637 lines (515 with data), 47.3 kB
@header@
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading">
<tr bgcolor="#7799ee">
<td valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"> <br><big><big><strong><a href="matplotlib.html"><font color="#ffffff">matplotlib</font></a>.backend_bases</strong></big></big></font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/usr/local/lib/python2.3/site-packages/matplotlib/backend_bases.py">/usr/local/lib/python2.3/site-packages/matplotlib/backend_bases.py</a></font></td></tr></table>
<p><tt>Abstract base classes define the primitives that renderers and<br>
graphics contexts must implement to serve as a matplotlib backend</tt></p>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#aa55cc">
<td colspan=3 valign=bottom> <br>
<font color="#fffff" face="helvetica, arial"><big><strong>Modules</strong></big></font></td></tr>
<tr><td bgcolor="#aa55cc"><tt> </tt></td><td> </td>
<td width="100%"><table width="100%" summary="list"><tr><td width="25%" valign=top><a href="sys.html">sys</a><br>
</td><td width="25%" valign=top></td><td width="25%" valign=top></td><td width="25%" valign=top></td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ee77aa">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>
<tr><td bgcolor="#ee77aa"><tt> </tt></td><td> </td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#Cursors">Cursors</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#Event">Event</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a>
</font></dt><dd>
<dl>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#KeyEvent">KeyEvent</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#MouseEvent">MouseEvent</a>
</font></dt></dl>
</dd>
</dl>
</dd>
<dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#FigureCanvasBase">FigureCanvasBase</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#FigureManagerBase">FigureManagerBase</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#GraphicsContextBase">GraphicsContextBase</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#NavigationToolbar2">NavigationToolbar2</a>
</font></dt><dt><font face="helvetica, arial"><a href="matplotlib.backend_bases.html#RendererBase">RendererBase</a>
</font></dt></dl>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="Cursors">class <strong>Cursors</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt># cursors<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Data and other attributes defined here:<br>
<dl><dt><strong>HAND</strong> = 0</dl>
<dl><dt><strong>MOVE</strong> = 3</dl>
<dl><dt><strong>POINTER</strong> = 1</dl>
<dl><dt><strong>SELECT_REGION</strong> = 2</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="Event">class <strong>Event</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A matplotlib event. Attach additional attributes as defined in<br>
FigureCanvas.connect. The following attributes are defined and<br>
shown with their default values<br>
name # the event name<br>
canvas # the FigureCanvas instance generating the event<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="Event-__init__"><strong>__init__</strong></a>(self, name, canvas, guiEvent<font color="#909090">=None</font>)</dt></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="FigureCanvasBase">class <strong>FigureCanvasBase</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>The canvas the figure renders into.<br>
<br>
Public attribute<br>
<br>
figure - A Figure instance<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="FigureCanvasBase-__init__"><strong>__init__</strong></a>(self, figure)</dt></dl>
<dl><dt><a name="FigureCanvasBase-button_press_event"><strong>button_press_event</strong></a>(self, x, y, button, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any mouse<br>
button press. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in <a href="#MouseEvent">MouseEvent</a></tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-button_release_event"><strong>button_release_event</strong></a>(self, x, y, button, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any mouse<br>
button release. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in <a href="#MouseEvent">MouseEvent</a></tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-draw"><strong>draw</strong></a>(self, *args, **kwargs)</dt><dd><tt>Render the figure</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-draw_cursor"><strong>draw_cursor</strong></a>(self, event)</dt><dd><tt>Draw a cursor in the event.axes if inaxes is not None. Use<br>
native GUI drawing for efficiency if possible</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-draw_idle"><strong>draw_idle</strong></a>(self, *args, **kwargs)</dt><dd><tt>draw only if idle; defaults to draw but backends can overrride</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-key_press_event"><strong>key_press_event</strong></a>(self, key, guiEvent<font color="#909090">=None</font>)</dt></dl>
<dl><dt><a name="FigureCanvasBase-key_release_event"><strong>key_release_event</strong></a>(self, key, guiEvent<font color="#909090">=None</font>)</dt></dl>
<dl><dt><a name="FigureCanvasBase-motion_notify_event"><strong>motion_notify_event</strong></a>(self, x, y, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>Backend derived classes should call this function on any mouse<br>
button release. x,y are the canvas coords: 0,0 is lower, left.<br>
button and key are as defined in <a href="#MouseEvent">MouseEvent</a></tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-mpl_connect"><strong>mpl_connect</strong></a>(self, s, func)</dt><dd><tt>Connect event with string s to func. The signature of func is<br>
<br>
def func(event)<br>
<br>
where event is a MplEvent. The following events are recognized<br>
<br>
'key_press_event' <br>
'button_press_event' <br>
'button_release_event' <br>
'motion_notify_event' <br>
<br>
For the three events above, if the mouse is over the axes,<br>
the variable event.inaxes will be set to the axes it is over,<br>
and additionally, the variables event.xdata and event.ydata<br>
will be defined. This is the mouse location in data coords.<br>
See backend_bases.MplEvent.<br>
<br>
return value is a connection id that can be used with<br>
mpl_disconnect</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-mpl_disconnect"><strong>mpl_disconnect</strong></a>(self, cid)</dt><dd><tt>Connect s to func. return an id that can be used with disconnect<br>
Method should return None</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-print_figure"><strong>print_figure</strong></a>(self, filename, dpi<font color="#909090">=300</font>, facecolor<font color="#909090">='w'</font>, edgecolor<font color="#909090">='w'</font>, orientation<font color="#909090">='portrait'</font>)</dt><dd><tt>Render the figure to hardcopy. Set the figure patch face and edge<br>
colors. This is useful because some of the GUIs have a gray figure<br>
face color background and you'll probably want to override this on<br>
hardcopy.<br>
<br>
filename - can also be a file object on image backends<br>
orientation - only currently applies to PostScript printing.</tt></dd></dl>
<dl><dt><a name="FigureCanvasBase-switch_backends"><strong>switch_backends</strong></a>(self, FigureCanvasClass)</dt><dd><tt>instantiate an instance of FigureCanvasClass<br>
<br>
This is used for backend switching, eg, to instantiate a<br>
FigureCanvasPS from a FigureCanvasGTK. Note, deep copying is<br>
not done, so any changes to one of the instances (eg, setting<br>
figure size or line props), will be reflected in the other</tt></dd></dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>events</strong> = ('key_press_event', 'key_release_event', 'button_press_event', 'button_release_event', 'motion_notify_event')</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="FigureManagerBase">class <strong>FigureManagerBase</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>Helper class for matlab mode, wraps everything up into a neat bundle<br>
<br>
Public attibutes<br>
canvas - A FigureCanvas instance<br>
num - The figure number<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="FigureManagerBase-__init__"><strong>__init__</strong></a>(self, canvas, num)</dt></dl>
<dl><dt><a name="FigureManagerBase-destroy"><strong>destroy</strong></a>(self)</dt></dl>
<dl><dt><a name="FigureManagerBase-key_press"><strong>key_press</strong></a>(self, event)</dt></dl>
<dl><dt><a name="FigureManagerBase-show_popup"><strong>show_popup</strong></a>(self, msg)</dt><dd><tt>Display message in a popup -- GUI only</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="GraphicsContextBase">class <strong>GraphicsContextBase</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>An abstract base class that provides color, line styles, etc...<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="GraphicsContextBase-__init__"><strong>__init__</strong></a>(self)</dt></dl>
<dl><dt><a name="GraphicsContextBase-copy_properties"><strong>copy_properties</strong></a>(self, gc)</dt><dd><tt>Copy properties from gc to self</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_alpha"><strong>get_alpha</strong></a>(self)</dt><dd><tt>Return the alpha value used for blending - not supported on<br>
all backends</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_antialiased"><strong>get_antialiased</strong></a>(self)</dt><dd><tt>Return true if the object should try to do antialiased rendering</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_capstyle"><strong>get_capstyle</strong></a>(self)</dt><dd><tt>Return the capstyle as a string in ('butt', 'round', 'projecting')</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_clip_rectangle"><strong>get_clip_rectangle</strong></a>(self)</dt><dd><tt>Return the clip rectangle as (left, bottom, width, height)</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_dashes"><strong>get_dashes</strong></a>(self)</dt><dd><tt>Return the dash information as an offset dashlist tuple The<br>
dash list is a even size list that gives the ink on, ink off<br>
in pixels. See p107 of to postscript BLUEBOOK for more info<br>
<br>
Default value is None</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_joinstyle"><strong>get_joinstyle</strong></a>(self)</dt><dd><tt>Return the line join style as one of ('miter', 'round', 'bevel')</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_linestyle"><strong>get_linestyle</strong></a>(self, style)</dt><dd><tt>Return the linestyle: one of ('solid', 'dashed', 'dashdot',<br>
'dotted').</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_linewidth"><strong>get_linewidth</strong></a>(self)</dt><dd><tt>Return the line width in points as a scalar</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-get_rgb"><strong>get_rgb</strong></a>(self)</dt><dd><tt>returns a tuple of three floats from 0-1. color can be a<br>
matlab format string, a html hex color string, or a rgb tuple</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_alpha"><strong>set_alpha</strong></a>(self, alpha)</dt><dd><tt>Set the alpha value used for blending - not supported on<br>
all backends</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_antialiased"><strong>set_antialiased</strong></a>(self, b)</dt><dd><tt>True if object should be drawn with antialiased rendering</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_capstyle"><strong>set_capstyle</strong></a>(self, cs)</dt><dd><tt>Set the capstyle as a string in ('butt', 'round', 'projecting')</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_clip_rectangle"><strong>set_clip_rectangle</strong></a>(self, rectangle)</dt><dd><tt>Set the clip rectangle with sequence (left, bottom, width, height)</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_dashes"><strong>set_dashes</strong></a>(self, dash_offset, dash_list)</dt><dd><tt>Set the dash style for the gc.<br>
dash_offset is the offset (usually 0).<br>
dash_list specifies the on-off sequence as points<br>
(None, None) specifies a solid line</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_foreground"><strong>set_foreground</strong></a>(self, fg, isRGB<font color="#909090">=False</font>)</dt><dd><tt>Set the foreground color. fg can be a matlab format string, a<br>
html hex color string, an rgb unit tuple, or a float between 0<br>
and 1. In the latter case, grayscale is used.<br>
<br>
The GraphicsContext converts colors to rgb internally. If you<br>
know the color is rgb already, you can set isRGB to True to<br>
avoid the performace hit of the conversion</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_graylevel"><strong>set_graylevel</strong></a>(self, frac)</dt><dd><tt>Set the foreground color to be a gray level with frac frac</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_joinstyle"><strong>set_joinstyle</strong></a>(self, js)</dt><dd><tt>Set the join style to be one of ('miter', 'round', 'bevel')</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_linestyle"><strong>set_linestyle</strong></a>(self, style)</dt><dd><tt>Set the linestyle to be one of ('solid', 'dashed', 'dashdot',<br>
'dotted').</tt></dd></dl>
<dl><dt><a name="GraphicsContextBase-set_linewidth"><strong>set_linewidth</strong></a>(self, w)</dt><dd><tt>Set the linewidth in points</tt></dd></dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>dashd</strong> = {'dashdot': (0, (3.0, 5.0, 1.0, 5.0)), 'dashed': (0, (6.0, 6.0)), 'dotted': (0, (1.0, 3.0)), 'solid': (None, None)}</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="KeyEvent">class <strong>KeyEvent</strong></a>(<a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A key event (key press, key release).<br>
<br>
Attach additional attributes as defined in<br>
FigureCanvas.connect.<br>
<br>
The following attributes are defined and shown with their default<br>
values<br>
<br>
x = None # x position - pixels from left of canvas<br>
y = None # y position - pixels from bottom of canvas<br>
key = None # the key pressed: None, chr(range(255), shift, win, or control<br>
inaxes = None # the Axes instance if mouse us over axes<br>
xdata = None # x coord of mouse in data coords<br>
ydata = None # y coord of mouse in data coords<br>
<br>
This interface may change slightly when better support for<br>
modifier keys is included<br> </tt></td></tr>
<tr><td> </td>
<td width="100%"><dl><dt>Method resolution order:</dt>
<dd><a href="matplotlib.backend_bases.html#KeyEvent">KeyEvent</a></dd>
<dd><a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a></dd>
<dd><a href="matplotlib.backend_bases.html#Event">Event</a></dd>
</dl>
<hr>
Methods defined here:<br>
<dl><dt><a name="KeyEvent-__init__"><strong>__init__</strong></a>(self, name, canvas, key, x<font color="#909090">=0</font>, y<font color="#909090">=0</font>, guiEvent<font color="#909090">=None</font>)</dt></dl>
<hr>
Data and other attributes inherited from <a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a>:<br>
<dl><dt><strong>button</strong> = None</dl>
<dl><dt><strong>inaxes</strong> = None</dl>
<dl><dt><strong>x</strong> = None</dl>
<dl><dt><strong>xdata</strong> = None</dl>
<dl><dt><strong>y</strong> = None</dl>
<dl><dt><strong>ydata</strong> = None</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="LocationEvent">class <strong>LocationEvent</strong></a>(<a href="matplotlib.backend_bases.html#Event">Event</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A event that has a screen location <br>
<br>
The following additional attributes are defined and shown with<br>
their default values<br>
<br>
x = None # x position - pixels from left of canvas<br>
y = None # y position - pixels from bottom of canvas<br>
inaxes = None # the Axes instance if mouse us over axes<br>
xdata = None # x coord of mouse in data coords<br>
ydata = None # y coord of mouse in data coords<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="LocationEvent-__init__"><strong>__init__</strong></a>(self, name, canvas, x, y, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>x, y in figure coords, 0,0 = bottom, left<br>
button pressed None, 1, 2, 3</tt></dd></dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>button</strong> = None</dl>
<dl><dt><strong>inaxes</strong> = None</dl>
<dl><dt><strong>x</strong> = None</dl>
<dl><dt><strong>xdata</strong> = None</dl>
<dl><dt><strong>y</strong> = None</dl>
<dl><dt><strong>ydata</strong> = None</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="MouseEvent">class <strong>MouseEvent</strong></a>(<a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a>)</font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>A mouse event (button_press_event, button_release_event,<br>
motion_notify_event).<br>
<br>
The following attributes are defined and shown with their default<br>
values<br>
<br>
x = None # x position - pixels from left of canvas<br>
y = None # y position - pixels from bottom of canvas<br>
button = None # button pressed None, 1, 2, 3<br>
key = None # the key pressed: None, chr(range(255), shift, win, or control<br>
inaxes = None # the Axes instance if mouse us over axes<br>
xdata = None # x coord of mouse in data coords<br>
ydata = None # y coord of mouse in data coords<br> </tt></td></tr>
<tr><td> </td>
<td width="100%"><dl><dt>Method resolution order:</dt>
<dd><a href="matplotlib.backend_bases.html#MouseEvent">MouseEvent</a></dd>
<dd><a href="matplotlib.backend_bases.html#LocationEvent">LocationEvent</a></dd>
<dd><a href="matplotlib.backend_bases.html#Event">Event</a></dd>
</dl>
<hr>
Methods defined here:<br>
<dl><dt><a name="MouseEvent-__init__"><strong>__init__</strong></a>(self, name, canvas, x, y, button<font color="#909090">=None</font>, key<font color="#909090">=None</font>, guiEvent<font color="#909090">=None</font>)</dt><dd><tt>x, y in figure coords, 0,0 = bottom, left<br>
button pressed None, 1, 2, 3</tt></dd></dl>
<hr>
Data and other attributes defined here:<br>
<dl><dt><strong>button</strong> = None</dl>
<dl><dt><strong>inaxes</strong> = None</dl>
<dl><dt><strong>x</strong> = None</dl>
<dl><dt><strong>xdata</strong> = None</dl>
<dl><dt><strong>y</strong> = None</dl>
<dl><dt><strong>ydata</strong> = None</dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="NavigationToolbar2">class <strong>NavigationToolbar2</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>Base class for the navigation cursor, version 2<br>
<br>
backends must implement a canvas that handles connections for<br>
'button_press_event' and 'button_release_event'. See<br>
FigureCanvas.connect for more information<br>
<br>
<br>
They must also define<br>
<br>
* save_figure - save the current figure<br>
<br>
* set_cursor - if you want the pointer icon to change<br>
<br>
* _init_toolbar - create your toolbar widget<br>
<br>
* draw_rubberband (optional) : draw the zoom to rect<br>
"rubberband" rectangle<br>
<br>
* press : (optional) whenever a mouse button is pressed, you'll be<br>
notified with the event<br>
<br>
* release : (optional) whenever a mouse button is released,<br>
you'll be notified with the event<br>
<br>
* dynamic_update (optional) dynamically update the window while<br>
navigating<br>
<br>
* set_message (optional) - display message<br>
<br>
That's it, we'll do the rest!<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="NavigationToolbar2-__init__"><strong>__init__</strong></a>(self, canvas)</dt></dl>
<dl><dt><a name="NavigationToolbar2-back"><strong>back</strong></a>(self, *args)</dt><dd><tt>move back up the view lim stack</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-drag_pan"><strong>drag_pan</strong></a>(self, event)</dt><dd><tt>the drag callback in pan/zoom mode</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-draw"><strong>draw</strong></a>(self)</dt><dd><tt>redraw the canvases, update the locators</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-draw_rubberband"><strong>draw_rubberband</strong></a>(self, event, x0, y0, x1, y1)</dt><dd><tt>draw a rectangle rubberband to indicate zoom limits</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-dynamic_update"><strong>dynamic_update</strong></a>(self)</dt></dl>
<dl><dt><a name="NavigationToolbar2-forward"><strong>forward</strong></a>(self, *args)</dt><dd><tt>move forward in the view lim stack</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-home"><strong>home</strong></a>(self, *args)</dt><dd><tt>restore the original view</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-mouse_move"><strong>mouse_move</strong></a>(self, event)</dt></dl>
<dl><dt><a name="NavigationToolbar2-pan"><strong>pan</strong></a>(self, *args)</dt><dd><tt>Activate the pan/zoom tool. pan with left button, zoom with right</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-press"><strong>press</strong></a>(self, event)</dt><dd><tt>this will be called whenver a mouse button is pressed</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-press_pan"><strong>press_pan</strong></a>(self, event)</dt><dd><tt>the press mouse button in pan/zoom mode callback</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-press_zoom"><strong>press_zoom</strong></a>(self, event)</dt><dd><tt>the press mouse button in zoom to rect mode callback</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-push_current"><strong>push_current</strong></a>(self)</dt><dd><tt>push the current view limits onto the stack</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-release"><strong>release</strong></a>(self, event)</dt><dd><tt>this will be called whenever mouse button is released</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-release_pan"><strong>release_pan</strong></a>(self, event)</dt><dd><tt>the release mouse button callback in pan/zoom mode</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-release_zoom"><strong>release_zoom</strong></a>(self, event)</dt><dd><tt>the release mouse button callback in zoom to rect mode</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-save_figure"><strong>save_figure</strong></a>(self, *args)</dt><dd><tt>save the current figure</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-set_cursor"><strong>set_cursor</strong></a>(self, cursor)</dt><dd><tt>Set the current cursor to one of the backend_bases.<a href="#Cursors">Cursors</a><br>
enums values</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-set_message"><strong>set_message</strong></a>(self, s)</dt><dd><tt>display a message on toolbar or in status bar</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-update"><strong>update</strong></a>(self)</dt><dd><tt>reset the axes stack</tt></dd></dl>
<dl><dt><a name="NavigationToolbar2-zoom"><strong>zoom</strong></a>(self, *args)</dt><dd><tt>activate zoom to rect mode</tt></dd></dl>
</td></tr></table> <p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom> <br>
<font color="#000000" face="helvetica, arial"><a name="RendererBase">class <strong>RendererBase</strong></a></font></td></tr>
<tr bgcolor="#ffc8d8"><td rowspan=2><tt> </tt></td>
<td colspan=2><tt>An abstract base class to handle drawing/rendering operations<br> </tt></td></tr>
<tr><td> </td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="RendererBase-close_group"><strong>close_group</strong></a>(self, s)</dt><dd><tt>close a grouping element with label s<br>
Is only currently used by backend_svg</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_arc"><strong>draw_arc</strong></a>(self, gcEdge, rgbFace, x, y, width, height, angle1, angle2)</dt><dd><tt>Draw an arc using GraphicsContext instance gcEdge, centered at x,y,<br>
with width and height and angles from 0.0 to 360.0<br>
0 degrees is at 3-o'clock<br>
positive angles are anti-clockwise<br>
<br>
If the color rgbFace is not None, fill the arc with it.</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_image"><strong>draw_image</strong></a>(self, x, y, im, origin, bbox)</dt><dd><tt>Draw the Image instance into the current axes; x is the<br>
distance in pixels from the left hand side of the canvas. y is<br>
the distance from the origin. That is, if origin is upper, y<br>
is the distance from top. If origin is lower, y is the<br>
distance from bottom<br>
<br>
origin is 'upper' or 'lower'<br>
<br>
bbox is a matplotlib.transforms.BBox instance for clipping, or<br>
None</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_line"><strong>draw_line</strong></a>(self, gc, x1, y1, x2, y2)</dt><dd><tt>Draw a single line from x1,y1 to x2,y2</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_line_collection"><strong>draw_line_collection</strong></a>(self, segments, transform, clipbox, colors, linewidths, linestyle, antialiaseds, offsets, transOffset)</dt><dd><tt>This is a function for optimized line drawing. If you need to draw<br>
many line segments with similar properties, it is faster to avoid the<br>
overhead of all the object creation etc. The lack of total<br>
configurability is compensated for with efficiency. Hence we don't use<br>
a GC and many of the line props it supports. See<br>
matplotlib.collections for more details.<br>
<br>
segments is a sequence of ( line0, line1, line2), where linen =<br>
(x0, y0), (x1, y1), ... (xm, ym). Each line can be a<br>
different length<br>
<br>
transform is used to Transform the lines<br>
<br>
clipbox is a xmin, ymin, width, height clip rect<br>
<br>
colors is a tuple of RGBA tuples<br>
<br>
linewidths is a tuple of linewidths<br>
*** really should be called 'dashes' not 'linestyle', since<br>
we call gc.set_dashes() not gc.set_linestyle() ***<br>
<br>
linestyle is an (offset, onoffseq) tuple or None,None for solid<br>
<br>
antialiseds is a tuple of ones or zeros indicating whether the<br>
segment should be aa or not<br>
<br>
offsets, if not None, is a list of x,y offsets to translate the lines<br>
by after transform is used to transform the offset coords<br>
<br>
This function could be overridden in the backend to possibly implement<br>
faster drawing, but it is already much faster than using <a href="#RendererBase-draw_lines">draw_lines</a>()<br>
by itself.</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_lines"><strong>draw_lines</strong></a>(self, gc, x, y)</dt><dd><tt>x and y are equal length arrays, draw lines connecting each<br>
point in x, y</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_point"><strong>draw_point</strong></a>(self, gc, x, y)</dt><dd><tt>Draw a single point at x,y<br>
Where 'point' is a device-unit point (or pixel), not a matplotlib point</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_poly_collection"><strong>draw_poly_collection</strong></a>(self, verts, transform, clipbox, facecolors, edgecolors, linewidths, antialiaseds, offsets, transOffset)</dt><dd><tt>Draw a polygon collection<br>
<br>
verts are a sequence of polygon vectors, where each polygon<br>
vector is a sequence of x,y tuples of vertices<br>
<br>
facecolors and edgecolors are a sequence of RGBA tuples<br>
linewidths are a sequence of linewidths<br>
antialiaseds are a sequence of 0,1 integers whether to use aa</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_polygon"><strong>draw_polygon</strong></a>(self, gc, rgbFace, points)</dt><dd><tt>Draw a polygon using the GraphicsContext instance gc.<br>
points is a len vertices tuple, each element<br>
giving the x,y coords a vertex<br>
<br>
If the color rgbFace is not None, fill the polygon with it</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_rectangle"><strong>draw_rectangle</strong></a>(self, gcEdge, rgbFace, x, y, width, height)</dt><dd><tt>Draw a non-filled rectangle using the GraphicsContext instance gcEdge,<br>
with lower left at x,y with width and height.<br>
<br>
If rgbFace is not None, fill the rectangle with it.</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_regpoly_collection"><strong>draw_regpoly_collection</strong></a>(self, clipbox, offsets, transOffset, verts, sizes, facecolors, edgecolors, linewidths, antialiaseds)</dt><dd><tt>Draw a regular poly collection<br>
<br>
offsets - is a sequence is x,y tuples<br>
transOffset - maps this to display coords<br>
<br>
verts - are the vertices of the regular polygon at the origin<br>
<br>
sizes are the area of the circle that circumscribes the<br>
polygon in points^2<br>
<br>
facecolors and edgecolors are a sequence of RGBA tuples<br>
linewidths are a sequence of linewidths<br>
antialiaseds are a sequence of 0,1 integers whether to use aa</tt></dd></dl>
<dl><dt><a name="RendererBase-draw_text"><strong>draw_text</strong></a>(self, gc, x, y, s, prop, angle, ismath<font color="#909090">=False</font>)</dt><dd><tt>Draw the text.Text instance s at x,y (display coords) with font<br>
properties instance prop at angle in degrees, using GraphicsContext gc<br>
<br>
**backend implementers note**<br>
<br>
When you are trying to determine if you have gotten your bounding box<br>
right (which is what enables the text layout/alignment to work<br>
properly), it helps to change the line in text.py<br>
<br>
if 0: bbox_artist(self, renderer)<br>
<br>
to if 1, and then the actual bounding box will be blotted along with<br>
your text.</tt></dd></dl>
<dl><dt><a name="RendererBase-flipy"><strong>flipy</strong></a>(self)</dt><dd><tt>return true if y small numbers are top for renderer<br>
Is used for drawing text (text.py) and images (image.py) only</tt></dd></dl>
<dl><dt><a name="RendererBase-get_canvas_width_height"><strong>get_canvas_width_height</strong></a>(self)</dt><dd><tt>return the canvas width and height in display coords</tt></dd></dl>
<dl><dt><a name="RendererBase-get_text_extent"><strong>get_text_extent</strong></a>(self, text)</dt><dd><tt>Get the text extent in window coords</tt></dd></dl>
<dl><dt><a name="RendererBase-get_text_width_height"><strong>get_text_width_height</strong></a>(self, s, prop, ismath)</dt><dd><tt>get the width and height in display coords of the string s<br>
with FontPropertry prop</tt></dd></dl>
<dl><dt><a name="RendererBase-new_gc"><strong>new_gc</strong></a>(self)</dt><dd><tt>Return an instance of a <a href="#GraphicsContextBase">GraphicsContextBase</a></tt></dd></dl>
<dl><dt><a name="RendererBase-open_group"><strong>open_group</strong></a>(self, s)</dt><dd><tt>open a grouping element with label s<br>
Is only currently used by backend_svg</tt></dd></dl>
<dl><dt><a name="RendererBase-points_to_pixels"><strong>points_to_pixels</strong></a>(self, points)</dt><dd><tt>Convert points to display units<br>
points - a float or a numerix array of float<br>
return points converted to pixels<br>
<br>
You need to override this function (unless your backend doesn't have a<br>
dpi, eg, postscript or svg).<br>
Some imaging systems assume some value for pixels per inch.<br>
points to pixels = points * pixels_per_inch/72.0 * dpi/72.0</tt></dd></dl>
<dl><dt><a name="RendererBase-strip_math"><strong>strip_math</strong></a>(self, s)</dt></dl>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#eeaa77">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Functions</strong></big></font></td></tr>
<tr><td bgcolor="#eeaa77"><tt> </tt></td><td> </td>
<td width="100%"><dl><dt><a name="-array"><strong>array</strong></a>(...)</dt><dd><tt><a href="#-array">array</a>(sequence, typecode=None, copy=1, savespace=0) will return a new array formed from the given (potentially nested) sequence with type given by typecode. If no typecode is given, then the type will be determined as the minimum type required to hold the objects in sequence. If copy is zero and sequence is already an array, a reference will be returned. If savespace is nonzero, the new array will maintain its precision in operations.</tt></dd></dl>
</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#55aa55">
<td colspan=3 valign=bottom> <br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Data</strong></big></font></td></tr>
<tr><td bgcolor="#55aa55"><tt> </tt></td><td> </td>
<td width="100%"><strong>Float</strong> = 'd'<br>
<strong>colorConverter</strong> = <matplotlib.colors.ColorConverter instance><br>
<strong>cursors</strong> = <matplotlib.backend_bases.Cursors instance><br>
<strong>division</strong> = _Feature((2, 2, 0, 'alpha', 2), (3, 0, 0, 'alpha', 0), 8192)<br>
<strong>log</strong> = <ufunc 'log'><br>
<strong>pi</strong> = 3.1415926535897931<br>
<strong>sqrt</strong> = <ufunc 'sqrt'></td></tr></table>
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