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#ifndef FLAGOBJ_H
#define FLAGOBJ_H
#include <QAction>
#include <QPixmap>
#include "flag.h"
#include "mapobj.h"
#include "imageobj.h"
/*! \brief One flag which is visible in the map.
Flags are aligned in a row.
*/
/////////////////////////////////////////////////////////////////////////////
class FlagObj:public MapObj {
public:
FlagObj ();
FlagObj (QGraphicsScene*);
FlagObj (FlagObj*);
FlagObj (Flag*);
~FlagObj ();
virtual void init ();
virtual void copy (FlagObj*);
virtual void move (double x,double y); // move to absolute Position
virtual void moveBy (double x,double y); // move to relative Position
virtual void setZValue (double z);
virtual void setVisibility(bool);
void load (const QString&);
void load (const QPixmap&);
void setName (const QString&);
const QString getName ();
QPixmap getPixmap();
void setAction(QAction*);
void setAlwaysVisible (bool b);
bool isAlwaysVisible ();
bool isActive();
void toggle();
void activate();
void deactivate();
void saveToDir (const QString&, const QString&);
protected:
QString name;
bool state;
bool avis;
virtual void positionBBox();
virtual void calcBBoxSize();
private:
ImageObj* icon;
};
#endif
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