About
CSS, short for Cascading Style Sheets, is a style sheet language used by web developers to structure the HTML and other elements of a website. CSS is one of the most widely used languages on the web. For style sheets to work, it is important that your markup be free of errors. A convenient way to automatically fix markup errors is to use the HTML Tidy utility. This also tidies the markup making it easier to read and easier to edit. I recommend you regularly run Tidy over any markup you are editing. Tidy is very effective at cleaning up markup created by authoring tools with sloppy habits. Each style property starts with the property's name, then a colon and lastly the value for this property. When there is more than one style property in the list, you need to use a semicolon between each of them to delimit one property from the next.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
The new generation Pascal programming language combines the simplicity of classic Pascal, a great number of modern extensions, and the broad capabilities of Microsoft .NET Framework. Free, simple, and powerful IDE. Built-in form designer for rapid development of Windows desktop applications. Download the latest version of PascalABC.NET with a build-in form designer. Several extensions of the Pascal language, including the foreach operator, in-block variable definitions, auto type deduction in variable definitions, simplified syntax of units, method implementations inside classes and records, a new operator for object construction, anonymous classes, auto-classes, BigIntegers, etc. The most modern features of programming languages like n-dimensional dynamic arrays, generics, interfaces, operator overloading, exceptions, garbage collection, and lambda expressions. IDE with integrated debugger, IntelliSense system, code templates, and code auto-formatting.
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About
Extensible Markup Language (XML) is a simple, very flexible text format derived from SGML (ISO 8879). Originally designed to meet the challenges of large-scale electronic publishing, XML is also playing an increasingly important role in the exchange of a wide variety of data on the Web and elsewhere. This page describes the work being done at W3C within the XML Activity, and how it is structured. Work at W3C takes place in Working Groups. The Working Groups within the XML Activity are listed below, together with links to their individual web pages. You can find and download formal technical specifications here, because we publish them. This is not a place to find tutorials, products, courses, books or other XML-related information. There are some links below that may help you find such resources. You will find links to W3C Recommendations, Proposed Recommendations, Working Drafts, conformance test suites and other documents on the pages for each Working Group.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Web developers
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Companies and individuals in search of a solution to develop Windows desktop applications
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Audience
Developers and professionals seeking a solution to build custom, enterprise-grade apps
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationCSS
Founded: 1996
www.w3schools.com/css/
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationPascalABC.NET
pascalabc.net/en/
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Company InformationWorld Wide Web Consortium (W3C)
Founded: 1996
www.w3.org/XML/
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Alternatives |
Alternatives |
Alternatives |
Alternatives |
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Categories |
Categories |
Categories |
Categories |
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Integrations
Adobe Dreamweaver
Atom
BoxLang
DeepSeek R1
Gemini 1.5 Flash
JSON Editor
JSONBuddy
Kate
Llama 3.3
Mazaal AI
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Integrations
Adobe Dreamweaver
Atom
BoxLang
DeepSeek R1
Gemini 1.5 Flash
JSON Editor
JSONBuddy
Kate
Llama 3.3
Mazaal AI
|
Integrations
Adobe Dreamweaver
Atom
BoxLang
DeepSeek R1
Gemini 1.5 Flash
JSON Editor
JSONBuddy
Kate
Llama 3.3
Mazaal AI
|
Integrations
Adobe Dreamweaver
Atom
BoxLang
DeepSeek R1
Gemini 1.5 Flash
JSON Editor
JSONBuddy
Kate
Llama 3.3
Mazaal AI
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