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#ifndef IMAGEOBJ_H
#define IMAGEOBJ_H
#include <QGraphicsScene>
#include <QGraphicsPixmapItem>
/*! \brief Base class for pixmaps.
*/
class ImageObj: public QGraphicsPixmapItem
{
public:
ImageObj( QGraphicsItem*);
~ImageObj();
void copy (ImageObj*);
void setVisibility(bool);
void save (const QString &, const char *);
bool load (const QString &);
bool load (const QPixmap &);
};
#endif
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