Menu

[r4634]: / branches / transforms / lib / matplotlib / art3d.py  Maximize  Restore  History

Download this file

465 lines (402 with data), 14.7 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
#!/usr/bin/python
# art3d.py
#
"""
Wrap 2D artists so that they can pretend to be 3D
"""
import lines
from collections import LineCollection, PolyCollection
import text
from colors import Normalize
import numpy as npy
import proj3d
class Wrap2D:
"""Wrapper which wraps a 2D object and makes it 3D
Artists are normally rendered by calling the draw method, this class
causes call_draw3d to be called instead.
This in turn calls
draw3d which should play with the 2D coordinates and eventually
call the original self.draw method through self.orig_draw.
overrides the draw method with draw3d
remembers the original draw method of the wrapped 2d instance
"""
def __init__(self, inst2d):
self.__dict__['_wrapped'] = inst2d
self.__dict__['remembered'] = {}
#
inst2d.orig_draw = inst2d.draw
self.draw2d = inst2d.draw
inst2d.draw = self.call_draw3d
def remember(self, *attrs):
"""
Remember some attributes in the wrapped class
"""
for attr in attrs:
assert(hasattr(self._wrapped, attr))
self.remembered[attr] = 1
def __getattr__(self, k):
return getattr(self.__dict__['_wrapped'], k)
def __setattr__(self, k, v):
setattr(self.__dict__['_wrapped'], k, v)
def call_draw3d(self, renderer):
for k in self.remembered.keys():
self.remembered[k] = getattr(self, k)
#
self.draw3d(renderer)
#
for k in self.remembered.keys():
setattr(self, k, self.remembered[k])
def draw3d(self, renderer):
raise ValueError, "draw3d should be overridden"
class Text3DW(Wrap2D):
"""Wrap a 2D text object and make it look vaguely 3D"""
def __init__(self, inst, z=0, dir='z'):
Wrap2D.__init__(self, inst)
self._z = z
self.dir = dir
def draw3d(self, renderer):
x,y = self.get_position()
xs,ys,zs = juggle_axes(x,y,self._z,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
self.set_x(xs)
self.set_y(ys)
#text.Text.draw(self._wrapped, renderer)
self.draw2d(renderer)
self.set_x(x)
self.set_y(y)
class Text3D(Text3DW):
def __init__(self, x=0,y=0,z=0,text='', dir='z'):
inst = text.Text(x,y,text,*args, **kwargs)
Text3DW.__init__(self, z,dir, inst)
class oText3D(text.Text):
def __init__(self, x=0,y=0,z=0,text='', dir='z', *args, **kwargs):
text.Text.__init__(self, x,y,text,*args,**kwargs)
self.dir = dir
self._z = _z
def draw(self, renderer):
x,y = self.get_position()
xs,ys,zs = juggle_axes(x,y,self._z,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
self.set_x(xs)
self.set_y(ys)
text.Text.draw(self, renderer)
self.set_x(x)
self.set_y(y)
class Line3D(lines.Line2D):
"""Make a 2D line pretend to be 3D"""
def __init__(self, xs,ys,zs, *args, **kwargs):
lines.Line2D.__init__(self, xs,ys, *args, **kwargs)
self.xs,self.ys,self.zs = xs,ys,zs
def draw(self, renderer):
xs,ys,zs = proj3d.proj_transform(self.xs,self.ys,self.zs, renderer.M)
self._x,self._y = xs,ys
lines.Line2D.draw(self, renderer)
class Line3DCollectionW(Wrap2D):
def __init__(self, inst, segments):
Wrap2D.__init__(self, inst)
self.segments_3d = segments
def draw3d(self, renderer):
xyslist = [
proj3d.proj_trans_points(points, renderer.M) for points in
self.segments_3d]
segments_2d = [zip(xs,ys) for (xs,ys,zs) in xyslist]
self._segments = segments_2d
self.draw2d(renderer)
class Line3DCollection(Line3DCollectionW):
def __init__(self, segments, *args, **kwargs):
inst = LineCollection(segments, *args, **kwargs)
Line3DCollectionW.__init__(self, inst, segments)
class Line2DCollectionW(Wrap2D):
def __init__(self, inst, z=0, dir='z'):
Wrap2D.__init__(self, inst)
self.z = z
self.dir = dir
self.remember('_segments')
def draw3d(self, renderer):
#
segments_3d = [[juggle_axes(x,y,self.z,self.dir) for (x,y) in points]
for points in self._segments]
xyslist = [
proj3d.proj_trans_points(points, renderer.M) for points in
segments_3d]
segments_2d = [zip(xs,ys) for (xs,ys,zs) in xyslist]
#orig_segments = self._segments
self._segments = segments_2d
self.draw2d(renderer)
#self._segments = orig_segments
class Line3DCollection(Line3DCollectionW):
def __init__(self, segments, *args, **kwargs):
inst = LineCollection(segments, *args, **kwargs)
Line3DCollectionW.__init__(self, inst, segments)
class Patch3D(Wrap2D):
def __init__(self, inst, zs, dir='z'):
Wrap2D.__init__(self, inst)
self.zs = zs
self.dir = dir
self.remember('get_verts')
def draw3d(self, renderer):
xs,ys = zip(*self.get_verts())
xs,ys,zs = juggle_axes(xs,ys,self.zs,self.dir)
vxs,vys,vzs,vis = proj3d.proj_transform_clip(xs,ys,zs, renderer.M)
def get_verts(*args):
verts = zip(vxs,vys)
return verts
self.get_verts = get_verts
self.draw2d(renderer)
class Patch3DCollectionW(Wrap2D):
def __init__(self, inst, zs, dir='z'):
Wrap2D.__init__(self, inst)
self.zs = zs
self.dir = dir
self.remember('_offsets','_facecolors','_edgecolors')
def draw3d(self, renderer):
xs,ys = zip(*self._offsets)
xs,ys,zs = juggle_axes(xs,ys,self.zs,self.dir)
if 0:
vxs,vys,vzs,vis = proj3d.proj_transform_clip(xs,ys,zs, renderer.M)
# mess with colors
#
vxs = [x for x,i in zip(vxs,vis) if i]
vys = [y for y,i in zip(vys,vis) if i]
else:
vxs,vys,vzs,vis = proj3d.proj_transform_clip(xs,ys,zs, renderer.M)
self._facecolors = zalpha(self._facecolors,vzs)
self._edgecolors = zalpha(self._edgecolors,vzs)
self._offsets = zip(vxs,vys)
self.draw2d(renderer)
class Poly3DCollectionW(Wrap2D):
def __init__(self, inst, zs=None, dir='z'):
Wrap2D.__init__(self, inst)
if not zs:
zs = [0 for v in inst._verts]
self.zs = [[z for v in verts] for z,verts in zip(zs,inst._verts)]
self.dir = dir
self.remember('_verts','_facecolors','_edgecolors')
def draw3d(self, renderer):
vverts = []
for zs,verts in zip(self.zs,self._verts):
xs,ys = zip(*verts)
xs,ys,zs = juggle_axes(xs,ys,zs,self.dir)
vxs,vys,vzs,vis = proj3d.proj_transform_clip(xs,ys,zs, renderer.M)
vverts.append((max(vzs),zip(vxs,vys)))
vverts.sort()
vverts.reverse()
# mess with colors
self._verts = [verts for (z,verts) in vverts]
self.draw2d(renderer)
class oLine3DCollection(LineCollection):
def __init__(self, segments, *args, **kwargs):
LineCollection.__init__(self, segments, *args, **kwargs)
self.segments_3d = segments
def draw(self, renderer):
orig_segments = self._segments
xyslist = [
proj3d.proj_trans_points(points, renderer.M) for points in
self.segments_3d]
segments_2d = [zip(xs,ys) for (xs,ys,zs) in xyslist]
self._segments = segments_2d
LineCollection.draw(self, renderer)
self._segments = orig_segments
class Poly3DCollection(Wrap2D):
def __init__(self, segments, *args, **kwargs):
inst = PolyCollection(segments, *args, **kwargs)
Wrap2D.__init__(self, inst)
self._zsort = 1
self.get_vector()
self.remember('_facecolors')
self.remember('_verts')
def get_vector(self):
"""optimise points for projection"""
si = 0
ei = 0
segis = []
points = []
for p in self._verts:
points.extend(p)
ei = si+len(p)
segis.append((si,ei))
si = ei
xs,ys,zs = zip(*points)
ones = npy.ones(len(xs))
self.vec = npy.array([xs,ys,zs,ones])
self.segis = segis
def draw3d(self, renderer):
#
txs,tys,tzs,tis = proj3d.proj_transform_vec_clip(self.vec,renderer.M)
xyslist = [(txs[si:ei],tys[si:ei],tzs[si:ei],tis[si:ei]) for si,ei in self.segis]
colors = get_colors(self._facecolors, len(self._verts))
#
# if required sort by depth (furthest drawn first)
if self._zsort:
z_segments_2d = [(min(zs),max(tis),zip(xs,ys),c) for
(xs,ys,zs,tis),c in zip(xyslist,colors)]
z_segments_2d.sort()
z_segments_2d.reverse()
else:
raise ValueError, "whoops"
segments_2d = [s for z,i,s,c in z_segments_2d if i]
colors = [c for z,i,s,c in z_segments_2d if i]
self._verts = segments_2d
self._facecolors = colors
self.draw2d(renderer)
def juggle_axes(xs,ys,zs, dir):
"""Depending on the direction of the plot re-order the axis
This is so that 2d plots can be plotted along any direction.
"""
if dir == 'x': return zs,xs,ys
elif dir == 'y': return xs,zs,ys
else: return xs,ys,zs
class Line2DW(Wrap2D):
def __init__(self, inst, z=0, dir='z'):
Wrap2D.__init__(self, inst)
self.z = z
self.dir = dir
self.remember('_x','_y')
def draw3d(self, renderer):
zs = [self.z for x in self._x]
xs,ys,zs = juggle_axes(self._x,self._y,zs,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
self._x = xs
self._y = ys
self.draw2d(renderer)
def line_draw(self, renderer):
"""Draw a 2D line as a 3D line"""
oxs,oys = self.get_xdata(),self.get_ydata()
xs,ys,zs = juggle_axes(oxs,oys,self.zs,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
self._x = xs
self._y = ys
self.old_draw(renderer)
self._x = oxs
self._y = oys
def wrap_line(line, zs,dir='z'):
"""Wrap a 2D line so that it draws as a 3D line"""
line.zs = zs
line.dir = dir
line.old_draw = line.draw
def wrapped_draw(renderer,line=line):
return line_draw(line,renderer)
line.draw = wrapped_draw
def image_draw(image,renderer):
source = image._A
w,h,p = source.shape
X,Y = meshgrid(arange(w),arange(h))
Z = npy.zeros((w,h))
tX,tY,tZ = proj3d.transform(X.flat,Y.flat,Z.flat,M)
tX = reshape(tX,(w,h))
tY = reshape(tY,(w,h))
def wrap_image(image, extent):
image.extent3D = extent
image.old_draw = image.draw
def wrapped_draw(renderer,image=image):
return image_draw(image,renderer)
image.draw = wrapped_draw
def set_line_data(line, xs,ys,zs):
try: line = line[0]
except: pass
line.set_data(xs,ys)
line.zs = zs
def iscolor(c):
try:
return (len(c)==4 or len(c)==3) and (type(c[0])==float)
except (IndexError):
return None
def get_colors(c, num):
"""Stretch the color argument to provide the required number num"""
if type(c)==type("string"):
c = colors.colorConverter.to_rgba(colors)
if iscolor(c):
return [c]*num
elif iscolor(c[0]):
return c*num
elif len(c)==num:
return c[:]
else:
raise ValueError, 'unknown color format %s' % c
def zalpha(colors, zs):
"""Modify the alphas of the color list according to depth"""
colors = get_colors(colors,len(zs))
norm = Normalize(min(zs),max(zs))
sats = 1 - norm(zs)*0.7
colors = [(c[0],c[1],c[2],c[3]*s) for c,s in zip(colors,sats)]
return colors
def patch_draw(self, renderer):
orig_offsets = self._offsets
xs,ys = zip(*self._offsets)
xs,ys,zs = juggle_axes(xs,ys,self.zs,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
# mess with colors
orig_fcolors = self._facecolors
orig_ecolors = self._edgecolors
self._facecolors = zalpha(orig_fcolors,zs)
self._edgecolors = zalpha(orig_ecolors,zs)
self._offsets = zip(xs,ys)
self.old_draw(renderer)
self._offsets = orig_offsets
self._facecolors = orig_fcolors
self._edgecolors = orig_ecolors
def wrap_patch(patch, zs, dir='z'):
return Patch3DCollectionW(patch, zs, dir)
def draw_linec(self, renderer):
orig_segments = self._segments
segments_3d = [[(x,y,z) for (x,y),z in zip(points,zs)]
for zs, points in zip(self.zs, self._segments)]
xyslist = [
proj3d.proj_trans_points(points, renderer.M) for points in
segments_3d]
segments_2d = [zip(xs,ys) for (xs,ys,zs) in xyslist]
self._segments = segments_2d
LineCollection.draw(self, renderer)
self._segments = orig_segments
def draw_polyc(self, renderer):
orig_segments = self._verts
# process the list of lists of 2D points held in _verts to generate
# a list of lists of 3D points
segments_3d = [[(x,y,z) for (x,y),z in zip(points,self.zs)]
for points in self._verts]
#
xyslist = [
proj3d.proj_trans_points(points, renderer.M) for points in
segments_3d]
segments_2d = [zip(xs,ys) for (xs,ys,zs) in xyslist]
self._verts = segments_2d
PolyCollection.draw(self, renderer)
self._verts = orig_segments
def text_draw(self, renderer):
x,y = self.get_position()
xs,ys,zs = juggle_axes(x,y,self._z,self.dir)
xs,ys,zs = proj3d.proj_transform(xs,ys,zs, renderer.M)
self.set_x(xs)
self.set_y(ys)
self.old_draw(renderer)
self.set_x(x)
self.set_y(y)
def wrap_text(text, zs, dir='z'):
text._z = zs
text.dir = dir
text.old_draw = text.draw
def wrapped_draw(renderer,text=text):
return text_draw(text,renderer)
text.draw = wrapped_draw
def set_text_data(text, x,y,z):
text._x,text._y,text._z = x,y,z
def draw(text, renderer):
print 'call draw text', text
print text.get_visible()
print 'text "%s"' % text._text
res = text._get_layout(renderer)
print res
text._draw(renderer)
def owrap(text):
text._draw = text.draw
def draw_text(renderer,text=text):
draw(text,renderer)
text.draw = draw_text
def wrap_2d_fn(patch, zs,dir='z',fn=patch_draw):
patch.zs = zs
patch.dir = dir
patch.old_draw = patch.draw
def wrapped_draw(renderer,patch=patch,fn=fn):
return fn(patch,renderer)
patch.draw = wrapped_draw
return patch