About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.
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About
JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.
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About
Racket is a general-purpose, multi-paradigm programming language that serves as a modern dialect of Lisp and a descendant of Scheme. It is designed as a platform for programming language design and implementation, enabling developers to create new domain-specific and general-purpose languages. Racket's core language includes features such as macros, modules, lexical closures, tail calls, delimited continuations, parameters (fluid variables), software contracts, green threads, and OS threads. The language also comes with primitives, such as event spaces and custodians, which control resource management and enable the language to act like an operating system for loading and managing other programs. Further extensions to the language are created with the powerful macro system, which, together with the module system and custom parsers, can control all aspects of a language. Most language constructs in Racket are implemented as macros in the base language.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers looking for a Programming Language solution
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Audience
Web developers and anyone looking for a mobile solution for running and developing web content
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Audience
Programmers and educators looking for a programming language to improve scripting and computer science education
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
No information available.
Free Version
Free Trial
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Pricing
No information available.
Free Version
Free Trial
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Reviews/
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Reviews/
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationOracle
docs.oracle.com/javase/8/docs/technotes/guides/language/index.html
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Company InformationJavaScript
Founded: 1995
United States
javascript.com
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Company InformationRacket Language
United States
racket-lang.org
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Alternatives |
Alternatives |
Alternatives |
Alternatives |
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Categories |
Categories |
Categories |
Categories |
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Integrations
Allure Report
Amazon Q
Azure Static Web Apps
Bricabrac
Carrot Seed
CodeSonar
Common Lisp
DashO
Dragonfly
Eclipse Che
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Integrations
Allure Report
Amazon Q
Azure Static Web Apps
Bricabrac
Carrot Seed
CodeSonar
Common Lisp
DashO
Dragonfly
Eclipse Che
|
Integrations
Allure Report
Amazon Q
Azure Static Web Apps
Bricabrac
Carrot Seed
CodeSonar
Common Lisp
DashO
Dragonfly
Eclipse Che
|
Integrations
Allure Report
Amazon Q
Azure Static Web Apps
Bricabrac
Carrot Seed
CodeSonar
Common Lisp
DashO
Dragonfly
Eclipse Che
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