Java

Java

Oracle
Swift

Swift

Apple
XSharp (X#)

XSharp (X#)

XSharp

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.

About

Writing Swift code is interactive and fun, the syntax is concise yet expressive, and Swift includes modern features developers love. Swift code is safe by design and produces software that runs lightning-fast. Swift is the result of the latest research on programming languages, combined with decades of experience building Apple platforms. Named parameters are expressed in a clean syntax that makes APIs in Swift even easier to read and maintain. Even better, you don’t even need to type semi-colons. Inferred types make code cleaner and less prone to mistakes, while modules eliminate headers and provide namespaces. To best support international languages and emoji, Strings are Unicode-correct and use a UTF-8 based encoding to optimize performance for a wide-variety of use cases. You can even write concurrent code with simple, built-in keywords that define asynchronous behavior, making your code more readable and less error-prone.

About

X# is an open-source development language for .NET, based on the xBase language. It comes in different flavors, such as Core, Visual Objects, Vulcan.NET, xBase++, Harbour, Foxpro, and more. X# has been built on top of Roslyn, the open-source architecture behind the current Microsoft C# and Microsoft Visual Basic compilers. We have added a new options page (tools/options/text editor/X#) where you can control which suggestions the editor will suggest in the "general" code completion list. Code completion after a colon or dot will show namespaces, types, members, etc. And code completion after AS or IS will show types and namespaces. Several preprocessor fixes to make the preprocessor more compatible with FoxPro and Xbase++. We have also added the #if and #stdout commands. We added several smaller fixes in the RDD system to improve the compatibility with Visual Objects, XBase++ and FoxPro.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers looking for a Programming Language solution

Audience

Developers looking for a programming language for iOS, iPadOS, macOS, tvOS, and watchOS

Audience

Anyone seeking an open source development solution to create professional applications

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 5.0 / 5
ease 5.0 / 5
features 5.0 / 5
design 5.0 / 5

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Oracle
docs.oracle.com/javase/8/docs/technotes/guides/language/index.html

Company Information

Apple
developer.apple.com/swift/

Company Information

XSharp
www.xsharp.eu/

Alternatives

Alternatives

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft
Dart

Dart

Dart Language
Swift

Swift

Apple
XML

XML

World Wide Web Consortium (W3C)
Apache Groovy

Apache Groovy

The Apache Software Foundation

Categories

Categories

Categories

Categories

Integrations

Apache TomEE
Benerator
Better Stack
Buffer Editor
CodeRunner
Codegrip
DeepSeek-V3
Frameium
Goose
Interview Coder
Kite
Licenseware
Mend.io
OpenAI o1
Playwright
Refraction
Sublime Text
Turso
Vald
american fuzzy lop

Integrations

Apache TomEE
Benerator
Better Stack
Buffer Editor
CodeRunner
Codegrip
DeepSeek-V3
Frameium
Goose
Interview Coder
Kite
Licenseware
Mend.io
OpenAI o1
Playwright
Refraction
Sublime Text
Turso
Vald
american fuzzy lop

Integrations

Apache TomEE
Benerator
Better Stack
Buffer Editor
CodeRunner
Codegrip
DeepSeek-V3
Frameium
Goose
Interview Coder
Kite
Licenseware
Mend.io
OpenAI o1
Playwright
Refraction
Sublime Text
Turso
Vald
american fuzzy lop

Integrations

Apache TomEE
Benerator
Better Stack
Buffer Editor
CodeRunner
Codegrip
DeepSeek-V3
Frameium
Goose
Interview Coder
Kite
Licenseware
Mend.io
OpenAI o1
Playwright
Refraction
Sublime Text
Turso
Vald
american fuzzy lop
Claim GameMaker Language (GML) and update features and information
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