Lua

Lua

Lua Language

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

IronPython is an open-source implementation of the Python programming language which is tightly integrated with .NET. IronPython can use .NET and Python libraries, and other .NET languages can use Python code just as easily. Experience a more interactive .NET and Python development experience with Python Tools for Visual Studio. IronPython is an excellent addition to .NET, providing Python developers with the power of the .NET. Existing .NET developers can also use IronPython as a fast and expressive scripting language for embedding, testing, or writing a new application from scratch. The CLR is a great platform for creating programming languages, and the DLR makes it all the better for dynamic languages. Also, the .NET (base class library, presentation foundation, etc.) gives developers an amazing amount of functionality and power. IronPython uses Python syntax and standard libraries and so your Python code will need to be updated accordingly.

About

Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.

About

Small Basic is the only programming language created especially to help students transition from block-based coding to text-based coding. By teaching the fundamental elements of syntax-based languages in an approachable manner, Small Basic gives students the skills and confidence to tackle more complex programming languages such as Java and C#. You can also build applications for Kinect, Lego Mindstorm, Raspberry Pi, Arduino, Oculus Rift, and more using Small Basic. Small Basic combines a friendly environment with a very simple language and a rich and engaging set of libraries to make your programs and games pop! In a matter of a few lines of code, you will be well on your way to creating your very own game! Share your programs with your friends and let them import your published programs and run them on their computers. Using the Silverlight player, you can even post your games on your own blogs and websites and play them in the browser.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers requiring a scripting language for embedding, testing, or writing new applications

Audience

DevOps teams in need of a scripting language solution

Audience

Students and individuals in need of a tool to build applications and create games

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

IronPython
ironpython.net

Company Information

Lua Language
www.lua.org

Company Information

Small Basic
smallbasic-publicwebsite.azurewebsites.net

Alternatives

Alternatives

Alternatives

Alternatives

Mojo

Mojo

Modular
XML

XML

World Wide Web Consortium (W3C)
Apache Groovy

Apache Groovy

The Apache Software Foundation
ABAP

ABAP

SAP PRESS

Categories

Categories

Categories

Categories

Integrations

.NET
Arduino IDE
Buffer Editor
Cocos2d-x
CodePal
Coveralls
Dash
Defold
Devika
Dragonfly
DroidEdit
IP2Location
LuaCov
LÖVE
Opengrep
Prolog
Python
Refraction
TextMate
jEdit

Integrations

.NET
Arduino IDE
Buffer Editor
Cocos2d-x
CodePal
Coveralls
Dash
Defold
Devika
Dragonfly
DroidEdit
IP2Location
LuaCov
LÖVE
Opengrep
Prolog
Python
Refraction
TextMate
jEdit

Integrations

.NET
Arduino IDE
Buffer Editor
Cocos2d-x
CodePal
Coveralls
Dash
Defold
Devika
Dragonfly
DroidEdit
IP2Location
LuaCov
LÖVE
Opengrep
Prolog
Python
Refraction
TextMate
jEdit

Integrations

.NET
Arduino IDE
Buffer Editor
Cocos2d-x
CodePal
Coveralls
Dash
Defold
Devika
Dragonfly
DroidEdit
IP2Location
LuaCov
LÖVE
Opengrep
Prolog
Python
Refraction
TextMate
jEdit
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