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<A NAME="_G_"><!-- --></A><H2>
<B>G</B></H2>
<DL>
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#gameSeed"><B>gameSeed</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>seed to use for initializing randomizer
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#gameState"><B>gameState</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Current state of the game - what screen is displayed.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#gameWindow"><B>gameWindow</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Handle to the single object instance
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#generation"><B>generation</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Generation of the animal (how many generations of ancestors it has).
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#getARGB(int, int, int, int)"><B>getARGB(int, int, int, int)</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Convert colour elements to an ARGB value using bit-shifting.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getDirection()"><B>getDirection()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Gets the animal's direction in degrees.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Hazard.html#getDirection()"><B>getDirection()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Hazard.html" title="class in ca.townsends.games.evolution">Evolution.Hazard</A>
<DD>Returns the direction of the Hazard's modifying effect.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getDirectionAltered()"><B>getDirectionAltered()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Convenience method to return the animal's altered direction in degrees.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html#getPositionX()"><B>getPositionX()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html" title="class in ca.townsends.games.evolution">Evolution.Drawable</A>
<DD>INT safe get X coordinate
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html#getPositionY()"><B>getPositionY()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html" title="class in ca.townsends.games.evolution">Evolution.Drawable</A>
<DD>INT safe get Y coordinate
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#getRand()"><B>getRand()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Generates a random number between -1 and 1
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getSight()"><B>getSight()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Gets the animal's sight distance.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getSpeed()"><B>getSpeed()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Returns the animal's speed, modified by it's speedFactor.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getSprite()"><B>getSprite()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Returns an array of the animal's sprite's pixels.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html#getSprite()"><B>getSprite()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html" title="class in ca.townsends.games.evolution">Evolution.Drawable</A>
<DD>Getter for the sprite (can be overridden)
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#getSpriteZoomed(int)"><B>getSpriteZoomed(int)</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Returns an array of the animal's sprite's pixels, zoomed by the magnification factor.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html#getSpriteZoomed(int)"><B>getSpriteZoomed(int)</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html" title="class in ca.townsends.games.evolution">Evolution.Drawable</A>
<DD>Gets the sprite, magnified by magnificationFactor
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html#getSpriteZoomed(int[], int)"><B>getSpriteZoomed(int[], int)</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Drawable.html" title="class in ca.townsends.games.evolution">Evolution.Drawable</A>
<DD>Gets the sprite, magnified by magnificationFactor
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#gr"><B>gr</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>graphics holder
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#growthLimit"><B>growthLimit</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>limit to how fast plants can grow or die
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Plant.html#growthRate"><B>growthRate</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Plant.html" title="class in ca.townsends.games.evolution">Evolution.Plant</A>
<DD>Rate of growth of the plant.
</DL>
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