Menu

[c54480]: / linkablemapobj.cpp  Maximize  Restore  History

Download this file

634 lines (561 with data), 13.7 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
#include <iostream>
#include <math.h>
#include <cstdlib>
#include "linkablemapobj.h"
#include "branchobj.h"
#include "vymmodel.h"
extern bool debug;
/////////////////////////////////////////////////////////////////
// LinkableMapObj
/////////////////////////////////////////////////////////////////
LinkableMapObj::LinkableMapObj(QGraphicsItem* parent, TreeItem *ti) :MapObj(parent,ti)
{
//qDebug() << "Const LinkableMapObj this="<<this<<" ti="<<ti<<" treeItem="<<treeItem;
parObj=(LinkableMapObj*)parent; //FIXME-4 try to get rid of parObj and use parentItem() instead
init ();
}
LinkableMapObj::~LinkableMapObj()
{
//qDebug()<< "Destructor LMO this="<<this<<" style="<<style<<" l="<<l<<" p="<<p<<" segment="<<segment.count();
delLink();
}
void LinkableMapObj::init ()
{
parObjTmpBuf=NULL;
tmpParent=false;
parPos=QPointF(0,0);
childRefPos=QPointF(0,0);
floatRefPos=QPointF(0,0);
link2ParPos=false;
l=NULL;
p=NULL;
orientation=UndefinedOrientation;
linkwidth=20;
thickness_start=8;
style=UndefinedStyle;
linkpos=Bottom;
arcsegs=13;
// TODO instead of linkcolor pen.color() could be used all around
pen.setWidth (1);
pen.setColor (linkcolor);
pen.setCapStyle ( Qt::RoundCap );
useBottomline=false;
bottomline=NULL;
topPad=botPad=leftPad=rightPad=0;
repositionRequest=false;
// Rel Positions
relPos=QPointF(0,0);
useRelPos=false;
}
void LinkableMapObj::createBottomLine()
{
bottomline=scene()->addLine(QLineF(1,1,1,1),pen);
bottomline->setZValue(dZ_LINK);
}
void LinkableMapObj::delLink()
{
if (bottomline)
{
delete (bottomline);
bottomline=NULL;
}
switch (style)
{
case Line:
delete (l);
break;
case Parabel:
while (!segment.isEmpty()) delete segment.takeFirst();
break;
case PolyLine:
delete (p);
break;
case PolyParabel:
delete (p);
break;
default:
break;
}
}
void LinkableMapObj::copy (LinkableMapObj* other)
{
MapObj::copy(other);
bboxTotal=other->bboxTotal;
setLinkStyle(other->style);
setLinkColor (other->linkcolor);
relPos=other->relPos;
treeItem=other->treeItem;
}
void LinkableMapObj::setParObj(LinkableMapObj* o)
{
parObj=o;
setParentItem (parObj);
}
void LinkableMapObj::setParObjTmp(LinkableMapObj*,QPointF,int)
{
}
void LinkableMapObj::unsetParObjTmp()
{
}
bool LinkableMapObj::hasParObjTmp()
{
return tmpParent;
}
void LinkableMapObj::setUseRelPos (const bool &b)
{
useRelPos=b;
}
bool LinkableMapObj::getUseRelPos ()
{
return useRelPos;
}
void LinkableMapObj::setRelPos()
{
if (parObj)
setRelPos (absPos - parObj->getChildRefPos() );
else
qWarning()<<"LMO::setRelPos parObj==0 this="<<this;
}
void LinkableMapObj::setRelPos(const QPointF &p)
{
if (parObj)
{
relPos=p;
useRelPos=true;
setOrientation();
} else
qWarning()<<"LMO::setRelPos (p) parObj==0 this="<<this;
}
QPointF LinkableMapObj::getRelPos()
{
if (!parObj)
{
qWarning()<<"LMO::getRelPos parObj==0 this="<<this;
return QPointF();
}
return relPos;
}
qreal LinkableMapObj::getTopPad()
{
return topPad;
}
qreal LinkableMapObj::getLeftPad()
{
return leftPad;
}
qreal LinkableMapObj::getRightPad()
{
return rightPad;
}
LinkableMapObj::Style LinkableMapObj::getDefLinkStyle (TreeItem *parent)
{
VymModel *model=treeItem->getModel();
if (!model)
{
qWarning ("LMO::getDefLinkStyle model=NULL");
//return UndefinedStyle;
}
Style ls=model->getMapLinkStyle();
int depth=1+parent->depth();
if (depth==0) return UndefinedStyle;
switch (ls)
{
case Line:
return ls;
break;
case Parabel:
return ls;
break;
case PolyLine:
if (depth>1)
return Line;
else
return ls;
break;
case PolyParabel:
if (depth>1)
return Parabel;
else
return ls;
break;
default:
break;
}
return UndefinedStyle;
}
void LinkableMapObj::setLinkStyle(Style newstyle)
{
//qDebug()<<"LMO::setLinkStyle s="<<newstyle; //FIXME-4 called very often?!?!
//qDebug()<<"LMO::setLinkStyle s="<<newstyle<<" for "<<this<<" "<<treeItem->getHeading()<<" parObj="<<parObj;
delLink();
style=newstyle;
QGraphicsLineItem *cl;
switch (style)
{
case Line:
l = scene()->addLine(QLineF(1,1,1,1),pen);
l->setZValue(dZ_LINK);
if (visible)
l->show();
else
l->hide();
createBottomLine();
break;
case Parabel:
for (int i=0;i<arcsegs;i++)
{
cl = scene()->addLine(QLineF(i*5,0,i*10,100),pen);
cl->setZValue(dZ_LINK);
if (visible)
cl->show();
else
cl->hide();
segment.append(cl);
}
pa0.resize (arcsegs+1);
createBottomLine();
break;
case PolyLine:
p =scene()->addPolygon(QPolygonF(),pen,linkcolor);
p->setZValue(dZ_LINK);
if (visible)
p->show();
else
p->hide();
pa0.resize (3);
createBottomLine();
break;
case PolyParabel:
p = scene()->addPolygon(QPolygonF(),pen,linkcolor);
p->setZValue(dZ_LINK);
if (visible)
p->show();
else
p->hide();
pa0.resize (arcsegs*2+2);
pa1.resize (arcsegs+1);
pa2.resize (arcsegs+1);
createBottomLine();
break;
default:
break;
}
}
LinkableMapObj::Style LinkableMapObj::getLinkStyle()
{
return style;
}
void LinkableMapObj::setLinkPos(Position lp)
{
linkpos=lp;
}
LinkableMapObj::Position LinkableMapObj::getLinkPos()
{
return linkpos;
}
void LinkableMapObj::setLinkColor()
{
// Overloaded in BranchObj and children
// here only set default color
VymModel *model=treeItem->getModel();
if (model)
setLinkColor (model->getMapDefLinkColor());
}
void LinkableMapObj::setLinkColor(QColor col)
{
linkcolor=col;
pen.setColor(col);
if (bottomline) bottomline->setPen( pen );
switch (style)
{
case Line:
l->setPen( pen);
break;
case Parabel:
for (int i=0; i<segment.size(); ++i)
segment.at(i)->setPen( pen);
break;
case PolyLine:
p->setBrush( QBrush(col));
p->setPen( pen);
break;
case PolyParabel:
p->setBrush( QBrush(col));
p->setPen( pen);
break;
default:
break;
}
}
QColor LinkableMapObj::getLinkColor()
{
return linkcolor;
}
void LinkableMapObj::setVisibility (bool v)
{
MapObj::setVisibility (v);
updateVisibility();
}
void LinkableMapObj::setOrientation()
{
if (!parObj)
{
orientation = UndefinedOrientation;
return;
}
// calc orientation depending on position rel to parent
if (useRelPos)
{
if (relPos.x() < 0)
orientation = LeftOfCenter;
else
orientation = RightOfCenter;
} else
// use the orientation of the parent:
orientation = parObj->getOrientation();
}
void LinkableMapObj::updateVisibility()
{
bool visnow=visible;
// Hide links of unselected objects (if wanted)
if (((MapItem*)treeItem)->getHideLinkUnselected()
&& !treeItem->getModel()->isSelected(treeItem) )
visnow=false;
if (visnow)
{
if (bottomline)
{
if (useBottomline)
bottomline->show();
else
bottomline->hide();
}
switch (style)
{
case Line:
if (l) l->show();
break;
case Parabel:
for (int i=0; i<segment.size(); ++i)
segment.at(i)->show();
break;
case PolyLine:
if (p)
p->show();
else
qDebug()<< "LMO::updateVis p==0 (PolyLine)"; //FIXME-4
break;
case PolyParabel:
if (p)
p->show();
else
qDebug()<< "LMO::updateVis p==0 (PolyParabel) "<<treeItem->getHeadingPlain(); //FIXME-4
break;
default:
break;
}
} else
{
if (bottomline) bottomline->hide();
switch (style)
{
case Line:
if (l) l->hide();
break;
case Parabel:
for (int i=0; i<segment.size(); ++i)
segment.at(i)->hide();
break;
case PolyLine:
if (p) p->hide();
break;
case PolyParabel:
if (p) p->hide();
break;
default:
break;
}
}
}
void LinkableMapObj::updateLinkGeometry()
{
// needs:
// childRefPos of parent
// orient of parent
// style
//
// sets:
// orientation
// childRefPos (by calling setDockPos())
// parPos (by calling setDockPos())
// bottomlineY
// drawing of the link itself
// updateLinkGeometry is called from move, but called from constructor we don't
// have parents yet...
if (style == UndefinedStyle)
{
setDockPos();
return;
}
switch (linkpos)
{
case Middle:
bottomlineY = bbox.top() + bbox.height()/2; // draw link to middle (of frame)
break;
case Bottom:
//bottomlineY = bbox.bottom()-1; // draw link to bottom of box
bottomlineY = bbox.bottom() - botPad;
break;
}
double p2x, p2y; // Set P2 Before setting
if (!link2ParPos)
{
p2x = QPointF( parObj->getChildRefPos() ).x(); // P1, we have to look at
p2y = QPointF( parObj->getChildRefPos() ).y(); // orientation
} else
{
p2x = QPointF( parObj->getParPos() ).x();
p2y = QPointF( parObj->getParPos() ).y();
}
setOrientation();
setDockPos(); // Call overloaded method
double p1x = parPos.x(); // Link is drawn from P1 to P2
double p1y = parPos.y();
double vx = p2x - p1x; // V=P2-P1
double vy = p2y - p1y;
int z;
// Hack to z-move links to MapCenter (d==1) below MCOs frame (d==0) //FIXME-4 no longer used?
if (treeItem->depth()<2)
//z=(treeItem->depth() -2)*dZ_DEPTH + dZ_LINK;
z =- dZ_LINK;
else
z = dZ_LINK;
//qDebug()<<"LMO::updateGeo d="<<treeItem->depth()<<" this="<<this<<" "<<treeItem->getHeading();
// Draw the horizontal line below heading (from childRefPos to ParPos)
if (bottomline)
{
bottomline->setLine (QLineF (childRefPos.x(), childRefPos.y(), p1x, p1y) );
bottomline->setZValue (z);
}
double a; // angle
if (vx > -0.000001 && vx < 0.000001)
a = M_PI_2;
else
a = atan( vy / vx );
// "turning point" for drawing polygonal links
QPointF tp ( -qRound(sin (a) * thickness_start), qRound(cos (a) * thickness_start));
// Draw the link
switch (style)
{
case Line:
l->setLine( QLine(qRound (parPos.x()),
qRound(parPos.y()),
qRound(p2x),
qRound(p2y) ));
l->setZValue (z);
break;
case Parabel:
parabel (pa0, p1x,p1y,p2x,p2y);
for (int i=0; i<segment.size(); ++i)
{
segment.at(i)->setLine(QLineF( pa0.at(i).x(), pa0.at(i).y(), pa0.at(i + 1).x(),pa0.at(i + 1).y()));
segment.at(i)->setZValue (z);
}
break;
case PolyLine:
pa0.clear();
pa0 << QPointF (qRound(p2x + tp.x()), qRound(p2y + tp.y()));
pa0 << QPointF (qRound(p2x - tp.x()), qRound(p2y - tp.y()));
pa0 << QPointF (qRound (parPos.x()), qRound(parPos.y()) );
p->setPolygon(QPolygonF (pa0));
p->setZValue (z);
break;
case PolyParabel:
parabel (pa1, p1x,p1y,p2x+tp.x(),p2y+tp.y());
parabel (pa2, p1x,p1y,p2x-tp.x(),p2y-tp.y());
pa0.clear();
for (int i = 0; i <= arcsegs; i++)
pa0 << QPointF (pa1.at(i));
for (int i = 0; i<= arcsegs; i++)
pa0 << QPointF (pa2.at(arcsegs-i));
p->setPolygon(QPolygonF (pa0));
p->setZValue (z);
break;
default:
break;
}
}
QPointF LinkableMapObj::getChildRefPos()
{
return childRefPos;
}
QPointF LinkableMapObj::getFloatRefPos()
{
return floatRefPos;
}
QPointF LinkableMapObj::getParPos()
{
return parPos;
}
LinkableMapObj::Orientation LinkableMapObj::getOrientation()
{
return orientation;
}
void LinkableMapObj::reposition() // virtual
{
}
void LinkableMapObj::requestReposition()
{
if (!repositionRequest)
{
// Pass on the request to parental objects, if this hasn't
// been done yet
repositionRequest=true;
if (parObj) parObj->requestReposition();
}
}
void LinkableMapObj::forceReposition()
{
// Sometimes a reposition has to be done immediatly: For example
// if the note editor flag changes, there is no user event in mapeditor
// which could collect requests for a reposition.
// Then we have to call forceReposition()
// But no rule without exception: While loading a map or undoing it,
// we want to block expensive repositioning, but just do it once at
// the end, thus check first:
VymModel *model=treeItem->getModel();
if (model->isRepositionBlocked()) return;
// Pass on the request to parent objects, if this hasn't been done yet
if (parObj)
parObj->forceReposition();
else
reposition();
}
bool LinkableMapObj::repositionRequested()
{
return repositionRequest;
}
void LinkableMapObj::parabel (QPolygonF &ya, qreal p1x, qreal p1y, qreal p2x, qreal p2y)
{
qreal vx = p2x - p1x; // V=P2-P1
qreal vy = p2y - p1y;
qreal dx; // delta x during calculation of parabel
qreal pnx; // next point
qreal pny;
qreal m;
if (vx > -0.0001 && vx < 0.0001)
m = 0;
else
m = (vy / (vx*vx));
dx = vx/(arcsegs);
ya.clear();
ya << QPointF (p1x,p1y);
for (int i=1; i <= arcsegs; i++)
{
pnx = p1x + dx;
pny = m * (pnx - parPos.x()) * (pnx - parPos.x()) + parPos.y();
ya << QPointF (pnx, pny);
p1x = pnx;
p1y = pny;
}
}
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.