Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore.
The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling:
The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the user can interactively select the rules to be applied.
GroIMP provides classes that can be used in modelling: Turtle commands, further geometrical classes like bicubic surfaces, the class Cell which has been used in the Game Of Life implementation, and so on.
The outcome of a model is visualised within GroIMP.
In the visual representation of the model output, users can i
Features
- Interactive editing of scenes
- Rich set of 3D objects, including primitives, NURBS curves and surfaces, and height fields
- Material options like colours, and textures
- Java + L-System gramma support
- Real-time rendering using OpenGL
- Support of several improt and exprot formats
- Build-in raytracing implementations (CPU. and GPU-based)
- Full spectral raytracing (down to 1nm buckets)
License
GNU General Public License version 2.0 (GPLv2)Follow GroIMP
User Reviews
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Thank you very much for the program! Thank you for distributing it under a free open source license!
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It is a very nice platform for 3D plant modeling.
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Quick and easy to use. A must have for any computer
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I am missing some good and complete possibility of export. When I want to generate many detailed and textured object by switching on OpenGl view, it textures it alright but live lock happens and applications is useless then. I have to kill it. I guess it's still sending all data to graphic card and doesn't send it just once.