JsonRpc-Cpp coding style
=========================
I) Code layout
The software uses the ANSI coding standard layout. Use 2 space indentation instead
of tabs.
void foo(int barc, char** barv)
{
int test = 0;
if(test)
{
/* do something */
}
else
{
/* do other thing */
}
while(run)
{
/* do loop */
}
for(i = 0 ; i < 2 ; i++)
{
/* do other loop */
}
do
{
/* do another loop */
} while(run);
}
The C++ comments ('//') can be used as well as the C comments ('/* */').
/* my short comment */
// another short comment
/* a longer comment
* on multiple lines
* ...
*/
II) Code organization
The code has to follow these recommandations:
- Always initialize your variables;
- Put "static" keyword when functions / global variables is not used outside the file;
- Try to avoid static variables in functions (try to make reentrant things);
- All member variables of a class must be prefixed with "m_";
- Each global variable must be prefixed with "g_";
- Put an empty line at the end of each file.
Each file, function, structure, classe and global variable MUST be documented using doxygen. Here is a
complete example:
/**
* \file my_file.h
* \brief Short description.
* \author name
* \date 2008
*/
#ifndef MY_FILE_H
#define MY_FILE_H
/**
* \struct my_struct
* \brief Short description.
*/
struct my_struct
{
int a; /**< description of a */
char b; /**< description of b */
};
/**
* \class MyClass
* \brief Short description of MyClass.
*/
class MyClass
{
public:
/**
* \brief Constructor.
*/
MyClass();
/**
* \brief Destructor.
*/
~MyClass();
/**
* \brief A function
* \param count parameter description
* \return true if success, false otherwise
*/
bool AFunction(unsigned int count);
private:
/**
* \brief Member description.
*/
unsigned int m_count;
};
/**
* \var g_my_var
* \brief Description of this global variable.
*/
struct my_struct* g_my_var = NULL;
/**
* \brief Doing something
* \param a number to use
* \param b char to use
* \return 0 if success, -1 otherwise
*/
int foo(int a, char b);
#endif /* MY_FILE_H */
III) Standards
---------------
In order to compile and run on many operating systems the code has to be portable. Thus
it is strongly recommended to write code which respect C++98 and POSIX standards.