About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

IronPython is an open-source implementation of the Python programming language which is tightly integrated with .NET. IronPython can use .NET and Python libraries, and other .NET languages can use Python code just as easily. Experience a more interactive .NET and Python development experience with Python Tools for Visual Studio. IronPython is an excellent addition to .NET, providing Python developers with the power of the .NET. Existing .NET developers can also use IronPython as a fast and expressive scripting language for embedding, testing, or writing a new application from scratch. The CLR is a great platform for creating programming languages, and the DLR makes it all the better for dynamic languages. Also, the .NET (base class library, presentation foundation, etc.) gives developers an amazing amount of functionality and power. IronPython uses Python syntax and standard libraries and so your Python code will need to be updated accordingly.

About

JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.

About

WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable compilation target for programming languages, enabling deployment on the web for client and server applications. The Wasm stack machine is designed to be encoded in a size- and load-time-efficient binary format. WebAssembly aims to execute at native speed by taking advantage of common hardware capabilities available on a wide range of platforms. WebAssembly describes a memory-safe, sandboxed execution environment that may even be implemented inside existing JavaScript virtual machines. When embedded in the web, WebAssembly will enforce the same-origin and permissions security policies of the browser. WebAssembly is designed to be pretty-printed in a textual format for debugging, testing, experimenting, optimizing, learning, teaching, and writing programs by hand. The textual format will be used when viewing the source of Wasm modules on the web.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers requiring a scripting language for embedding, testing, or writing new applications

Audience

Web developers and anyone looking for a mobile solution for running and developing web content

Audience

Developers

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

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Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

IronPython
ironpython.net

Company Information

JavaScript
Founded: 1995
United States
javascript.com

Company Information

WebAssembly
Founded: 2015
webassembly.org

Alternatives

Alternatives

Alternatives

Alternatives

AssemblyScript

AssemblyScript

The AssemblyScript Project
Mojo

Mojo

Modular
XML

XML

World Wide Web Consortium (W3C)
AssemblyScript

AssemblyScript

The AssemblyScript Project
Apache Groovy

Apache Groovy

The Apache Software Foundation
Java

Java

Oracle

Categories

Categories

Categories

Categories

Integrations

BaseRock AI
Best Captcha Solver
CodeLite
E2B
Formidable Victory
HtmlUnit
InstantAPI.ai
Magma
Metabob
Nomic Embed
OpenFGA
OpenTelemetry
Page Speaker
Predator CNC Editor
RapiDoc
RunCode
ShipFlask
SmartBear AQTime Pro
TCPDF
iBOS Enterprise

Integrations

BaseRock AI
Best Captcha Solver
CodeLite
E2B
Formidable Victory
HtmlUnit
InstantAPI.ai
Magma
Metabob
Nomic Embed
OpenFGA
OpenTelemetry
Page Speaker
Predator CNC Editor
RapiDoc
RunCode
ShipFlask
SmartBear AQTime Pro
TCPDF
iBOS Enterprise

Integrations

BaseRock AI
Best Captcha Solver
CodeLite
E2B
Formidable Victory
HtmlUnit
InstantAPI.ai
Magma
Metabob
Nomic Embed
OpenFGA
OpenTelemetry
Page Speaker
Predator CNC Editor
RapiDoc
RunCode
ShipFlask
SmartBear AQTime Pro
TCPDF
iBOS Enterprise

Integrations

BaseRock AI
Best Captcha Solver
CodeLite
E2B
Formidable Victory
HtmlUnit
InstantAPI.ai
Magma
Metabob
Nomic Embed
OpenFGA
OpenTelemetry
Page Speaker
Predator CNC Editor
RapiDoc
RunCode
ShipFlask
SmartBear AQTime Pro
TCPDF
iBOS Enterprise
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