XSharp (X#)

XSharp (X#)

XSharp
+

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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.

About

X# is an open-source development language for .NET, based on the xBase language. It comes in different flavors, such as Core, Visual Objects, Vulcan.NET, xBase++, Harbour, Foxpro, and more. X# has been built on top of Roslyn, the open-source architecture behind the current Microsoft C# and Microsoft Visual Basic compilers. We have added a new options page (tools/options/text editor/X#) where you can control which suggestions the editor will suggest in the "general" code completion list. Code completion after a colon or dot will show namespaces, types, members, etc. And code completion after AS or IS will show types and namespaces. Several preprocessor fixes to make the preprocessor more compatible with FoxPro and Xbase++. We have also added the #if and #stdout commands. We added several smaller fixes in the RDD system to improve the compatibility with Visual Objects, XBase++ and FoxPro.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Web developers and anyone looking for a mobile solution for running and developing web content

Audience

Anyone seeking an open source development solution to create professional applications

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

JavaScript
Founded: 1995
United States
javascript.com

Company Information

XSharp
www.xsharp.eu/

Alternatives

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft
AssemblyScript

AssemblyScript

The AssemblyScript Project
Swift

Swift

Apple
XML

XML

World Wide Web Consortium (W3C)

Categories

Categories

Categories

Integrations

Codeaid
Eclipse Orion
Flyde
Gemini 2.0
Jsmon
KaibanJS
Kiuwan Code Security
Kolekti
Liona
Movestax
Nomic Embed
Ona
PlantUML
ProxyMesh
ScreenshotOne
Spacemacs
TableFlow
Tülu 3
Veloz
finlight.me

Integrations

Codeaid
Eclipse Orion
Flyde
Gemini 2.0
Jsmon
KaibanJS
Kiuwan Code Security
Kolekti
Liona
Movestax
Nomic Embed
Ona
PlantUML
ProxyMesh
ScreenshotOne
Spacemacs
TableFlow
Tülu 3
Veloz
finlight.me

Integrations

Codeaid
Eclipse Orion
Flyde
Gemini 2.0
Jsmon
KaibanJS
Kiuwan Code Security
Kolekti
Liona
Movestax
Nomic Embed
Ona
PlantUML
ProxyMesh
ScreenshotOne
Spacemacs
TableFlow
Tülu 3
Veloz
finlight.me
Claim GameMaker Language (GML) and update features and information
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