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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Unlambda is a programming language. Nothing remarkable there. The originality of Unlambda is that it stands as the unexpected intersection of two marginal families of languages. Functional programming languages, of which the canonical representative is Scheme (a Lisp dialect). This means that the basic object manipulated by the language (and indeed the only one as far as Unlambda is concerned) is the function. Rather, Unlambda uses a functional approach to programming: the only form of objects it manipulates are functions. Each function takes a function as an argument and returns a function. Apart from a binary “apply” operation, Unlambda provides several built-in functions (the most important ones being the K and S combinators). User-defined functions can be created, but not saved or named, because Unlambda does not have any variables.

About

A simple command-line tool to collect test coverage information from Dart VM tests. It is useful if you need to generate coverage reports locally during development.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers in need of an advanced Programming Language solution

Audience

Developers in need of a powerful Code Coverage solution

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Unlambda
www.madore.org/~david/programs/unlambda/

Company Information

pub.dev
pub.dev/packages/test_coverage

Alternatives

Alternatives

Racket

Racket

Racket Language

Alternatives

pytest-cov

pytest-cov

Python
XML

XML

World Wide Web Consortium (W3C)
Zig

Zig

Zig Software Foundation
JCov

JCov

OpenJDK

Categories

Categories

Categories

Integrations

Codecov
Coveralls
Dart
Git
GitHub
JavaScript
Replit
YAML

Integrations

Codecov
Coveralls
Dart
Git
GitHub
JavaScript
Replit
YAML

Integrations

Codecov
Coveralls
Dart
Git
GitHub
JavaScript
Replit
YAML
Claim GameMaker Language (GML) and update features and information
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