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#ifndef FLAG_H
#define FLAG_H
#include <QAction>
#include <QPixmap>
#include "xmlobj.h"
/*! \brief One flag belonging to a FlagRow.
Each TreeItem in a VymModel has a set of standard flags and system
flags.
*/
/////////////////////////////////////////////////////////////////////////////
class Flag:public XMLObj {
public:
Flag ();
Flag (const QString &fname);
Flag (Flag*);
~Flag ();
virtual void init ();
virtual void copy (Flag*);
void load (const QString&);
void load (const QPixmap&);
void setName (const QString&);
const QString getName ();
void setVisible (bool b);
bool isVisible ();
void setGroup (const QString&);
const QString getGroup();
void unsetGroup ();
void setToolTip(const QString&);
const QString getToolTip();
QPixmap getPixmap();
void setAction (QAction *a);
QAction* getAction ();
void setUsed (bool); //FIXME-3 needed?
bool isUsed();
void saveToDir (const QString&, const QString&);
protected:
QString name;
bool visible;
QString group;
QString tooltip;
QAction *action;
bool state;
bool used;
private:
QPixmap pixmap;
};
#endif
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