507 lines (388 with data), 40.6 kB
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<font color="#ffffff" face="helvetica, arial"> <br><big><big><strong><a href="matplotlib.html"><font color="#ffffff">matplotlib</font></a>.<a href="matplotlib.backends.html"><font color="#ffffff">backends</font></a>.backend_gd</strong></big></big></font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/jdhunter/dev/lib/python2.5/site-packages/matplotlib/backends/backend_gd.py">/home/jdhunter/dev/lib/python2.5/site-packages/matplotlib/backends/backend_gd.py</a></font></td></tr></table>
<p><tt>A gd backend <a href="http://newcenturycomputers.net/projects/gdmodule.html">http://newcenturycomputers.net/projects/gdmodule.html</a></tt></p>
<p>
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<td colspan=3 valign=bottom> <br>
<font color="#fffff" face="helvetica, arial"><big><strong>Modules</strong></big></font></td></tr>
<tr><td bgcolor="#aa55cc"><tt> </tt></td><td> </td>
<td width="100%"><table width="100%" summary="list"><tr><td width="25%" valign=top><a href="gd.html">gd</a><br>
<a href="math.html">math</a><br>
</td><td width="25%" valign=top><a href="os.html">os</a><br>
<a href="sys.html">sys</a><br>
</td><td width="25%" valign=top><a href="warnings.html">warnings</a><br>
</td><td width="25%" valign=top></td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ee77aa">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>
<tr><td bgcolor="#ee77aa"><tt> </tt></td><td> </td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#FigureCanvasBase">matplotlib.backend_bases.FigureCanvasBase</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backends.backend_gd.html#FigureCanvasGD">FigureCanvasGD</a>
</font></dt></dl>
</dd>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#FigureManagerBase">matplotlib.backend_bases.FigureManagerBase</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backends.backend_gd.html#FigureManagerGD">FigureManagerGD</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backends.backend_gd.html#FigureManagerGD">FigureManagerGD</a>
</font></dt></dl>
</dd>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#GraphicsContextBase">matplotlib.backend_bases.GraphicsContextBase</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backends.backend_gd.html#GraphicsContextGD">GraphicsContextGD</a>
</font></dt></dl>
</dd>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#RendererBase">matplotlib.backend_bases.RendererBase</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backends.backend_gd.html#RendererGD">RendererGD</a>
</font></dt></dl>
</dd>
</dl>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="FigureCanvasGD">class <strong>FigureCanvasGD</strong></a>(<a href="matplotlib.backend_bases.html#FigureCanvasBase">matplotlib.backend_bases.FigureCanvasBase</a>)</font></td></tr>
<tr><td bgcolor="#ffc8d8"><tt> </tt></td><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="FigureCanvasGD-draw"><strong>draw</strong></a>(self)</dt><dd><tt>Draw to a gd image and return the image instance</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-print_figure"><strong>print_figure</strong></a>(self, filename, dpi<font color="#909090">=150</font>, facecolor<font color="#909090">='w'</font>, edgecolor<font color="#909090">='w'</font>, orientation<font color="#909090">='portrait'</font>, **kwargs)</dt><dd><tt>Render the figure to hardcopy using self.<strong>renderer</strong> as the<br>
renderer if neccessary<br>
<br>
filename can be a string filename or writable file instance</tt></dd></dl>
<hr>
Methods inherited from <a href="matplotlib.backend_bases.html#FigureCanvasBase">matplotlib.backend_bases.FigureCanvasBase</a>:<br>
<dl><dt><a name="FigureCanvasGD-__init__"><strong>__init__</strong></a>(self, figure)</dt></dl>
<dl><dt><a name="FigureCanvasGD-blit"><strong>blit</strong></a>(self, bbox<font color="#909090">=None</font>)</dt><dd><tt>blit the canvas in bbox (default entire canvas)</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-button_press_event"><strong>button_press_event</strong></a>(self, x, y, button, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any mouse<br>
button press. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in MouseEvent</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-button_release_event"><strong>button_release_event</strong></a>(self, x, y, button, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any mouse<br>
button release. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in MouseEvent</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-draw_cursor"><strong>draw_cursor</strong></a>(self, event)</dt><dd><tt>Draw a cursor in the event.axes if inaxes is not None. Use<br>
native GUI drawing for efficiency if possible</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-draw_event"><strong>draw_event</strong></a>(self, renderer)</dt></dl>
<dl><dt><a name="FigureCanvasGD-draw_idle"><strong>draw_idle</strong></a>(self, *args, **kwargs)</dt><dd><tt>draw only if idle; defaults to draw but backends can overrride</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-get_default_filetype"><strong>get_default_filetype</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureCanvasGD-get_supported_filetypes"><strong>get_supported_filetypes</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureCanvasGD-get_supported_filetypes_grouped"><strong>get_supported_filetypes_grouped</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureCanvasGD-get_width_height"><strong>get_width_height</strong></a>(self)</dt><dd><tt>return the figure width and height in points or pixels<br>
(depending on the backend), truncated to integers</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-key_press_event"><strong>key_press_event</strong></a>(self, key, guiEvent<font color="#909090">=None</font>)</dt></dl>
<dl><dt><a name="FigureCanvasGD-key_release_event"><strong>key_release_event</strong></a>(self, key, guiEvent<font color="#909090">=None</font>)</dt></dl>
<dl><dt><a name="FigureCanvasGD-motion_notify_event"><strong>motion_notify_event</strong></a>(self, x, y, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any<br>
motion-notify-event. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in MouseEvent</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-mpl_connect"><strong>mpl_connect</strong></a>(self, s, func)</dt><dd><tt>Connect event with string s to func. The signature of func is<br>
<br>
def func(event)<br>
<br>
where event is a MplEvent. The following events are recognized<br>
<br>
'resize_event',<br>
'draw_event',<br>
'key_press_event',<br>
'key_release_event',<br>
'button_press_event',<br>
'button_release_event',<br>
'scroll_event',<br>
'motion_notify_event',<br>
'pick_event',<br>
<br>
<br>
For the three events above, if the mouse is over the axes,<br>
the variable event.inaxes will be set to the axes it is over,<br>
and additionally, the variables event.xdata and event.ydata<br>
will be defined. This is the mouse location in data coords.<br>
See backend_bases.MplEvent.<br>
<br>
return value is a connection id that can be used with<br>
mpl_disconnect</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-mpl_disconnect"><strong>mpl_disconnect</strong></a>(self, cid)</dt><dd><tt>disconnect callback id cid</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-onHilite"><strong>onHilite</strong></a>(self, ev)</dt><dd><tt>Mouse event processor which highlights the artists<br>
under the cursor. Connect this to the motion_notify_event<br>
using canvas.<a href="#FigureCanvasGD-mpl_connect">mpl_connect</a>('motion_notify_event',canvas.onHilite)</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-onRemove"><strong>onRemove</strong></a>(self, ev)</dt><dd><tt>Mouse event processor which removes the top artist<br>
under the cursor. Connect this to the mouse_press_event<br>
using canvas.<a href="#FigureCanvasGD-mpl_connect">mpl_connect</a>('mouse_press_event',canvas.onRemove)</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-pick"><strong>pick</strong></a>(self, mouseevent)</dt></dl>
<dl><dt><a name="FigureCanvasGD-pick_event"><strong>pick_event</strong></a>(self, mouseevent, artist, **kwargs)</dt><dd><tt>This method will be called by artists who are picked and will<br>
fire off PickEvent callbacks registered listeners</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-print_bmp"><strong>print_bmp</strong></a> = print_raw(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_emf"><strong>print_emf</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_eps"><strong>print_eps</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_pdf"><strong>print_pdf</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_png"><strong>print_png</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_ps"><strong>print_ps</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_raw"><strong>print_raw</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_rgb"><strong>print_rgb</strong></a> = print_raw(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_svg"><strong>print_svg</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-print_svgz"><strong>print_svgz</strong></a>(self, *args, **kwargs)</dt></dl>
<dl><dt><a name="FigureCanvasGD-resize"><strong>resize</strong></a>(self, w, h)</dt><dd><tt>set the canvas size in pixels</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-resize_event"><strong>resize_event</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureCanvasGD-scroll_event"><strong>scroll_event</strong></a>(self, x, y, button, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any<br>
scroll wheel event. x,y are the canvas coords: 0,0 is lower,<br>
left. button and key are as defined in MouseEvent</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-set_window_title"><strong>set_window_title</strong></a>(self, title)</dt><dd><tt>Set the title text of the window containing the figure. Note that<br>
this has no effect if there is no window (eg, a PS backend).</tt></dd></dl>
<dl><dt><a name="FigureCanvasGD-switch_backends"><strong>switch_backends</strong></a>(self, FigureCanvasClass)</dt><dd><tt>instantiate an instance of FigureCanvasClass<br>
<br>
This is used for backend switching, eg, to instantiate a<br>
FigureCanvasPS from a FigureCanvasGTK. Note, deep copying is<br>
not done, so any changes to one of the instances (eg, setting<br>
figure size or line props), will be reflected in the other</tt></dd></dl>
<hr>
Data and other attributes inherited from <a href="matplotlib.backend_bases.html#FigureCanvasBase">matplotlib.backend_bases.FigureCanvasBase</a>:<br>
<dl><dt><strong>events</strong> = ('resize_event', 'draw_event', 'key_press_event', 'key_release_event', 'button_press_event', 'button_release_event', 'scroll_event', 'motion_notify_event', 'pick_event')</dl>
<dl><dt><strong>filetypes</strong> = {'emf': 'Enhanced Metafile', 'eps': 'Encapsulated Postscript', 'pdf': 'Portable Document Format', 'png': 'Portable Network Graphics', 'ps': 'Postscript', 'raw': 'Raw RGBA bitmap', 'rgba': 'Raw RGBA bitmap', 'svg': 'Scalable Vector Graphics', 'svgz': 'Scalable Vector Graphics'}</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><strong>FigureManager</strong> = <a name="FigureManager">class FigureManagerGD</a>(<a href="matplotlib.backend_bases.html#FigureManagerBase">matplotlib.backend_bases.FigureManagerBase</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>This class manages all the figures for matlab mode<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods inherited from <a href="matplotlib.backend_bases.html#FigureManagerBase">matplotlib.backend_bases.FigureManagerBase</a>:<br>
<dl><dt><a name="FigureManagerGD-__init__"><strong>__init__</strong></a>(self, canvas, num)</dt></dl>
<dl><dt><a name="FigureManagerGD-destroy"><strong>destroy</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureManagerGD-full_screen_toggle"><strong>full_screen_toggle</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureManagerGD-key_press"><strong>key_press</strong></a>(self, event)</dt></dl>
<dl><dt><a name="FigureManagerGD-resize"><strong>resize</strong></a>(self, w, h)</dt><dd><tt>For gui backends: resize window in pixels</tt></dd></dl>
<dl><dt><a name="FigureManagerGD-set_window_title"><strong>set_window_title</strong></a>(self, title)</dt><dd><tt>Set the title text of the window containing the figure. Note that<br>
this has no effect if there is no window (eg, a PS backend).</tt></dd></dl>
<dl><dt><a name="FigureManagerGD-show_popup"><strong>show_popup</strong></a>(self, msg)</dt><dd><tt>Display message in a popup -- GUI only</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="FigureManagerGD">class <strong>FigureManagerGD</strong></a>(<a href="matplotlib.backend_bases.html#FigureManagerBase">matplotlib.backend_bases.FigureManagerBase</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>This class manages all the figures for matlab mode<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods inherited from <a href="matplotlib.backend_bases.html#FigureManagerBase">matplotlib.backend_bases.FigureManagerBase</a>:<br>
<dl><dt><a name="FigureManagerGD-__init__"><strong>__init__</strong></a>(self, canvas, num)</dt></dl>
<dl><dt><a name="FigureManagerGD-destroy"><strong>destroy</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureManagerGD-full_screen_toggle"><strong>full_screen_toggle</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureManagerGD-key_press"><strong>key_press</strong></a>(self, event)</dt></dl>
<dl><dt><a name="FigureManagerGD-resize"><strong>resize</strong></a>(self, w, h)</dt><dd><tt>For gui backends: resize window in pixels</tt></dd></dl>
<dl><dt><a name="FigureManagerGD-set_window_title"><strong>set_window_title</strong></a>(self, title)</dt><dd><tt>Set the title text of the window containing the figure. Note that<br>
this has no effect if there is no window (eg, a PS backend).</tt></dd></dl>
<dl><dt><a name="FigureManagerGD-show_popup"><strong>show_popup</strong></a>(self, msg)</dt><dd><tt>Display message in a popup -- GUI only</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="GraphicsContextGD">class <strong>GraphicsContextGD</strong></a>(<a href="matplotlib.backend_bases.html#GraphicsContextBase">matplotlib.backend_bases.GraphicsContextBase</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>The graphics context provides the color, line styles, etc... See<br>
the gtk and postscript backends for examples of mapping the<br>
graphics context attributes (cap styles, join styles, line widths,<br>
colors) to a particular backend.<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="GraphicsContextGD-__init__"><strong>__init__</strong></a>(self, im, renderer)</dt><dd><tt>Initialize with a gd image</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_clip_rectangle"><strong>set_clip_rectangle</strong></a>(self, rectangle)</dt></dl>
<dl><dt><a name="GraphicsContextGD-set_linestyle"><strong>set_linestyle</strong></a>(self, style)</dt></dl>
<dl><dt><a name="GraphicsContextGD-set_linewidth"><strong>set_linewidth</strong></a>(self, lw)</dt></dl>
<hr>
Methods inherited from <a href="matplotlib.backend_bases.html#GraphicsContextBase">matplotlib.backend_bases.GraphicsContextBase</a>:<br>
<dl><dt><a name="GraphicsContextGD-copy_properties"><strong>copy_properties</strong></a>(self, gc)</dt><dd><tt>Copy properties from gc to self</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_alpha"><strong>get_alpha</strong></a>(self)</dt><dd><tt>Return the alpha value used for blending - not supported on<br>
all backends</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_antialiased"><strong>get_antialiased</strong></a>(self)</dt><dd><tt>Return true if the object should try to do antialiased rendering</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_capstyle"><strong>get_capstyle</strong></a>(self)</dt><dd><tt>Return the capstyle as a string in ('butt', 'round', 'projecting')</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_clip_path"><strong>get_clip_path</strong></a>(self)</dt><dd><tt>Return the clip path</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_clip_rectangle"><strong>get_clip_rectangle</strong></a>(self)</dt><dd><tt>Return the clip rectangle as (left, bottom, width, height)</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_dashes"><strong>get_dashes</strong></a>(self)</dt><dd><tt>Return the dash information as an offset dashlist tuple The<br>
dash list is a even size list that gives the ink on, ink off<br>
in pixels. See p107 of to postscript BLUEBOOK for more info<br>
<br>
Default value is None</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_hatch"><strong>get_hatch</strong></a>(self)</dt><dd><tt>Gets the current hatch style</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_joinstyle"><strong>get_joinstyle</strong></a>(self)</dt><dd><tt>Return the line join style as one of ('miter', 'round', 'bevel')</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_linestyle"><strong>get_linestyle</strong></a>(self, style)</dt><dd><tt>Return the linestyle: one of ('solid', 'dashed', 'dashdot',<br>
'dotted').</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_linewidth"><strong>get_linewidth</strong></a>(self)</dt><dd><tt>Return the line width in points as a scalar</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-get_rgb"><strong>get_rgb</strong></a>(self)</dt><dd><tt>returns a tuple of three floats from 0-1. color can be a<br>
matlab format string, a html hex color string, or a rgb tuple</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_alpha"><strong>set_alpha</strong></a>(self, alpha)</dt><dd><tt>Set the alpha value used for blending - not supported on<br>
all backends</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_antialiased"><strong>set_antialiased</strong></a>(self, b)</dt><dd><tt>True if object should be drawn with antialiased rendering</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_capstyle"><strong>set_capstyle</strong></a>(self, cs)</dt><dd><tt>Set the capstyle as a string in ('butt', 'round', 'projecting')</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_clip_path"><strong>set_clip_path</strong></a>(self, path)</dt><dd><tt>Set the clip path</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_dashes"><strong>set_dashes</strong></a>(self, dash_offset, dash_list)</dt><dd><tt>Set the dash style for the gc.<br>
dash_offset is the offset (usually 0).<br>
dash_list specifies the on-off sequence as points<br>
(None, None) specifies a solid line</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_foreground"><strong>set_foreground</strong></a>(self, fg, isRGB<font color="#909090">=False</font>)</dt><dd><tt>Set the foreground color. fg can be a matlab format string, a<br>
html hex color string, an rgb unit tuple, or a float between 0<br>
and 1. In the latter case, grayscale is used.<br>
<br>
The GraphicsContext converts colors to rgb internally. If you<br>
know the color is rgb already, you can set isRGB to True to<br>
avoid the performace hit of the conversion</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_graylevel"><strong>set_graylevel</strong></a>(self, frac)</dt><dd><tt>Set the foreground color to be a gray level with frac frac</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_hatch"><strong>set_hatch</strong></a>(self, hatch)</dt><dd><tt>Sets the hatch style for filling</tt></dd></dl>
<dl><dt><a name="GraphicsContextGD-set_joinstyle"><strong>set_joinstyle</strong></a>(self, js)</dt><dd><tt>Set the join style to be one of ('miter', 'round', 'bevel')</tt></dd></dl>
<hr>
Data and other attributes inherited from <a href="matplotlib.backend_bases.html#GraphicsContextBase">matplotlib.backend_bases.GraphicsContextBase</a>:<br>
<dl><dt><strong>dashd</strong> = {'dashdot': (0, (3.0, 5.0, 1.0, 5.0)), 'dashed': (0, (6.0, 6.0)), 'dotted': (0, (1.0, 3.0)), 'solid': (None, None)}</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="RendererGD">class <strong>RendererGD</strong></a>(<a href="matplotlib.backend_bases.html#RendererBase">matplotlib.backend_bases.RendererBase</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>The renderer handles all the drawing primitives using a graphics<br>
context instance that controls the colors/styles<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="RendererGD-__init__"><strong>__init__</strong></a>(self, im, dpi)</dt><dd><tt>Initialize the renderer with a gd image instance</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_arc"><strong>draw_arc</strong></a>(self, gc, rgbFace, x, y, width, height, angle1, angle2, rotation)</dt><dd><tt>Draw an arc centered at x,y with width and height and angles<br>
from 0.0 to 360.0</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_line"><strong>draw_line</strong></a>(self, gc, x1, y1, x2, y2)</dt><dd><tt>Draw a single line from x1,y1 to x2,y2</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_lines"><strong>draw_lines</strong></a>(self, gc, x, y)</dt><dd><tt>x and y are equal length arrays, draw lines connecting each<br>
point in x, y</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_point"><strong>draw_point</strong></a>(self, gc, x, y)</dt><dd><tt>Draw a single point at x,y</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_polygon"><strong>draw_polygon</strong></a>(self, gc, rgbFace, points)</dt><dd><tt>Draw a polygon. points is a len vertices tuple, each element<br>
giving the x,y coords a vertex</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_rectangle"><strong>draw_rectangle</strong></a>(self, gc, rgbFace, x, y, width, height)</dt><dd><tt>Draw a rectangle at lower left x,y with width and height<br>
If filled=True, fill the rectangle with the gc foreground<br>
gc is a GraphicsContext instance</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_text"><strong>draw_text</strong></a>(self, gc, x, y, s, prop, angle, ismath)</dt><dd><tt>Render the text using the <a href="#RendererGD">RendererGD</a> instance</tt></dd></dl>
<dl><dt><a name="RendererGD-finish"><strong>finish</strong></a>(self)</dt></dl>
<dl><dt><a name="RendererGD-flipy"><strong>flipy</strong></a>(self)</dt><dd><tt>return true if y small numbers are top for renderer</tt></dd></dl>
<dl><dt><a name="RendererGD-flush_clip"><strong>flush_clip</strong></a>(self)</dt></dl>
<dl><dt><a name="RendererGD-get_canvas_width_height"><strong>get_canvas_width_height</strong></a>(self)</dt><dd><tt>return the canvas width and height in display coords</tt></dd></dl>
<dl><dt><a name="RendererGD-get_gd_color"><strong>get_gd_color</strong></a>(self, rgb)</dt><dd><tt>RGB is a unit RGB tuple, return a gd color</tt></dd></dl>
<dl><dt><a name="RendererGD-get_text_scale"><strong>get_text_scale</strong></a>(self)</dt><dd><tt>Return the scale factor for fontsize taking screendpi and pixels per<br>
inch into account</tt></dd></dl>
<dl><dt><a name="RendererGD-get_text_width_height"><strong>get_text_width_height</strong></a>(self, s, prop, ismath)</dt><dd><tt>get the width and height in display coords of the string s<br>
with fontsize in points</tt></dd></dl>
<dl><dt><a name="RendererGD-new_gc"><strong>new_gc</strong></a>(self)</dt><dd><tt>Return an instance of a <a href="#GraphicsContextGD">GraphicsContextGD</a></tt></dd></dl>
<dl><dt><a name="RendererGD-points_to_pixels"><strong>points_to_pixels</strong></a>(self, points)</dt><dd><tt>convert point measures to pixes using dpi and the pixels per<br>
inch of the display</tt></dd></dl>
<hr>
Methods inherited from <a href="matplotlib.backend_bases.html#RendererBase">matplotlib.backend_bases.RendererBase</a>:<br>
<dl><dt><a name="RendererGD-close_group"><strong>close_group</strong></a>(self, s)</dt><dd><tt>close a grouping element with label s<br>
Is only currently used by backend_svg</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_image"><strong>draw_image</strong></a>(self, x, y, im, bbox)</dt><dd><tt>Draw the Image instance into the current axes; x is the<br>
distance in pixels from the left hand side of the canvas. y is<br>
the distance from the origin. That is, if origin is upper, y<br>
is the distance from top. If origin is lower, y is the<br>
distance from bottom<br>
<br>
bbox is a matplotlib.transforms.BBox instance for clipping, or<br>
None</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_line_collection"><strong>draw_line_collection</strong></a>(self, segments, transform, clipbox, colors, linewidths, linestyle, antialiaseds, offsets, transOffset)</dt><dd><tt>This is a function for optimized line drawing. If you need to draw<br>
many line segments with similar properties, it is faster to avoid the<br>
overhead of all the object creation etc. The lack of total<br>
configurability is compensated for with efficiency. Hence we don't use<br>
a GC and many of the line props it supports. See<br>
matplotlib.collections for more details.<br>
<br>
segments is a sequence of ( line0, line1, line2), where linen =<br>
is an Mx2 array with columns x, y. Each line can be a<br>
different length<br>
<br>
transform is used to Transform the lines<br>
<br>
clipbox is a xmin, ymin, width, height clip rect<br>
<br>
colors is a tuple of RGBA tuples<br>
<br>
linewidths is a tuple of linewidths<br>
*** really should be called 'dashes' not 'linestyle', since<br>
we call gc.set_dashes() not gc.set_linestyle() ***<br>
<br>
linestyle is an (offset, onoffseq) tuple or None,None for solid<br>
<br>
antialiseds is a tuple of ones or zeros indicating whether the<br>
segment should be aa or not<br>
<br>
offsets, if not None, is an Nx2 array of x,y offsets to<br>
translate the lines by after transform is used to transform<br>
the offset coords<br>
<br>
This function could be overridden in the backend to possibly implement<br>
faster drawing, but it is already much faster than using <a href="#RendererGD-draw_lines">draw_lines</a>()<br>
by itself.</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_poly_collection"><strong>draw_poly_collection</strong></a>(self, verts, transform, clipbox, facecolors, edgecolors, linewidths, antialiaseds, offsets, transOffset)</dt><dd><tt>Draw a polygon collection<br>
<br>
verts are a sequence of polygon vectors, where each polygon<br>
vector is a sequence of x,y tuples of vertices<br>
<br>
facecolors and edgecolors are a sequence of RGBA tuples<br>
linewidths are a sequence of linewidths<br>
antialiaseds are a sequence of 0,1 integers whether to use aa<br>
<br>
If a linewidth is zero or an edgecolor alpha is zero, the<br>
line will be omitted; similarly, the fill will be omitted<br>
if the facecolor alpha is zero.</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_quad_mesh"><strong>draw_quad_mesh</strong></a>(self, meshWidth, meshHeight, colors, xCoords, yCoords, clipbox, transform, offsets, transOffset, showedges)</dt><dd><tt>Draw a quadrilateral mesh<br>
See documentation in QuadMesh class in collections.py for details</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_regpoly_collection"><strong>draw_regpoly_collection</strong></a>(self, clipbox, offsets, transOffset, verts, sizes, facecolors, edgecolors, linewidths, antialiaseds)</dt><dd><tt>Draw a regular poly collection<br>
<br>
offsets - is a sequence is x,y tuples<br>
transOffset - maps this to display coords<br>
<br>
verts - are the vertices of the regular polygon at the origin<br>
<br>
sizes are the area of the circle that circumscribes the<br>
polygon in points^2<br>
<br>
facecolors and edgecolors are a sequence of RGBA tuples<br>
linewidths are a sequence of linewidths<br>
antialiaseds are a sequence of 0,1 integers whether to use aa</tt></dd></dl>
<dl><dt><a name="RendererGD-draw_tex"><strong>draw_tex</strong></a>(self, gc, x, y, s, prop, angle, ismath<font color="#909090">='TeX!'</font>)</dt></dl>
<dl><dt><a name="RendererGD-get_image_magnification"><strong>get_image_magnification</strong></a>(self)</dt><dd><tt>Get the factor by which to magnify images passed to draw_image.<br>
Allows a backend to have images at a different resolution to other<br>
artists.</tt></dd></dl>
<dl><dt><a name="RendererGD-get_texmanager"><strong>get_texmanager</strong></a>(self)</dt></dl>
<dl><dt><a name="RendererGD-get_text_extent"><strong>get_text_extent</strong></a>(self, text)</dt><dd><tt>Get the text extent in window coords</tt></dd></dl>
<dl><dt><a name="RendererGD-get_text_width_height_descent"><strong>get_text_width_height_descent</strong></a>(self, s, prop, ismath)</dt><dd><tt>get the width and height, and the offset from the bottom to the<br>
baseline (descent), in display coords of the string s with<br>
FontPropertry prop</tt></dd></dl>
<dl><dt><a name="RendererGD-open_group"><strong>open_group</strong></a>(self, s)</dt><dd><tt>open a grouping element with label s<br>
Is only currently used by backend_svg</tt></dd></dl>
<dl><dt><a name="RendererGD-option_image_nocomposite"><strong>option_image_nocomposite</strong></a>(self)</dt><dd><tt>overwrite this method for renderers that do not necessarily<br>
want to rescale and composite raster images. (like SVG)</tt></dd></dl>
<dl><dt><a name="RendererGD-strip_math"><strong>strip_math</strong></a>(self, s)</dt></dl>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#eeaa77">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Functions</strong></big></font></td></tr>
<tr><td bgcolor="#eeaa77"><tt> </tt></td><td> </td>
<td width="100%"><dl><dt><a name="-Bbox"><strong>Bbox</strong></a>(...)</dt><dd><tt><a href="#-Bbox">Bbox</a>(ll, ur)</tt></dd></dl>
<dl><dt><a name="-new_figure_manager"><strong>new_figure_manager</strong></a>(num, *args, **kwargs)</dt><dd><tt>Add a new figure num (default autoincrement). For GUI<br>
backends, you'll need to instantiate a new window and embed<br>
the figure in it.</tt></dd></dl>
<dl><dt><a name="-round"><strong>round</strong></a>(x)</dt></dl>
</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#55aa55">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Data</strong></big></font></td></tr>
<tr><td bgcolor="#55aa55"><tt> </tt></td><td> </td>
<td width="100%"><strong>PIXELS_PER_INCH</strong> = 96<br>
<strong>colorConverter</strong> = <matplotlib.colors.ColorConverter instance at 0x862058c><br>
<strong>division</strong> = _Feature((2, 2, 0, 'alpha', 2), (3, 0, 0, 'alpha', 0), 8192)<br>
<strong>fontManager</strong> = <matplotlib.font_manager.FontManager instance at 0x8957c6c><br>
<strong>nx</strong> = <matplotlib.numerix._sp_imports._TypeNamespace instance at 0x85a282c><br>
<strong>verbose</strong> = <matplotlib.Verbose instance at 0x836eb6c></td></tr></table>
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