GopherJS compiles Go code to pure JavaScript code. Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. It will start an HTTP server serving on ":8080" by default, then dynamically compile your Go packages with GopherJS and serve them.
Features
- A compiler from Go to JavaScript
- GopherJS requires Go 1.16 or newer
- Use the -m command line flag to generate minified code
- Refreshing in the browser will rebuild the served files if needed
- On supported GOOS platforms, it's possible to make system calls (file system access, etc.) available
- GopherJS emulates a 32-bit environment
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Released /v1.19.0-beta1/README.md
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Released /v1.18.0-beta3+go1.18.10/README.md
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