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// The following code was generated by Microsoft Visual Studio 2005.
// The test owner should check each test for validity.
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Text;
using System.Collections.Generic;
using Aga.Controls.Tree;
using System.Collections.ObjectModel;
namespace Aga.Controls.UnitTests
{
/// <summary>
///This is a test class for Aga.Controls.Tree.TreeNodeAdv and is intended
///to contain all Aga.Controls.Tree.TreeNodeAdv Unit Tests
///</summary>
[TestClass()]
public class TreeNodeAdvTest
{
private TestContext testContextInstance;
/// <summary>
///Gets or sets the test context which provides
///information about and functionality for the current test run.
///</summary>
public TestContext TestContext
{
get
{
return testContextInstance;
}
set
{
testContextInstance = value;
}
}
#region Additional test attributes
//
//You can use the following additional attributes as you write your tests:
//
//Use ClassInitialize to run code before running the first test in the class
//
//[ClassInitialize()]
//public static void MyClassInitialize(TestContext testContext)
//{
//}
//
//Use ClassCleanup to run code after all tests in a class have run
//
//[ClassCleanup()]
//public static void MyClassCleanup()
//{
//}
//
//Use TestInitialize to run code before running each test
//
//[TestInitialize()]
//public void MyTestInitialize()
//{
//}
//
//Use TestCleanup to run code after each test has run
//
//[TestCleanup()]
//public void MyTestCleanup()
//{
//}
//
#endregion
/// <summary>
///A test for Nodes
///</summary>
[DeploymentItem("Aga.Controls.dll")]
[TestMethod()]
public void NodesTest()
{
TreeNodeAdv target = new TreeNodeAdv(null);
Aga.Controls.UnitTests.Aga_Controls_Tree_TreeNodeAdvAccessor accessor = new Aga.Controls.UnitTests.Aga_Controls_Tree_TreeNodeAdvAccessor(target);
Collection<TreeNodeAdv> nodes = accessor.Nodes;
TimeCounter.Start();
for (int i = 0; i < 125000; i++)
nodes.Add(new TreeNodeAdv(null));
Console.WriteLine("Add: {0}", TimeCounter.Finish());
TimeCounter.Start();
accessor.Nodes.Clear();
Console.WriteLine("Clear: {0}", TimeCounter.Finish());
Assert.AreEqual(0, accessor.Nodes.Count);
}
}
}
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