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- matplotlib.backend_bases.FigureCanvasBase
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- FigureCanvasSVG
- matplotlib.backend_bases.FigureManagerBase
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- FigureManagerSVG
- FigureManagerSVG
- matplotlib.backend_bases.RendererBase
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- RendererSVG
class FigureCanvasSVG(matplotlib.backend_bases.FigureCanvasBase) |
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Methods defined here:
- get_default_filetype(self)
- print_svg(self, filename, *args, **kwargs)
- print_svgz(self, filename, *args, **kwargs)
Data and other attributes defined here:
- filetypes = {'svg': 'Scalable Vector Graphics', 'svgz': 'Scalable Vector Graphics'}
Methods inherited from matplotlib.backend_bases.FigureCanvasBase:
- __init__(self, figure)
- blit(self, bbox=None)
- blit the canvas in bbox (default entire canvas)
- button_press_event(self, x, y, button, guiEvent=None)
- Backend derived classes should call this function on any mouse
button press. x,y are the canvas coords: 0,0 is lower, left.
button and key are as defined in :class:`MouseEvent`.
This method will be call all functions connected to the
'button_press_event' with a :class:`MouseEvent` instance.
- button_release_event(self, x, y, button, guiEvent=None)
- Backend derived classes should call this function on any mouse
button release.
*x*
the canvas coordinates where 0=left
*y*
the canvas coordinates where 0=bottom
*guiEvent*
the native UI event that generated the mpl event
This method will be call all functions connected to the
'button_release_event' with a :class:`MouseEvent` instance.
- draw(self, *args, **kwargs)
- Render the :class:`~matplotlib.figure.Figure`
- draw_cursor(self, event)
- Draw a cursor in the event.axes if inaxes is not None. Use
native GUI drawing for efficiency if possible
- draw_event(self, renderer)
- This method will be call all functions connected to the
'draw_event' with a :class:`DrawEvent`
- draw_idle(self, *args, **kwargs)
- :meth:`draw` only if idle; defaults to draw but backends can overrride
- flush_events(self)
- Flush the GUI events for the figure. Implemented only for
backends with GUIs.
- get_supported_filetypes(self)
- get_supported_filetypes_grouped(self)
- get_width_height(self)
- return the figure width and height in points or pixels
(depending on the backend), truncated to integers
- idle_event(self, guiEvent=None)
- call when GUI is idle
- key_press_event(self, key, guiEvent=None)
- This method will be call all functions connected to the
'key_press_event' with a :class:`KeyEvent`
- key_release_event(self, key, guiEvent=None)
- This method will be call all functions connected to the
'key_release_event' with a :class:`KeyEvent`
- motion_notify_event(self, x, y, guiEvent=None)
- Backend derived classes should call this function on any
motion-notify-event.
*x*
the canvas coordinates where 0=left
*y*
the canvas coordinates where 0=bottom
*guiEvent*
the native UI event that generated the mpl event
This method will be call all functions connected to the
'motion_notify_event' with a :class:`MouseEvent` instance.
- mpl_connect(self, s, func)
- Connect event with string *s* to *func*. The signature of *func* is::
def func(event)
where event is a :class:`matplotlib.backend_bases.Event`. The
following events are recognized
- 'button_press_event'
- 'button_release_event'
- 'draw_event'
- 'key_press_event'
- 'key_release_event'
- 'motion_notify_event'
- 'pick_event'
- 'resize_event'
- 'scroll_event'
For the location events (button and key press/release), if the
mouse is over the axes, the variable ``event.inaxes`` will be
set to the :class:`~matplotlib.axes.Axes` the event occurs is
over, and additionally, the variables ``event.xdata`` and
``event.ydata`` will be defined. This is the mouse location
in data coords. See
:class:`~matplotlib.backend_bases.KeyEvent` and
:class:`~matplotlib.backend_bases.MouseEvent` for more info.
Return value is a connection id that can be used with
:meth:`~matplotlib.backend_bases.Event.mpl_disconnect`.
Example usage::
def on_press(event):
print 'you pressed', event.button, event.xdata, event.ydata
cid = canvas.mpl_connect('button_press_event', on_press)
- mpl_disconnect(self, cid)
- disconnect callback id cid
Example usage::
cid = canvas.mpl_connect('button_press_event', on_press)
#...later
canvas.mpl_disconnect(cid)
- onHilite(self, ev)
- Mouse event processor which highlights the artists
under the cursor. Connect this to the 'motion_notify_event'
using::
canvas.mpl_connect('motion_notify_event',canvas.onHilite)
- onRemove(self, ev)
- Mouse event processor which removes the top artist
under the cursor. Connect this to the 'mouse_press_event'
using::
canvas.mpl_connect('mouse_press_event',canvas.onRemove)
- pick(self, mouseevent)
- pick_event(self, mouseevent, artist, **kwargs)
- This method will be called by artists who are picked and will
fire off :class:`PickEvent` callbacks registered listeners
- print_bmp = print_raw(self, *args, **kwargs)
- print_emf(self, *args, **kwargs)
- print_eps(self, *args, **kwargs)
- print_figure(self, filename, dpi=None, facecolor='w', edgecolor='w', orientation='portrait', format=None, **kwargs)
- Render the figure to hardcopy. Set the figure patch face and edge
colors. This is useful because some of the GUIs have a gray figure
face color background and you'll probably want to override this on
hardcopy.
Arguments are:
*filename*
can also be a file object on image backends
*orientation*
only currently applies to PostScript printing.
*dpi*
the dots per inch to save the figure in; if None, use savefig.dpi
*facecolor*
the facecolor of the figure
*edgecolor*
the edgecolor of the figure
*orientation* '
landscape' | 'portrait' (not supported on all backends)
*format*
when set, forcibly set the file format to save to
- print_pdf(self, *args, **kwargs)
- print_png(self, *args, **kwargs)
- print_ps(self, *args, **kwargs)
- print_raw(self, *args, **kwargs)
- print_rgb = print_raw(self, *args, **kwargs)
- resize(self, w, h)
- set the canvas size in pixels
- resize_event(self)
- This method will be call all functions connected to the
'resize_event' with a :class:`ResizeEvent`
- scroll_event(self, x, y, step, guiEvent=None)
- Backend derived classes should call this function on any
scroll wheel event. x,y are the canvas coords: 0,0 is lower,
left. button and key are as defined in MouseEvent.
This method will be call all functions connected to the
'scroll_event' with a :class:`MouseEvent` instance.
- set_window_title(self, title)
- Set the title text of the window containing the figure. Note that
this has no effect if there is no window (eg, a PS backend).
- start_event_loop(self, timeout)
- Start an event loop. This is used to start a blocking event
loop so that interactive functions, such as ginput and
waitforbuttonpress, can wait for events. This should not be
confused with the main GUI event loop, which is always running
and has nothing to do with this.
This is implemented only for backends with GUIs.
- start_event_loop_default(self, timeout=0)
- Start an event loop. This is used to start a blocking event
loop so that interactive functions, such as ginput and
waitforbuttonpress, can wait for events. This should not be
confused with the main GUI event loop, which is always running
and has nothing to do with this.
This function provides default event loop functionality based
on time.sleep that is meant to be used until event loop
functions for each of the GUI backends can be written. As
such, it throws a deprecated warning.
Call signature::
start_event_loop_default(self,timeout=0)
This call blocks until a callback function triggers
stop_event_loop() or *timeout* is reached. If *timeout* is
<=0, never timeout.
- stop_event_loop(self)
- Stop an event loop. This is used to stop a blocking event
loop so that interactive functions, such as ginput and
waitforbuttonpress, can wait for events.
This is implemented only for backends with GUIs.
- stop_event_loop_default(self)
- Stop an event loop. This is used to stop a blocking event
loop so that interactive functions, such as ginput and
waitforbuttonpress, can wait for events.
Call signature::
stop_event_loop_default(self)
- switch_backends(self, FigureCanvasClass)
- instantiate an instance of FigureCanvasClass
This is used for backend switching, eg, to instantiate a
FigureCanvasPS from a FigureCanvasGTK. Note, deep copying is
not done, so any changes to one of the instances (eg, setting
figure size or line props), will be reflected in the other
Data and other attributes inherited from matplotlib.backend_bases.FigureCanvasBase:
- events = ['resize_event', 'draw_event', 'key_press_event', 'key_release_event', 'button_press_event', 'button_release_event', 'scroll_event', 'motion_notify_event', 'pick_event', 'idle_event']
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class RendererSVG(matplotlib.backend_bases.RendererBase) |
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Methods defined here:
- __init__(self, width, height, svgwriter, basename=None)
- close_group(self, s)
- draw_image(self, x, y, im, bbox, clippath=None, clippath_trans=None)
- draw_markers(self, gc, marker_path, marker_trans, path, trans, rgbFace=None)
- draw_path(self, gc, path, transform, rgbFace=None)
- draw_path_collection(self, master_transform, cliprect, clippath, clippath_trans, paths, all_transforms, offsets, offsetTrans, facecolors, edgecolors, linewidths, linestyles, antialiaseds)
- draw_text(self, gc, x, y, s, prop, angle, ismath)
- finalize(self)
- flipy(self)
- get_canvas_width_height(self)
- get_text_width_height_descent(self, s, prop, ismath)
- open_group(self, s)
- option_image_nocomposite(self)
- if svg.image_noscale is True, compositing multiple images into one is prohibited
Data and other attributes defined here:
- FONT_SCALE = 100.0
- fontd = {}
Methods inherited from matplotlib.backend_bases.RendererBase:
- draw_quad_mesh(self, master_transform, cliprect, clippath, clippath_trans, meshWidth, meshHeight, coordinates, offsets, offsetTrans, facecolors, antialiased, showedges)
- This provides a fallback implementation of
:meth:`draw_quad_mesh` that generates paths and then calls
:meth:`draw_path_collection`.
- draw_tex(self, gc, x, y, s, prop, angle, ismath='TeX!')
- get_image_magnification(self)
- Get the factor by which to magnify images passed to :meth:`draw_image`.
Allows a backend to have images at a different resolution to other
artists.
- get_texmanager(self)
- return the :class:`matplotlib.texmanager.TexManager` instance
- new_gc(self)
- Return an instance of a :class:`GraphicsContextBase`
- points_to_pixels(self, points)
- Convert points to display units
*points*
a float or a numpy array of float
return points converted to pixels
You need to override this function (unless your backend
doesn't have a dpi, eg, postscript or svg). Some imaging
systems assume some value for pixels per inch::
points to pixels = points * pixels_per_inch/72.0 * dpi/72.0
- start_rasterizing(self)
- stop_rasterizing(self)
- strip_math(self, s)
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