About
The ActionScript® scripting language lets you add complex interactivity, playback control, and data display to your application. You can add ActionScript in the authoring environment by using the Actions panel, Script window, or an external editor. ActionScript follows its own rules of syntax, and reserved keywords, and lets you use variables to store and retrieve information. ActionScript includes a large library of built‑in classes that let you create objects to perform many useful tasks. You do not have to understand every ActionScript element to begin scripting. If you have a clear goal, you can start building scripts with simple actions. ActionScript and JavaScript are both rooted in the ECMA-262 standard, the international standard for the ECMAScript scripting language. For this reason, developers who are familiar with JavaScript can find ActionScript immediately familiar. Animate includes more than one version of ActionScript to meet the needs of different kinds of developers.
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About
AppleScript is a scripting language created by Apple. It allows users to directly control scriptable Macintosh applications, as well as parts of macOS itself. You can create scripts, and sets of written instructions, to automate repetitive tasks, combine features from multiple scriptable applications, and create complex workflows. AppleScript 2.0 can use scripts developed for any version of AppleScript from 1.1 through 1.10.7, any scripting addition created for AppleScript 1.5 or later for macOS, and any scriptable application for Mac OS v7.1 or later. A scriptable application is one that can be controlled by a script. For AppleScript, that means being responsive to inter-application messages, called Apple events, sent when a script command targets the application. AppleScript itself provides a very small number of commands, but it provides a framework into which you can plug many task-specific commands, those provided by scriptable applications and scriptable parts of macOS.
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About
C# (also known as C Sharp, pronounced "See Sharp") is a modern, object-oriented, and type-safe programming language. C# enables developers to build many types of secure and robust applications that run in .NET. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers. This tour provides an overview of the major components of the language in C# 8 and earlier. C# is an object-oriented, component-oriented programming language. C# provides language constructs to directly support these concepts, making C# a natural language in which to create and use software components. Since its origin, C# has added features to support new workloads and emerging software design practices. At its core, C# is an object-oriented language. You define types and their behavior.
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About
Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers interested in a scripting language to create and manage objects to perform useful tasks
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Audience
Mac users in need of a tool to write scripts and automate repetitive tasks
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Audience
Developers interested in a modern, object-oriented, type-safe programming language
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Audience
DevOps teams in need of a scripting language solution
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationActionScript
Founded: 1982
United States
helpx.adobe.com/animate/using/actionscript.html
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Company InformationApple
Founded: 1976
United States
developer.apple.com/library/archive/documentation/AppleScript/Conceptual/AppleScriptLangGuide/introduction/ASLR_intro.html
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Company InformationMicrosoft
docs.microsoft.com/en-us/dotnet/csharp/tour-of-csharp/
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Company InformationLua Language
www.lua.org
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Alternatives |
Alternatives |
Alternatives |
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Categories |
Categories |
Categories |
Categories |
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Integrations
CodePal
AssemblyAI
Claude
Claude Sonnet 3.7
CodeSandbox
CodeSnack IDE
Coverity Static Analysis
Exegy Axiom
Goose
Hiro Game Development
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Integrations
CodePal
AssemblyAI
Claude
Claude Sonnet 3.7
CodeSandbox
CodeSnack IDE
Coverity Static Analysis
Exegy Axiom
Goose
Hiro Game Development
|
Integrations
CodePal
AssemblyAI
Claude
Claude Sonnet 3.7
CodeSandbox
CodeSnack IDE
Coverity Static Analysis
Exegy Axiom
Goose
Hiro Game Development
|
Integrations
CodePal
AssemblyAI
Claude
Claude Sonnet 3.7
CodeSandbox
CodeSnack IDE
Coverity Static Analysis
Exegy Axiom
Goose
Hiro Game Development
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