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/**********************************************************\
| |
| The implementation of PHPRPC Protocol 3.0 |
| |
| XXTEA.cs |
| |
| Release 3.0.2 |
| Copyright by Team-PHPRPC |
| |
| WebSite: http://www.phprpc.org/ |
| http://www.phprpc.net/ |
| http://www.phprpc.com/ |
| http://sourceforge.net/projects/php-rpc/ |
| |
| Authors: Ma Bingyao <andot@ujn.edu.cn> |
| |
| This file may be distributed and/or modified under the |
| terms of the GNU General Public License (GPL) version |
| 2.0 as published by the Free Software Foundation and |
| appearing in the included file LICENSE. |
| |
\**********************************************************/
/* XXTEA encryption arithmetic library.
*
* Copyright: Ma Bingyao <andot@ujn.edu.cn>
* Version: 3.0
* LastModified: Apr 12, 2010
* This library is free. You can redistribute it and/or modify it under GPL.
*/
namespace org.phprpc.util {
using System;
public sealed class XXTEA {
private const UInt32 delta = 0x9E3779B9;
private XXTEA() {
}
public static Byte[] Encrypt(Byte[] data, Byte[] Key) {
if (data.Length == 0) {
return data;
}
return ToByteArray(Encrypt(ToUInt32Array(data, true), ToUInt32Array(Key, false)), false);
}
public static Byte[] Decrypt(Byte[] data, Byte[] Key) {
if (data.Length == 0) {
return data;
}
return ToByteArray(Decrypt(ToUInt32Array(data, false), ToUInt32Array(Key, false)), true);
}
private static UInt32[] Encrypt(UInt32[] v, UInt32[] k) {
Int32 n = v.Length - 1;
if (n < 1) {
return v;
}
if (k.Length < 4) {
UInt32[] Key = new UInt32[4];
k.CopyTo(Key, 0);
k = Key;
}
UInt32 z = v[n], y = v[0], sum = 0, e;
Int32 p, q = 6 + 52 / (n + 1);
unchecked {
while (0 < q--) {
sum += delta;
e = sum >> 2 & 3;
for (p = 0; p < n; p++) {
y = v[p + 1];
z = v[p] += (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z);
}
y = v[0];
z = v[n] += (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z);
}
}
return v;
}
private static UInt32[] Decrypt(UInt32[] v, UInt32[] k) {
Int32 n = v.Length - 1;
if (n < 1) {
return v;
}
if (k.Length < 4) {
UInt32[] Key = new UInt32[4];
k.CopyTo(Key, 0);
k = Key;
}
UInt32 z = v[n], y = v[0], sum, e;
Int32 p, q = 6 + 52 / (n + 1);
unchecked {
sum = (UInt32)(q * delta);
while (sum != 0) {
e = sum >> 2 & 3;
for (p = n; p > 0; p--) {
z = v[p - 1];
y = v[p] -= (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z);
}
z = v[n];
y = v[0] -= (z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z);
sum -= delta;
}
}
return v;
}
private static UInt32[] ToUInt32Array(Byte[] data, Boolean includeLength) {
Int32 length = data.Length;
Int32 n = (((length & 3) == 0) ? (length >> 2) : ((length >> 2) + 1));
UInt32[] result;
if (includeLength) {
result = new UInt32[n + 1];
result[n] = (UInt32)length;
}
else {
result = new UInt32[n];
}
n = length;
for (Int32 i = 0; i < n; i++) {
result[i >> 2] |= (UInt32)data[i] << ((i & 3) << 3);
}
return result;
}
private static Byte[] ToByteArray(UInt32[] data, Boolean includeLength) {
Int32 length = data.Length;
Int32 n = length << 2;
if (includeLength) {
Int32 m = (Int32)data[length - 1];
if (m > n) {
return null;
}
else {
n = m;
}
}
Byte[] result = new Byte[n];
for (Int32 i = 0; i < n; i++) {
result[i] = (Byte)(data[i >> 2] >> ((i & 3) << 3));
}
return result;
}
}
}
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