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#ifndef ANIMPOINT_H
#define ANIMPOINT_H
#include <QPointF>
class AnimPoint: public QPointF
{
public:
AnimPoint();
void operator= ( const AnimPoint & );
void operator= ( const QPointF & );
bool operator== ( const QPointF & );
bool operator== ( AnimPoint );
void init();
void copy(AnimPoint other);
void setStart (const QPointF &);
QPointF getStart();
void setDest (const QPointF &);
QPointF getDest();
void setTicks (const uint &t);
uint getTicks();
void setAnimated(bool);
bool isAnimated ();
bool animate();
void stop();
private:
void initVector();
QPointF startPos;
QPointF destPos;
QPointF vector;
qreal n;
uint animTicks;
bool animated;
};
#endif
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