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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!--NewPage-->
<HTML>
<HEAD>
<!-- Generated by javadoc (build 1.6.0_21) on Tue Jul 19 16:13:42 EDT 2011 -->
<TITLE>
R-Index
</TITLE>
<META NAME="date" CONTENT="2011-07-19">
<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
<SCRIPT type="text/javascript">
function windowTitle()
{
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="R-Index";
}
}
</SCRIPT>
<NOSCRIPT>
</NOSCRIPT>
</HEAD>
<BODY BGCOLOR="white" onload="windowTitle();">
<HR>
<!-- ========= START OF TOP NAVBAR ======= -->
<A NAME="navbar_top"><!-- --></A>
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
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<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../ca/townsends/games/evolution/package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../ca/townsends/games/evolution/package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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<A NAME="_R_"><!-- --></A><H2>
<B>R</B></H2>
<DL>
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#rand"><B>rand</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Random number used as the randomizer seed if randomizeChildren is false.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#rand()"><B>rand()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Generates a new random double value, using either the game's random number generator
or else the animal's random number generator (if randomizeChildren is false.)
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#randNegOneToOne()"><B>randNegOneToOne()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Convenience method, generates a random double between -1 and 1.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#randomGen"><B>randomGen</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>random number generator (will be seeded with gameSeed)
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#randomizeChildren"><B>randomizeChildren</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Whether the randomization of children should be truly random, or should use a fixed seed value.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Hazard.html#range"><B>range</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Hazard.html" title="class in ca.townsends.games.evolution">Evolution.Hazard</A>
<DD>Range of this hazard's effects.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#rateOfEvolution"><B>rateOfEvolution</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Rate at which evolvable attributes change per generation.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#rateOfEvolutionCanEvolve"><B>rateOfEvolutionCanEvolve</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Whether the rate of evolution itself can evolve.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#recalcSpeciesCountStats()"><B>recalcSpeciesCountStats()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>
Recalculates all species counts.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#remapPixels()"><B>remapPixels()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Remaps pixels back to the background pixels buffer, then redraws all
non-background sprites to the buffer.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#reportCycles"><B>reportCycles</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>number of loops between reporting intervals (0 or negative means no reporting, 1 is continuous reporting)
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#resizePixels()"><B>resizePixels()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Resizes the window and playing field, moves all off-screen sprites so they fit
into the new dimensions, and remaps the sprites into the resized buffers.
</DL>
<HR>
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<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../ca/townsends/games/evolution/package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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