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/**********************************************************\
| |
| The implementation of PHPRPC Protocol 3.0 |
| |
| BigInteger.cs |
| |
| Release 3.0.1 |
| Copyright (c) 2005-2008 by Team-PHPRPC |
| |
| WebSite: http://www.phprpc.org/ |
| http://www.phprpc.net/ |
| http://www.phprpc.com/ |
| http://sourceforge.net/projects/php-rpc/ |
| |
| Authors: Ma Bingyao <andot@ujn.edu.cn> |
| |
| This file may be distributed and/or modified under the |
| terms of the GNU Lesser General Public License (LGPL) |
| version 3.0 as published by the Free Software Foundation |
| and appearing in the included file LICENSE. |
| |
\**********************************************************/
/* Big Integer implementation
*
* Authors:
* Ben Maurer
* Chew Keong TAN
* Sebastien Pouliot <sebastien@ximian.com>
* Pieter Philippaerts <Pieter@mentalis.org>
* Ma Bingyao <andot@ujn.edu.cn>
*
* Copyright (c) 2003 Ben Maurer
* All rights reserved
*
* Copyright (c) 2002 Chew Keong TAN
* All rights reserved.
*
* Copyright (C) 2004, 2007 Novell, Inc (http://www.novell.com)
* Copyright (C) 2008 Ma Bingyao <andot@ujn.edu.cn>
*
* LastModified: Nov 7, 2008
* This library is free. You can redistribute it and/or modify it.
*/
namespace org.phprpc.util {
using System;
#if !(PocketPC || Smartphone)
using System.Security.Cryptography;
#endif
public class BigInteger {
#region Data Storage
UInt32 length = 1;
UInt32[] data;
#endregion
#region Constants
const UInt32 DEFAULT_LEN = 20;
public enum Sign : int {
Negative = -1,
Zero = 0,
Positive = 1
};
#region Exception Messages
const String WouldReturnNegVal = "Operation would return a negative value";
#endregion
#endregion
#region Constructors
public BigInteger() {
data = new UInt32[DEFAULT_LEN];
this.length = DEFAULT_LEN;
}
public BigInteger(Sign sign, UInt32 len) {
this.data = new UInt32[len];
this.length = len;
}
public BigInteger(BigInteger bi) {
this.data = (UInt32[])bi.data.Clone();
this.length = bi.length;
}
public BigInteger(BigInteger bi, UInt32 len) {
this.data = new UInt32[len];
for (UInt32 i = 0; i < bi.length; i++) {
this.data[i] = bi.data[i];
}
this.length = bi.length;
}
#endregion
#region Conversions
public BigInteger(byte[] inData) {
length = (UInt32)inData.Length >> 2;
Int32 leftOver = inData.Length & 0x3;
// length not multiples of 4
if (leftOver != 0) {
length++;
}
data = new UInt32[length];
for (Int32 i = inData.Length - 1, j = 0; i >= 3; i -= 4, j++) {
data[j] = (UInt32)(((UInt32)inData[i - 3] << 24) | ((UInt32)inData[i - 2] << 16) | ((UInt32)inData[i - 1] << 8) | (UInt32)inData[i]);
}
switch (leftOver) {
case 1:
data[length - 1] = (UInt32)inData[0];
break;
case 2:
data[length - 1] = (((UInt32)inData[0] << 8) | (UInt32)inData[1]);
break;
case 3:
data[length - 1] = (((UInt32)inData[0] << 16) | ((UInt32)inData[1] << 8) | (UInt32)inData[2]);
break;
}
this.Normalize();
}
public BigInteger(UInt32[] inData) {
length = (UInt32)inData.Length;
data = new UInt32[length];
for (Int32 i = (Int32)length - 1, j = 0; i >= 0; i--, j++) {
data[j] = inData[i];
}
this.Normalize();
}
public BigInteger(UInt32 ui) {
data = new UInt32[] { ui };
}
public BigInteger(UInt64 ul) {
data = new UInt32[2] { (UInt32)ul, (UInt32)(ul >> 32) };
length = 2;
this.Normalize();
}
public static implicit operator BigInteger(UInt32 value) {
return (new BigInteger(value));
}
public static implicit operator BigInteger(Int32 value) {
if (value < 0) {
throw new ArgumentOutOfRangeException("value");
}
return (new BigInteger((UInt32)value));
}
public static implicit operator BigInteger(UInt64 value) {
return (new BigInteger(value));
}
/* This is the BigInteger.Parse method I use. This method works
because BigInteger.ToString returns the input I gave to Parse. */
public static BigInteger Parse(String number) {
if (number == null) {
throw new ArgumentNullException("number");
}
Int32 i = 0, len = number.Length;
Char c;
Boolean digits_seen = false;
BigInteger val = new BigInteger(0);
if (number[i] == '+') {
i++;
}
else if (number[i] == '-') {
throw new FormatException(WouldReturnNegVal);
}
for (; i < len; i++) {
c = number[i];
if (c == '\0') {
i = len;
continue;
}
if (c >= '0' && c <= '9') {
val = val * 10 + (c - '0');
digits_seen = true;
}
else {
if (Char.IsWhiteSpace(c)) {
for (i++; i < len; i++) {
if (!Char.IsWhiteSpace(number[i])) {
throw new FormatException();
}
}
break;
}
else {
throw new FormatException();
}
}
}
if (!digits_seen) {
throw new FormatException();
}
return val;
}
#endregion
#region Operators
public static BigInteger operator +(BigInteger bi1, BigInteger bi2) {
if (bi1 == 0) {
return new BigInteger(bi2);
}
else if (bi2 == 0) {
return new BigInteger(bi1);
}
else {
return Kernel.AddSameSign(bi1, bi2);
}
}
public static BigInteger operator -(BigInteger bi1, BigInteger bi2) {
if (bi2 == 0) {
return new BigInteger(bi1);
}
if (bi1 == 0) {
throw new ArithmeticException(WouldReturnNegVal);
}
switch (Kernel.Compare(bi1, bi2)) {
case Sign.Zero:
return 0;
case Sign.Positive:
return Kernel.Subtract(bi1, bi2);
case Sign.Negative:
throw new ArithmeticException(WouldReturnNegVal);
default:
throw new Exception();
}
}
public static Int32 operator %(BigInteger bi, Int32 i) {
if (i > 0) {
return (Int32)Kernel.DwordMod(bi, (UInt32)i);
}
else {
return -(Int32)Kernel.DwordMod(bi, (UInt32)(-i));
}
}
public static UInt32 operator %(BigInteger bi, UInt32 ui) {
return Kernel.DwordMod(bi, (UInt32)ui);
}
public static BigInteger operator %(BigInteger bi1, BigInteger bi2) {
return Kernel.multiByteDivide(bi1, bi2)[1];
}
public static BigInteger operator /(BigInteger bi, Int32 i) {
if (i > 0) {
return Kernel.DwordDiv(bi, (UInt32)i);
}
throw new ArithmeticException(WouldReturnNegVal);
}
public static BigInteger operator /(BigInteger bi1, BigInteger bi2) {
return Kernel.multiByteDivide(bi1, bi2)[0];
}
public static BigInteger operator *(BigInteger bi1, BigInteger bi2) {
if (bi1 == 0 || bi2 == 0) {
return 0;
}
//
// Validate pointers
//
if (bi1.data.Length < bi1.length) {
throw new IndexOutOfRangeException("bi1 out of range");
}
if (bi2.data.Length < bi2.length) {
throw new IndexOutOfRangeException("bi2 out of range");
}
BigInteger ret = new BigInteger(Sign.Positive, bi1.length + bi2.length);
Kernel.Multiply(bi1.data, 0, bi1.length, bi2.data, 0, bi2.length, ret.data, 0);
ret.Normalize();
return ret;
}
public static BigInteger operator *(BigInteger bi, Int32 i) {
if (i < 0) {
throw new ArithmeticException(WouldReturnNegVal);
}
if (i == 0) {
return 0;
}
if (i == 1) {
return new BigInteger(bi);
}
return Kernel.MultiplyByDword(bi, (UInt32)i);
}
public static BigInteger operator <<(BigInteger bi1, Int32 shiftVal) {
return Kernel.LeftShift(bi1, shiftVal);
}
public static BigInteger operator >>(BigInteger bi1, Int32 shiftVal) {
return Kernel.RightShift(bi1, shiftVal);
}
#endregion
#region Friendly names for operators
// with names suggested by FxCop 1.30
public static BigInteger Add(BigInteger bi1, BigInteger bi2) {
return (bi1 + bi2);
}
public static BigInteger Subtract(BigInteger bi1, BigInteger bi2) {
return (bi1 - bi2);
}
public static Int32 Modulus(BigInteger bi, Int32 i) {
return (bi % i);
}
public static UInt32 Modulus(BigInteger bi, UInt32 ui) {
return (bi % ui);
}
public static BigInteger Modulus(BigInteger bi1, BigInteger bi2) {
return (bi1 % bi2);
}
public static BigInteger Divid(BigInteger bi, Int32 i) {
return (bi / i);
}
public static BigInteger Divid(BigInteger bi1, BigInteger bi2) {
return (bi1 / bi2);
}
public static BigInteger Multiply(BigInteger bi1, BigInteger bi2) {
return (bi1 * bi2);
}
public static BigInteger Multiply(BigInteger bi, Int32 i) {
return (bi * i);
}
#endregion
#region Random
#if PocketPC || Smartphone || SILVERLIGHT
private static Random rng;
private static Random Rng {
get {
if (rng == null) {
rng = new Random((int)DateTime.Now.Ticks);
}
return rng;
}
}
#else
private static RandomNumberGenerator rng;
private static RandomNumberGenerator Rng {
get {
if (rng == null) {
rng = RandomNumberGenerator.Create();
}
return rng;
}
}
#endif
#if PocketPC || Smartphone || SILVERLIGHT
public static BigInteger GenerateRandom(Int32 bits, Random rng) {
#else
public static BigInteger GenerateRandom(Int32 bits, RandomNumberGenerator rng) {
#endif
Int32 dwords = bits >> 5;
Int32 remBits = bits & 0x1F;
if (remBits != 0) {
dwords++;
}
BigInteger ret = new BigInteger(Sign.Positive, (UInt32)dwords + 1);
byte[] random = new byte[dwords << 2];
#if PocketPC || Smartphone || SILVERLIGHT
rng.NextBytes(random);
#else
rng.GetBytes(random);
#endif
Buffer.BlockCopy(random, 0, ret.data, 0, (Int32)dwords << 2);
if (remBits != 0) {
UInt32 mask = (UInt32)(0x01 << (remBits - 1));
ret.data[dwords - 1] |= mask;
mask = (UInt32)(0xFFFFFFFF >> (32 - remBits));
ret.data[dwords - 1] &= mask;
}
else {
ret.data[dwords - 1] |= 0x80000000;
}
ret.Normalize();
return ret;
}
public static BigInteger GenerateRandom(Int32 bits) {
return GenerateRandom(bits, Rng);
}
#if PocketPC || Smartphone || SILVERLIGHT
public void Randomize(Random rng) {
#else
public void Randomize(RandomNumberGenerator rng) {
#endif
if (this == 0) {
return;
}
Int32 bits = this.BitCount();
Int32 dwords = bits >> 5;
Int32 remBits = bits & 0x1F;
if (remBits != 0) {
dwords++;
}
byte[] random = new byte[dwords << 2];
#if PocketPC || Smartphone || SILVERLIGHT
rng.NextBytes(random);
#else
rng.GetBytes(random);
#endif
Buffer.BlockCopy(random, 0, data, 0, (Int32)dwords << 2);
if (remBits != 0) {
UInt32 mask = (UInt32)(0x01 << (remBits - 1));
data[dwords - 1] |= mask;
mask = (UInt32)(0xFFFFFFFF >> (32 - remBits));
data[dwords - 1] &= mask;
}
else {
data[dwords - 1] |= 0x80000000;
}
Normalize();
}
public void Randomize() {
Randomize(Rng);
}
#endregion
#region Bitwise
public Int32 BitCount() {
this.Normalize();
UInt32 value = data[length - 1];
UInt32 mask = 0x80000000;
UInt32 bits = 32;
while (bits > 0 && (value & mask) == 0) {
bits--;
mask >>= 1;
}
bits += ((length - 1) << 5);
return (Int32)bits;
}
public Boolean TestBit(UInt32 bitNum) {
UInt32 bytePos = bitNum >> 5; // divide by 32
byte bitPos = (byte)(bitNum & 0x1F); // get the lowest 5 bits
UInt32 mask = (UInt32)1 << bitPos;
return ((this.data[bytePos] & mask) != 0);
}
public Boolean TestBit(Int32 bitNum) {
if (bitNum < 0) {
throw new IndexOutOfRangeException("bitNum out of range");
}
UInt32 bytePos = (UInt32)bitNum >> 5; // divide by 32
byte bitPos = (byte)(bitNum & 0x1F); // get the lowest 5 bits
UInt32 mask = (UInt32)1 << bitPos;
return ((this.data[bytePos] | mask) == this.data[bytePos]);
}
public void SetBit(UInt32 bitNum) {
SetBit(bitNum, true);
}
public void ClearBit(UInt32 bitNum) {
SetBit(bitNum, false);
}
public void SetBit(UInt32 bitNum, Boolean value) {
UInt32 bytePos = bitNum >> 5; // divide by 32
if (bytePos < this.length) {
UInt32 mask = (UInt32)1 << (Int32)(bitNum & 0x1F);
if (value) {
this.data[bytePos] |= mask;
}
else {
this.data[bytePos] &= ~mask;
}
}
}
public Int32 LowestSetBit() {
if (this == 0) {
return -1;
}
Int32 i = 0;
while (!TestBit(i)) {
i++;
}
return i;
}
public byte[] GetBytes() {
if (this == 0) {
return new byte[1];
}
Int32 numBits = BitCount();
Int32 numBytes = numBits >> 3;
if ((numBits & 0x7) != 0) {
numBytes++;
}
byte[] result = new byte[numBytes];
Int32 numBytesInWord = numBytes & 0x3;
if (numBytesInWord == 0) {
numBytesInWord = 4;
}
Int32 pos = 0;
for (Int32 i = (Int32)length - 1; i >= 0; i--) {
UInt32 val = data[i];
for (Int32 j = numBytesInWord - 1; j >= 0; j--) {
result[pos + j] = (byte)(val & 0xFF);
val >>= 8;
}
pos += numBytesInWord;
numBytesInWord = 4;
}
return result;
}
#endregion
#region Compare
public static Boolean operator ==(BigInteger bi1, UInt32 ui) {
if (bi1.length != 1) {
bi1.Normalize();
}
return bi1.length == 1 && bi1.data[0] == ui;
}
public static Boolean operator !=(BigInteger bi1, UInt32 ui) {
if (bi1.length != 1) {
bi1.Normalize();
}
return !(bi1.length == 1 && bi1.data[0] == ui);
}
public static Boolean operator ==(BigInteger bi1, BigInteger bi2) {
// we need to compare with null
if ((bi1 as Object) == (bi2 as Object)) {
return true;
}
if (null == bi1 || null == bi2) {
return false;
}
return Kernel.Compare(bi1, bi2) == 0;
}
public static Boolean operator !=(BigInteger bi1, BigInteger bi2) {
// we need to compare with null
if ((bi1 as Object) == (bi2 as Object)) {
return false;
}
if (null == bi1 || null == bi2) {
return true;
}
return Kernel.Compare(bi1, bi2) != 0;
}
public static Boolean operator >(BigInteger bi1, BigInteger bi2) {
return Kernel.Compare(bi1, bi2) > 0;
}
public static Boolean operator <(BigInteger bi1, BigInteger bi2) {
return Kernel.Compare(bi1, bi2) < 0;
}
public static Boolean operator >=(BigInteger bi1, BigInteger bi2) {
return Kernel.Compare(bi1, bi2) >= 0;
}
public static Boolean operator <=(BigInteger bi1, BigInteger bi2) {
return Kernel.Compare(bi1, bi2) <= 0;
}
public Sign Compare(BigInteger bi) {
return Kernel.Compare(this, bi);
}
#endregion
#region Formatting
public String ToString(UInt32 radix) {
return ToString(radix, "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ");
}
public String ToString(UInt32 radix, String characterSet) {
if (characterSet.Length < radix)
throw new ArgumentException("charSet length less than radix", "characterSet");
if (radix == 1)
throw new ArgumentException("There is no such thing as radix one notation", "radix");
if (this == 0)
return "0";
if (this == 1)
return "1";
String result = "";
BigInteger a = new BigInteger(this);
while (a != 0) {
UInt32 rem = Kernel.SingleByteDivideInPlace(a, radix);
result = characterSet[(Int32)rem] + result;
}
return result;
}
#endregion
#region Misc
private void Normalize() {
// Normalize length
while (length > 0 && data[length - 1] == 0) {
length--;
}
// Check for zero
if (length == 0) {
length++;
}
}
public void Clear() {
for (Int32 i = 0; i < length; i++) {
data[i] = 0x00;
}
}
#endregion
#region Object Impl
public override Int32 GetHashCode() {
UInt32 val = 0;
for (UInt32 i = 0; i < this.length; i++)
val ^= this.data[i];
return (Int32)val;
}
public override String ToString() {
return ToString(10);
}
public override Boolean Equals(Object o) {
if (o == null)
return false;
if (o is Int32)
return (Int32)o >= 0 && this == (UInt32)o;
BigInteger bi = o as BigInteger;
if (bi == null)
return false;
return Kernel.Compare(this, bi) == 0;
}
#endregion
#region Number Theory
public BigInteger ModPow(BigInteger exp, BigInteger n) {
ModulusRing mr = new ModulusRing(n);
return mr.Pow(this, exp);
}
#endregion
public sealed class ModulusRing {
BigInteger mod, constant;
public ModulusRing(BigInteger modulus) {
this.mod = modulus;
// calculate constant = b^ (2k) / m
UInt32 i = mod.length << 1;
constant = new BigInteger(Sign.Positive, i + 1);
constant.data[i] = 0x00000001;
constant = constant / mod;
}
public void BarrettReduction(BigInteger x) {
BigInteger n = mod;
UInt32 k = n.length,
kPlusOne = k + 1,
kMinusOne = k - 1;
// x < mod, so nothing to do.
if (x.length < k) {
return;
}
BigInteger q3;
//
// Validate pointers
//
if (x.data.Length < x.length) {
throw new IndexOutOfRangeException("x out of range");
}
// q1 = x / b^ (k-1)
// q2 = q1 * constant
// q3 = q2 / b^ (k+1), Needs to be accessed with an offset of kPlusOne
// TODO: We should the method in HAC p 604 to do this (14.45)
q3 = new BigInteger(Sign.Positive, x.length - kMinusOne + constant.length);
Kernel.Multiply(x.data, kMinusOne, x.length - kMinusOne, constant.data, 0, constant.length, q3.data, 0);
// r1 = x mod b^ (k+1)
// i.e. keep the lowest (k+1) words
UInt32 lengthToCopy = (x.length > kPlusOne) ? kPlusOne : x.length;
x.length = lengthToCopy;
x.Normalize();
// r2 = (q3 * n) mod b^ (k+1)
// partial multiplication of q3 and n
BigInteger r2 = new BigInteger(Sign.Positive, kPlusOne);
Kernel.MultiplyMod2p32pmod(q3.data, (Int32)kPlusOne, (Int32)q3.length - (Int32)kPlusOne, n.data, 0, (Int32)n.length, r2.data, 0, (Int32)kPlusOne);
r2.Normalize();
if (r2 <= x) {
Kernel.MinusEq(x, r2);
}
else {
BigInteger val = new BigInteger(Sign.Positive, kPlusOne + 1);
val.data[kPlusOne] = 0x00000001;
Kernel.MinusEq(val, r2);
Kernel.PlusEq(x, val);
}
while (x >= n) {
Kernel.MinusEq(x, n);
}
}
public BigInteger Multiply(BigInteger a, BigInteger b) {
if (a == 0 || b == 0) {
return 0;
}
if (a > mod) {
a %= mod;
}
if (b > mod) {
b %= mod;
}
BigInteger ret = new BigInteger(a * b);
BarrettReduction(ret);
return ret;
}
public BigInteger Difference(BigInteger a, BigInteger b) {
Sign cmp = Kernel.Compare(a, b);
BigInteger diff;
switch (cmp) {
case Sign.Zero:
return 0;
case Sign.Positive:
diff = a - b;
break;
case Sign.Negative:
diff = b - a;
break;
default:
throw new Exception();
}
if (diff >= mod) {
if (diff.length >= mod.length << 1) {
diff %= mod;
}
else {
BarrettReduction(diff);
}
}
if (cmp == Sign.Negative) {
diff = mod - diff;
}
return diff;
}
public BigInteger Pow(BigInteger a, BigInteger k) {
BigInteger b = new BigInteger(1);
if (k == 0) {
return b;
}
BigInteger A = a;
if (k.TestBit(0)) {
b = a;
}
for (Int32 i = 1; i < k.BitCount(); i++) {
A = Multiply(A, A);
if (k.TestBit(i)) {
b = Multiply(A, b);
}
}
return b;
}
#region Pow Small Base
// TODO: Make tests for this, not really needed b/c prime stuff
// checks it, but still would be nice
public BigInteger Pow(UInt32 b, BigInteger exp) {
return Pow(new BigInteger(b), exp);
}
#endregion
}
private sealed class Kernel {
#region Addition/Subtraction
public static BigInteger AddSameSign(BigInteger bi1, BigInteger bi2) {
UInt32[] x, y;
UInt32 yMax, xMax, i = 0;
// x should be bigger
if (bi1.length < bi2.length) {
x = bi2.data;
xMax = bi2.length;
y = bi1.data;
yMax = bi1.length;
}
else {
x = bi1.data;
xMax = bi1.length;
y = bi2.data;
yMax = bi2.length;
}
BigInteger result = new BigInteger(Sign.Positive, xMax + 1);
UInt32[] r = result.data;
UInt64 sum = 0;
// Add common parts of both numbers
do {
sum = ((UInt64)x[i]) + ((UInt64)y[i]) + sum;
r[i] = (UInt32)sum;
sum >>= 32;
} while (++i < yMax);
// Copy remainder of longer number while carry propagation is required
Boolean carry = (sum != 0);
if (carry) {
if (i < xMax) {
do {
carry = ((r[i] = x[i] + 1) == 0);
} while (++i < xMax && carry);
}
if (carry) {
r[i] = 1;
result.length = ++i;
return result;
}
}
// Copy the rest
if (i < xMax) {
do {
r[i] = x[i];
} while (++i < xMax);
}
result.Normalize();
return result;
}
public static BigInteger Subtract(BigInteger big, BigInteger small) {
BigInteger result = new BigInteger(Sign.Positive, big.length);
UInt32[] r = result.data, b = big.data, s = small.data;
UInt32 i = 0, c = 0;
do {
UInt32 x = s[i];
if (((x += c) < c) | ((r[i] = b[i] - x) > ~x)) {
c = 1;
}
else {
c = 0;
}
} while (++i < small.length);
if (i == big.length) {
result.Normalize();
return result;
}
if (c == 1) {
do {
r[i] = b[i] - 1;
} while (b[i++] == 0 && i < big.length);
if (i == big.length) {
result.Normalize();
return result;
}
}
do {
r[i] = b[i];
} while (++i < big.length);
result.Normalize();
return result;
}
public static void MinusEq(BigInteger big, BigInteger small) {
UInt32[] b = big.data, s = small.data;
UInt32 i = 0, c = 0;
do {
UInt32 x = s[i];
if (((x += c) < c) | ((b[i] -= x) > ~x)) {
c = 1;
}
else {
c = 0;
}
} while (++i < small.length);
if (i != big.length && c == 1) {
do {
b[i]--;
} while (b[i++] == 0 && i < big.length);
}
// Normalize length
while (big.length > 0 && big.data[big.length - 1] == 0) {
big.length--;
}
// Check for zero
if (big.length == 0) {
big.length++;
}
}
public static void PlusEq(BigInteger bi1, BigInteger bi2) {
UInt32[] x, y;
UInt32 yMax, xMax, i = 0;
Boolean flag = false;
// x should be bigger
if (bi1.length < bi2.length) {
flag = true;
x = bi2.data;
xMax = bi2.length;
y = bi1.data;
yMax = bi1.length;
}
else {
x = bi1.data;
xMax = bi1.length;
y = bi2.data;
yMax = bi2.length;
}
UInt32[] r = bi1.data;
UInt64 sum = 0;
// Add common parts of both numbers
do {
sum += ((UInt64)x[i]) + ((UInt64)y[i]);
r[i] = (UInt32)sum;
sum >>= 32;
} while (++i < yMax);
// Copy remainder of longer number while carry propagation is required
Boolean carry = (sum != 0);
if (carry) {
if (i < xMax) {
do {
carry = ((r[i] = x[i] + 1) == 0);
} while (++i < xMax && carry);
}
if (carry) {
r[i] = 1;
bi1.length = ++i;
return;
}
}
// Copy the rest
if (flag && i < xMax - 1) {
do {
r[i] = x[i];
} while (++i < xMax);
}
bi1.length = xMax + 1;
bi1.Normalize();
}
#endregion
#region Compare
public static Sign Compare(BigInteger bi1, BigInteger bi2) {
//
// Step 1. Compare the lengths
//
UInt32 l1 = bi1.length, l2 = bi2.length;
while (l1 > 0 && bi1.data[l1 - 1] == 0) {
l1--;
}
while (l2 > 0 && bi2.data[l2 - 1] == 0) {
l2--;
}
if (l1 == 0 && l2 == 0) {
return Sign.Zero;
}
// bi1 len < bi2 len
if (l1 < l2) {
return Sign.Negative;
}
// bi1 len > bi2 len
else if (l1 > l2) {
return Sign.Positive;
}
//
// Step 2. Compare the bits
//
UInt32 pos = l1 - 1;
while (pos != 0 && bi1.data[pos] == bi2.data[pos]) {
pos--;
}
if (bi1.data[pos] < bi2.data[pos]) {
return Sign.Negative;
}
else if (bi1.data[pos] > bi2.data[pos]) {
return Sign.Positive;
}
else {
return Sign.Zero;
}
}
#endregion
#region Division
#region Dword
public static UInt32 SingleByteDivideInPlace(BigInteger n, UInt32 d) {
UInt64 r = 0;
UInt32 i = n.length;
while (i-- > 0) {
r <<= 32;
r |= n.data[i];
n.data[i] = (UInt32)(r / d);
r %= d;
}
n.Normalize();
return (UInt32)r;
}
public static UInt32 DwordMod(BigInteger n, UInt32 d) {
UInt64 r = 0;
UInt32 i = n.length;
while (i-- > 0) {
r <<= 32;
r |= n.data[i];
r %= d;
}
return (UInt32)r;
}
public static BigInteger DwordDiv(BigInteger n, UInt32 d) {
BigInteger ret = new BigInteger(Sign.Positive, n.length);
UInt64 r = 0;
UInt32 i = n.length;
while (i-- > 0) {
r <<= 32;
r |= n.data[i];
ret.data[i] = (UInt32)(r / d);
r %= d;
}
ret.Normalize();
return ret;
}
public static BigInteger[] DwordDivMod(BigInteger n, UInt32 d) {
BigInteger ret = new BigInteger(Sign.Positive, n.length);
UInt64 r = 0;
UInt32 i = n.length;
while (i-- > 0) {
r <<= 32;
r |= n.data[i];
ret.data[i] = (UInt32)(r / d);
r %= d;
}
ret.Normalize();
BigInteger rem = (UInt32)r;
return new BigInteger[] { ret, rem };
}
#endregion
#region BigNum
public static BigInteger[] multiByteDivide(BigInteger bi1, BigInteger bi2) {
if (Kernel.Compare(bi1, bi2) == Sign.Negative) {
return new BigInteger[2] { 0, new BigInteger(bi1) };
}
bi1.Normalize();
bi2.Normalize();
if (bi2.length == 1) {
return DwordDivMod(bi1, bi2.data[0]);
}
UInt32 remainderLen = bi1.length + 1;
Int32 divisorLen = (Int32)bi2.length + 1;
UInt32 mask = 0x80000000;
UInt32 val = bi2.data[bi2.length - 1];
Int32 shift = 0;
Int32 resultPos = (Int32)bi1.length - (Int32)bi2.length;
while (mask != 0 && (val & mask) == 0) {
shift++;
mask >>= 1;
}
BigInteger quot = new BigInteger(Sign.Positive, bi1.length - bi2.length + 1);
BigInteger rem = (bi1 << shift);
UInt32[] remainder = rem.data;
bi2 = bi2 << shift;
Int32 j = (Int32)(remainderLen - bi2.length);
Int32 pos = (Int32)remainderLen - 1;
UInt32 firstDivisorByte = bi2.data[bi2.length - 1];
UInt64 secondDivisorByte = bi2.data[bi2.length - 2];
while (j > 0) {
UInt64 dividend = ((UInt64)remainder[pos] << 32) + (UInt64)remainder[pos - 1];
UInt64 q_hat = dividend / (UInt64)firstDivisorByte;
UInt64 r_hat = dividend % (UInt64)firstDivisorByte;
do {
if (q_hat == 0x100000000 ||
(q_hat * secondDivisorByte) > ((r_hat << 32) + remainder[pos - 2])) {
q_hat--;
r_hat += (UInt64)firstDivisorByte;
if (r_hat < 0x100000000) {
continue;
}
}
break;
} while (true);
//
// At this point, q_hat is either exact, or one too large
// (more likely to be exact) so, we attempt to multiply the
// divisor by q_hat, if we get a borrow, we just subtract
// one from q_hat and add the divisor back.
//
UInt32 t;
UInt32 dPos = 0;
Int32 nPos = pos - divisorLen + 1;
UInt64 mc = 0;
UInt32 uint_q_hat = (UInt32)q_hat;
do {
mc += (UInt64)bi2.data[dPos] * (UInt64)uint_q_hat;
t = remainder[nPos];
remainder[nPos] -= (UInt32)mc;
mc >>= 32;
if (remainder[nPos] > t) {
mc++;
}
dPos++;
nPos++;
} while (dPos < divisorLen);
nPos = pos - divisorLen + 1;
dPos = 0;
// Overestimate
if (mc != 0) {
uint_q_hat--;
UInt64 sum = 0;
do {
sum = ((UInt64)remainder[nPos]) + ((UInt64)bi2.data[dPos]) + sum;
remainder[nPos] = (UInt32)sum;
sum >>= 32;
dPos++;
nPos++;
} while (dPos < divisorLen);
}
quot.data[resultPos--] = (UInt32)uint_q_hat;
pos--;
j--;
}
quot.Normalize();
rem.Normalize();
BigInteger[] ret = new BigInteger[2] { quot, rem };
if (shift != 0) {
ret[1] >>= shift;
}
return ret;
}
#endregion
#endregion
#region Shift
public static BigInteger LeftShift(BigInteger bi, Int32 n) {
if (n == 0) {
return new BigInteger(bi, bi.length + 1);
}
Int32 w = n >> 5;
n &= ((1 << 5) - 1);
BigInteger ret = new BigInteger(Sign.Positive, bi.length + 1 + (UInt32)w);
UInt32 i = 0, l = bi.length;
if (n != 0) {
UInt32 x, carry = 0;
while (i < l) {
x = bi.data[i];
ret.data[i + w] = (x << n) | carry;
carry = x >> (32 - n);
i++;
}
ret.data[i + w] = carry;
}
else {
while (i < l) {
ret.data[i + w] = bi.data[i];
i++;
}
}
ret.Normalize();
return ret;
}
public static BigInteger RightShift(BigInteger bi, Int32 n) {
if (n == 0) {
return new BigInteger(bi);
}
Int32 w = n >> 5;
n &= ((1 << 5) - 1);
BigInteger ret = new BigInteger(Sign.Positive, bi.length - (UInt32)w + 1);
UInt32 l = (UInt32)ret.data.Length - 1;
if (n != 0) {
UInt32 x, carry = 0;
while (l-- > 0) {
x = bi.data[l + w];
ret.data[l] = (x >> n) | carry;
carry = x << (32 - n);
}
}
else {
while (l-- > 0) {
ret.data[l] = bi.data[l + w];
}
}
ret.Normalize();
return ret;
}
#endregion
#region Multiply
public static BigInteger MultiplyByDword(BigInteger n, UInt32 f) {
BigInteger ret = new BigInteger(Sign.Positive, n.length + 1);
UInt32 i = 0;
UInt64 c = 0;
do {
c += (UInt64)n.data[i] * (UInt64)f;
ret.data[i] = (UInt32)c;
c >>= 32;
} while (++i < n.length);
ret.data[i] = (UInt32)c;
ret.Normalize();
return ret;
}
/// <summary>
/// Multiplies the data in x [xOffset:xOffset+xLen] by
/// y [yOffset:yOffset+yLen] and puts it into
/// d [dOffset:dOffset+xLen+yLen].
/// </summary>
/// <remarks>
/// This code is unsafe! It is the caller's responsibility to make
/// sure that it is safe to access x [xOffset:xOffset+xLen],
/// y [yOffset:yOffset+yLen], and d [dOffset:dOffset+xLen+yLen].
/// </remarks>
public static void Multiply(UInt32[] x, UInt32 xOffset, UInt32 xLen, UInt32[] y, UInt32 yOffset, UInt32 yLen, UInt32[] d, UInt32 dOffset) {
UInt32 yE = yOffset + yLen;
for (UInt32 xE = xOffset + xLen; xOffset < xE; xOffset++, dOffset++) {
if (x[xOffset] == 0) {
continue;
}
UInt64 mcarry = 0;
UInt32 dP = dOffset;
for (UInt32 yP = yOffset; yP < yE; yP++, dP++) {
mcarry += ((UInt64)x[xOffset] * (UInt64)y[yP]) + (UInt64)d[dP];
d[dP] = (UInt32)mcarry;
mcarry >>= 32;
}
if (mcarry != 0) {
d[dP] = (UInt32)mcarry;
}
}
}
/// <summary>
/// Multiplies the data in x [xOffset:xOffset+xLen] by
/// y [yOffset:yOffset+yLen] and puts the low mod words into
/// d [dOffset:dOffset+mod].
/// </summary>
/// <remarks>
/// This code is unsafe! It is the caller's responsibility to make
/// sure that it is safe to access x [xOffset:xOffset+xLen],
/// y [yOffset:yOffset+yLen], and d [dOffset:dOffset+mod].
/// </remarks>
public static void MultiplyMod2p32pmod(UInt32[] x, Int32 xOffset, Int32 xLen, UInt32[] y, Int32 yOffest, Int32 yLen, UInt32[] d, Int32 dOffset, Int32 mod) {
UInt32 xP = (UInt32)xOffset, xE = xP + (UInt32)xLen, yB = (UInt32)yOffest, yE = yB + (UInt32)yLen, dB = (UInt32)dOffset, dE = dB + (UInt32)mod;
for (; xP < xE; xP++, dB++) {
if (x[xP] == 0) {
continue;
}
UInt64 mcarry = 0;
UInt32 dP = dB;
for (UInt32 yP = yB; yP < yE && dP < dE; yP++, dP++) {
mcarry += ((UInt64)x[xP] * (UInt64)y[yP]) + (UInt64)d[dP];
d[dP] = (UInt32)mcarry;
mcarry >>= 32;
}
if (mcarry != 0 && dP < dE) {
d[dP] = (UInt32)mcarry;
}
}
}
public static void SquarePositive(BigInteger bi, ref UInt32[] wkSpace) {
UInt32[] t = wkSpace;
wkSpace = bi.data;
UInt32[] d = bi.data;
UInt32 dl = bi.length;
bi.data = t;
UInt32 ttE = (UInt32)t.Length;
// Clear the dest
for (UInt32 ttt = 0; ttt < ttE; ttt++) {
t[ttt] = 0;
}
UInt32 dP = 0, tP = 0;
for (UInt32 i = 0; i < dl; i++, dP++) {
if (d[dP] == 0) {
continue;
}
UInt64 mcarry = 0;
UInt32 bi1val = d[dP];
UInt32 dP2 = dP + 1, tP2 = tP + 2 * i + 1;
for (UInt32 j = i + 1; j < dl; j++, tP2++, dP2++) {
// k = i + j
mcarry += ((UInt64)bi1val * (UInt64)d[dP2]) + t[tP2];
t[tP2] = (UInt32)mcarry;
mcarry >>= 32;
}
if (mcarry != 0) {
t[tP2] = (UInt32)mcarry;
}
}
// Double t. Inlined for speed.
tP = 0;
UInt32 x, carry = 0;
while (tP < ttE) {
x = t[tP];
t[tP] = (x << 1) | carry;
carry = x >> (32 - 1);
tP++;
}
if (carry != 0) {
t[tP] = carry;
}
// Add in the diagnals
dP = 0;
tP = 0;
for (UInt32 dE = dP + dl; (dP < dE); dP++, tP++) {
UInt64 val = (UInt64)d[dP] * (UInt64)d[dP] + t[tP];
t[tP] = (UInt32)val;
val >>= 32;
t[(++tP)] += (UInt32)val;
if (t[tP] < (UInt32)val) {
UInt32 tP3 = tP;
// Account for the first carry
(t[++tP3])++;
// Keep adding until no carry
while ((t[tP3++]) == 0) {
(t[tP3])++;
}
}
}
bi.length <<= 1;
// Normalize length
while (t[bi.length - 1] == 0 && bi.length > 1) {
bi.length--;
}
}
#endregion
}
}
}
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