Lua

Lua

Lua Language
XSharp (X#)

XSharp (X#)

XSharp

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

IronPython is an open-source implementation of the Python programming language which is tightly integrated with .NET. IronPython can use .NET and Python libraries, and other .NET languages can use Python code just as easily. Experience a more interactive .NET and Python development experience with Python Tools for Visual Studio. IronPython is an excellent addition to .NET, providing Python developers with the power of the .NET. Existing .NET developers can also use IronPython as a fast and expressive scripting language for embedding, testing, or writing a new application from scratch. The CLR is a great platform for creating programming languages, and the DLR makes it all the better for dynamic languages. Also, the .NET (base class library, presentation foundation, etc.) gives developers an amazing amount of functionality and power. IronPython uses Python syntax and standard libraries and so your Python code will need to be updated accordingly.

About

Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.

About

X# is an open-source development language for .NET, based on the xBase language. It comes in different flavors, such as Core, Visual Objects, Vulcan.NET, xBase++, Harbour, Foxpro, and more. X# has been built on top of Roslyn, the open-source architecture behind the current Microsoft C# and Microsoft Visual Basic compilers. We have added a new options page (tools/options/text editor/X#) where you can control which suggestions the editor will suggest in the "general" code completion list. Code completion after a colon or dot will show namespaces, types, members, etc. And code completion after AS or IS will show types and namespaces. Several preprocessor fixes to make the preprocessor more compatible with FoxPro and Xbase++. We have also added the #if and #stdout commands. We added several smaller fixes in the RDD system to improve the compatibility with Visual Objects, XBase++ and FoxPro.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers requiring a scripting language for embedding, testing, or writing new applications

Audience

DevOps teams in need of a scripting language solution

Audience

Anyone seeking an open source development solution to create professional applications

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

IronPython
ironpython.net

Company Information

Lua Language
www.lua.org

Company Information

XSharp
www.xsharp.eu/

Alternatives

Alternatives

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft
Mojo

Mojo

Modular
Swift

Swift

Apple
Apache Groovy

Apache Groovy

The Apache Software Foundation
ABAP

ABAP

SAP PRESS
Visual Basic

Visual Basic

Microsoft

Categories

Categories

Categories

Categories

Integrations

Casbin
CodePal
Dragonfly
DroidEdit
Gideros
Kodezi
Mako Server
MoonScript
Nakama
NanoVMs
Opengrep
PostgresML
Prolog
Python
RT-Thread
RunCode
SlickEdit
SwapCode AI
Textastic
Zed

Integrations

Casbin
CodePal
Dragonfly
DroidEdit
Gideros
Kodezi
Mako Server
MoonScript
Nakama
NanoVMs
Opengrep
PostgresML
Prolog
Python
RT-Thread
RunCode
SlickEdit
SwapCode AI
Textastic
Zed

Integrations

Casbin
CodePal
Dragonfly
DroidEdit
Gideros
Kodezi
Mako Server
MoonScript
Nakama
NanoVMs
Opengrep
PostgresML
Prolog
Python
RT-Thread
RunCode
SlickEdit
SwapCode AI
Textastic
Zed

Integrations

Casbin
CodePal
Dragonfly
DroidEdit
Gideros
Kodezi
Mako Server
MoonScript
Nakama
NanoVMs
Opengrep
PostgresML
Prolog
Python
RT-Thread
RunCode
SlickEdit
SwapCode AI
Textastic
Zed
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim IronPython and update features and information
Claim IronPython and update features and information
Claim Lua and update features and information
Claim Lua and update features and information
Claim XSharp (X#) and update features and information
Claim XSharp (X#) and update features and information