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#include "flag.h"
#include <QDebug>
/////////////////////////////////////////////////////////////////
// Flag
/////////////////////////////////////////////////////////////////
Flag::Flag()
{
//qDebug() << "Const Flag ()";
init ();
}
Flag::Flag(const QString &fname)
{
init ();
load (fname);
}
Flag::Flag (Flag* io)
{
//qDebug() << "Const Flag (Flag);
copy (io);
}
Flag::~Flag()
{
//qDebug() << "Destr Flag this="<<this <<" " << qPrintable(name);
}
void Flag::init ()
{
action=NULL;
name="undefined";
visible=true;
unsetGroup();
state=false;
used=false;
}
void Flag::copy (Flag* other)
{
action=other->action;
name=other->name;
group=other->group;
tooltip=other->tooltip;
state=other->state;
used=other->used;
pixmap=other->pixmap;
}
void Flag::load (const QString &fn)
{
if (!pixmap.load(fn))
qDebug()<<"Flag::load ("<<fn<<") failed.";
}
void Flag::load (const QPixmap &pm)
{
pixmap=pm;
}
void Flag::setName(const QString &n)
{
name=n;
}
const QString Flag::getName()
{
return name;
}
void Flag::setVisible (bool b)
{
visible=b;
}
bool Flag::isVisible ()
{
return visible;
}
void Flag::setGroup (const QString &n)
{
group=n;
}
const QString Flag::getGroup()
{
return group;
}
void Flag::unsetGroup()
{
group.clear();
}
void Flag::setToolTip(const QString &n)
{
tooltip=n;
}
const QString Flag::getToolTip()
{
return tooltip;
}
QPixmap Flag::getPixmap()
{
return pixmap;
}
void Flag::setAction (QAction *a)
{
action=a;
}
QAction* Flag::getAction ()
{
return action;
}
void Flag::setUsed (bool b)
{
used=b;
}
bool Flag::isUsed()
{
return used;
}
void Flag::saveToDir (const QString &tmpdir, const QString &prefix)
{
QString fn=tmpdir + prefix + name + ".png";
pixmap.save (fn,"PNG");
}
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