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[r4]: / trunk / JavaScript / Debugger / Evaluator.cs  Maximize  Restore  History

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace JavaScript.Debugger
{
public partial class Evaluator : Form
{
protected JsEngine m_engine;
protected Stack<StackFrame> m_ctx;
public Evaluator(JsEngine engine, Stack<StackFrame> ctx)
{
m_engine = engine;
m_ctx = ctx;
InitializeComponent();
}
private void Eval()
{
int stackcnt = m_ctx.Peek().Stack.Count;
try
{
string src = txtExpr.Text;
JsInterp inter = m_engine.PrepareInterp(src, 1, null);
JsObject ret = inter.Run(m_ctx);
txtOut.Text = ret.ToString();
}
catch (Exception ex)
{
txtOut.Text = ex.ToString();
}
while (stackcnt != m_ctx.Peek().Stack.Count)
{
m_ctx.Peek().Stack.Pop();
}
}
private void txtExpr_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
e.Handled = true;
Eval();
}
}
private void btnDone_Click(object sender, EventArgs e)
{
Hide();
}
}
}
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