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- matplotlib.backend_bases.FigureCanvasBase
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- FigureCanvasPaint
- matplotlib.backend_bases.RendererBase
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- RendererPaint
class FigureCanvasPaint(matplotlib.backend_bases.FigureCanvasBase) |
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Methods defined here:
- draw(self)
- Render the figure using RendererPaint instance renderer
- print_figure(self, filename, dpi=150, facecolor='w', edgecolor='w', orientation='portrait')
- Render the figure to hardcopy using self.renderer as the
renderer if neccessary
Methods inherited from matplotlib.backend_bases.FigureCanvasBase:
- __init__(self, figure)
- switch_backends(self, FigureCanvasClass)
- instantiate an instance of FigureCanvasClass
This is used for backend switching, eg, to instantiate a
FigureCanvasPS from a FigureCanvasGTK. Note, deep copying is
not done, so any changes to one of the instances (eg, setting
figure size or line props), will be reflected in the other
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class RendererPaint(matplotlib.backend_bases.RendererBase) |
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The renderer handles all the drawing primitives using a graphics
context instance that controls the colors/styles |
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Methods defined here:
- __init__(self, width, height, dpi)
- creates a new image
- dash_path(self, gc, path)
- Add dashes to the path and return it if dashes are set
- draw_arc(self, gcEdge, rgbFace, x, y, width, height, angle1, angle2)
- Draw an arc centered at x,y with width and height and angles
from 0.0 to 360.0.
If rgbFace is not None, fill the rectangle with it. gcEdge
is a GraphicsContext instance
- draw_line(self, gc, x1, y1, x2, y2)
- Draw a single line from x1,y1 to x2,y2
- draw_lines(self, gc, x, y)
- x and y are equal length arrays, draw lines connecting each
point in x, y
- draw_point(self, gc, x, y)
- Draw a single point at x,y
- draw_polygon(self, gcEdge, rgbFace, points)
- Draw a polygon. points is a len vertices tuple, each element
giving the x,y coords a vertex.
If rgbFace is not None, fill the rectangle with it. gcEdge
is a GraphicsContext instance
- draw_rectangle(self, gcEdge, rgbFace, x, y, width, height)
- Draw a rectangle at lower left x,y with width and height.
If rgbFace is not None, fill the rectangle with it. gcEdge
is a GraphicsContext instance
- draw_text(self, gc, x, y, s, prop, angle, ismath)
- Render the text using the RendererPaint instance
- flipy(self)
- return true if y small numbers are top for renderer
- get_canvas_width_height(self)
- return the canvas width and height in display coords
- get_paint_color(self, rgb)
- returns a paint color object based on the given rgb tuple
- get_text_scale(self)
- Return the scale factor for fontsize taking screendpi and pixels per
inch into account
- get_text_width_height(self, s, prop, ismath)
- get the width and height in display coords of the string s
with fontsize in points
- points_to_pixels(self, points)
Data and other attributes defined here:
- fontd = {}
Methods inherited from matplotlib.backend_bases.RendererBase:
- draw_image(self, x, y, im)
- Draw the Image instance into the current axes
- draw_line_collection(self, segments, transform, clipbox, colors, linewidths, antialiaseds, offsets, transOffset)
- This is a function for optimized line drawing. If you need to
draw many line segments with similar properties, it is faster
to avoid the overhead of all the object creation etc. The
lack of total configurability is compensated for with
efficiency. Hence we don't use a GC and many of the line
props it supports. See matplotlib.collections for more
details
sements is a sequence of ( (x00, y00, x01, y01), (x10, y10,
y11, y11), ) tuples. Unlike other backend commands, these are
in non-transfomed coords. Here we let the backend do the
transformation for efficiency
transform is used to Transform the lines
clipbox is a xmin, ymin, width, height clip rect
colors is a tuple of RGBA tuples
linewidths is a tuple of linewidths
antialiseds is a tuple of ones or zeros indicating whether the
segment should be aa or not
offsets, if not None, is a list of x,y offsets to translate
the lines by after transoff is used to transform the offset
coords
This function is intended to be overridden by the backend
level in extension code for backends that want fast line
collection drawing. Here is is implemented using native
backend calls and may be slow
- draw_poly_collection(self, verts, transform, clipbox, facecolors, edgecolors, linewidths, antialiaseds, offsets, transOffset)
- Draw a polygon collection
verts are a sequence of polygon vectors, where each polygon
vector is a sequence of x,y tuples of vertices
facecolors and edgecolors are a sequence of RGBA tuples
linewidths are a sequence of linewidths
antialiaseds are a sequence of 0,1 integers whether to use aa
- draw_regpoly_collection(self, clipbox, offsets, transOffset, verts, sizes, facecolors, edgecolors, linewidths, antialiaseds)
- Draw a regular poly collection
offsets is a sequence is x,y tuples and transOffset maps this
to display coords
verts are the vertices of the regular polygon at the origin
sizes are the area of the circle that circumscribes the
polygon in points^2
facecolors and edgecolors are a sequence of RGBA tuples
linewidths are a sequence of linewidths
antialiaseds are a sequence of 0,1 integers whether to use aa
- get_text_extent(self, text)
- Get the text extent in window coords
- new_gc(self)
- Return an instance of a GraphicsContextBase
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