Java

Java

Oracle
XML

XML

World Wide Web Consortium (W3C)

About

C++ is a simple and clear language in its expressions. It is true that a piece of code written with C++ may be seen by a stranger of programming a bit more cryptic than some other languages due to the intensive use of special characters ({}[]*&!|...), but once one knows the meaning of such characters it can be even more schematic and clear than other languages that rely more on English words. Also, the simplification of the input/output interface of C++ in comparison to C and the incorporation of the standard template library in the language, makes the communication and manipulation of data in a program written in C++ as simple as in other languages, without losing the power it offers. It is a programming model that treats programming from a perspective where each component is considered an object, with its own properties and methods, replacing or complementing structured programming paradigm, where the focus was on procedures and parameters.

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.

About

Extensible Markup Language (XML) is a simple, very flexible text format derived from SGML (ISO 8879). Originally designed to meet the challenges of large-scale electronic publishing, XML is also playing an increasingly important role in the exchange of a wide variety of data on the Web and elsewhere. This page describes the work being done at W3C within the XML Activity, and how it is structured. Work at W3C takes place in Working Groups. The Working Groups within the XML Activity are listed below, together with links to their individual web pages. You can find and download formal technical specifications here, because we publish them. This is not a place to find tutorials, products, courses, books or other XML-related information. There are some links below that may help you find such resources. You will find links to W3C Recommendations, Proposed Recommendations, Working Drafts, conformance test suites and other documents on the pages for each Working Group.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Programming Language solution for developers

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers looking for a Programming Language solution

Audience

Developers and professionals seeking a solution to build custom, enterprise-grade apps

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 5.0 / 5
ease 5.0 / 5
features 5.0 / 5
design 5.0 / 5

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

C++
cplusplus.com

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Oracle
docs.oracle.com/javase/8/docs/technotes/guides/language/index.html

Company Information

World Wide Web Consortium (W3C)
Founded: 1996
www.w3.org/XML/

Alternatives

Ada

Ada

AdaCore

Alternatives

Alternatives

Alternatives

AssemblyScript

AssemblyScript

The AssemblyScript Project
QML

QML

Qt
Vala

Vala

The GNOME Project
XML

XML

World Wide Web Consortium (W3C)

Categories

Categories

Categories

Categories

Integrations

911Proxy
Algoreus
Autymate
CSVBox
ERNIE X1
FastWebHost
Go
Google Cloud Artifact Registry
Google Cloud Run
HOOPS Exchange
Jaunt
OneEntry
PagSeguro
Percept Insight
REST United
Riscure True Code
String.com
Weasis

Integrations

911Proxy
Algoreus
Autymate
CSVBox
ERNIE X1
FastWebHost
Go
Google Cloud Artifact Registry
Google Cloud Run
HOOPS Exchange
Jaunt
OneEntry
PagSeguro
Percept Insight
REST United
Riscure True Code
String.com
Weasis

Integrations

911Proxy
Algoreus
Autymate
CSVBox
ERNIE X1
FastWebHost
Go
Google Cloud Artifact Registry
Google Cloud Run
HOOPS Exchange
Jaunt
OneEntry
PagSeguro
Percept Insight
REST United
Riscure True Code
String.com
Weasis

Integrations

911Proxy
Algoreus
Autymate
CSVBox
ERNIE X1
FastWebHost
Go
Google Cloud Artifact Registry
Google Cloud Run
HOOPS Exchange
Jaunt
OneEntry
PagSeguro
Percept Insight
REST United
Riscure True Code
String.com
Weasis
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