version 5 in C++ WinAPI, for compiler MinGWx64
is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ).
ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] )
Objects: brick, wall, mark, bridge.
In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad )
Tip for Karel:
Type command: FAST before commands for demonstrating maximum performance.
First KAREL-3D is created in 1986 after Karel the Robot, in Slovakia ( before Czechoslovakia ) on 8 bit microcomputer PMD 85-2 for school kids to learn algorithm and what is programming, teach know how to solve a logical problem, like Spock and his children from the planet Vulcan ( live long and prosper ).
because it's fun
Actual WebGL version: https://sourceforge.net/projects/karel-3d-webgl/
Features
- Maximum Fast interpreter
- Full recursion support
- Easy create and run new commands
- Room export / import from editor
- Code auto-translate before languages (write language to command dialog)
- Direct control using keyboard
- Direct control from command dialog (default or new commands)
- Drop shadow under bridge
- Isometric 3D world