About

Assembly language is a low-level computer programming language that is used to directly control the hardware of a computer system. It consists of symbols and words that represent specific instructions to the processor. Assembly language is often used to optimize programs written in higher-level languages, as it can provide a more efficient way to access memory and other resources.

About

BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. Initially, BASIC concentrated on supporting straightforward mathematical work, with matrix arithmetic support from its initial implementation as a batch language, and character string functionality being added by 1965. The emergence of BASIC took place as part of a wider movement towards time-sharing systems. Some dialects of BASIC supported matrices and matrix operations, which can be used to solve sets of simultaneous linear algebraic equations. These dialects would directly support matrix operations such as assignment, addition, multiplication (of compatible matrix types), and evaluation of a determinant. BASIC declined in popularity in the 1990s, as more powerful microcomputers came to market and programming languages with advanced features (such as Pascal and C) became tenable on such computers.

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Wing Python IDE was designed from the ground up for Python, to bring you a more productive development experience. Type less and let Wing worry about the details. Get immediate feedback by writing your Python code interactively in the live runtime. Easily navigate code and documentation. Avoid common errors and find problems early with assistance from Wing's deep Python code analysis. Keep code clean with smart refactoring and code quality inspection. Debug any Python code. Inspect debug data and try out bug fixes interactively without restarting your app. Work locally or on a remote host, VM, or container. Wingware's 21 years of Python IDE experience bring you a more Pythonic development environment. Wing was designed from the ground up for Python, written in Python, and is extensible with Python. So you can be more productive.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Programmers

Audience

Anyone requiring an easy to use Programming Language

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Python developers seeking a tool to build applications

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 3.0 / 5
ease 5.0 / 5
features 5.0 / 5
design 1.0 / 5
support 4.0 / 5

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Assembly
Founded: 1949
sourceforge.net/directory/language:assembly/

Company Information

BASIC
United States
en.wikipedia.org/wiki/BASIC

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Wingware
Founded: 1999
United States
wingware.com

Alternatives

AssemblyScript

AssemblyScript

The AssemblyScript Project

Alternatives

Oxygene

Oxygene

RemObjects Software

Alternatives

Alternatives

Racket

Racket

Racket Language
Visual Basic

Visual Basic

Microsoft
Odin

Odin

Odin Language
PyCharm

PyCharm

JetBrains

Categories

Categories

Categories

Categories

Application Development Features

Access Controls/Permissions
Code Assistance
Code Refactoring
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Deployment Management
Graphical User Interface
Mobile Development
No-Code
Reporting/Analytics
Software Development
Source Control
Testing Management
Version Control
Web App Development

Integrations

Amazon Web Services (AWS)
AutoReels
C
C++
CodeConvert
CodePal
Devika
Devin
Docker
Emacs
Flask
Git
Google App Engine
MATLAB
Raspberry Pi OS
Refraction
Visual Studio
Visual Studio Code
Wing
Xcode

Integrations

Amazon Web Services (AWS)
AutoReels
C
C++
CodeConvert
CodePal
Devika
Devin
Docker
Emacs
Flask
Git
Google App Engine
MATLAB
Raspberry Pi OS
Refraction
Visual Studio
Visual Studio Code
Wing
Xcode

Integrations

Amazon Web Services (AWS)
AutoReels
C
C++
CodeConvert
CodePal
Devika
Devin
Docker
Emacs
Flask
Git
Google App Engine
MATLAB
Raspberry Pi OS
Refraction
Visual Studio
Visual Studio Code
Wing
Xcode

Integrations

Amazon Web Services (AWS)
AutoReels
C
C++
CodeConvert
CodePal
Devika
Devin
Docker
Emacs
Flask
Git
Google App Engine
MATLAB
Raspberry Pi OS
Refraction
Visual Studio
Visual Studio Code
Wing
Xcode
Claim Assembly and update features and information
Claim Assembly and update features and information
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Claim BASIC and update features and information
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Claim GameMaker Language (GML) and update features and information
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