Lua

Lua

Lua Language
+

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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

HTML, short for HyperText Markup Language, is the markup language that is used by every website on the internet. HTML is code that websites use to build and structure every part of their website and web pages. HTML5 is a markup language used for structuring and presenting content on the World Wide Web. It is the fifth and final major HTML version that is a World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard. It is maintained by the Web Hypertext Application Technology Working Group (WHATWG), a consortium of the major browser vendors (Apple, Google, Mozilla, and Microsoft). HTML5 includes detailed processing models to encourage more interoperable implementations; it extends, improves, and rationalizes the markup available for documents and introduces markup and application programming interfaces (APIs) for complex web applications. For the same reasons, HTML5 is also a candidate for cross-platform mobile applications.

About

Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Web developers seeking a solution to create websites and apps

Audience

DevOps teams in need of a scripting language solution

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

HTML
Founded: 1993
United States
html.spec.whatwg.org/multipage/

Company Information

Lua Language
www.lua.org

Alternatives

Alternatives

Alternatives

XML

XML

World Wide Web Consortium (W3C)
ABAP

ABAP

SAP PRESS

Categories

Categories

Categories

Integrations

AWS Cloud9
Android Studio
Codex CLI
DoX CMS
EBIOS Risk Manager
Eclipse CDT
GPT-5 mini
Heartbeat
Javascript Obfuscator
Laminas
Light Table
MULTI IDE
Playtech Neon
Pop PHP Framework
RT-Thread
Reducto
Rocket.new
TANGRAM
bolt.diy
grcov

Integrations

AWS Cloud9
Android Studio
Codex CLI
DoX CMS
EBIOS Risk Manager
Eclipse CDT
GPT-5 mini
Heartbeat
Javascript Obfuscator
Laminas
Light Table
MULTI IDE
Playtech Neon
Pop PHP Framework
RT-Thread
Reducto
Rocket.new
TANGRAM
bolt.diy
grcov

Integrations

AWS Cloud9
Android Studio
Codex CLI
DoX CMS
EBIOS Risk Manager
Eclipse CDT
GPT-5 mini
Heartbeat
Javascript Obfuscator
Laminas
Light Table
MULTI IDE
Playtech Neon
Pop PHP Framework
RT-Thread
Reducto
Rocket.new
TANGRAM
bolt.diy
grcov
Claim GameMaker Language (GML) and update features and information
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