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<A NAME="_L_"><!-- --></A><H2>
<B>L</B></H2>
<DL>
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#lastPaintTime"><B>lastPaintTime</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>when the screen was last painted
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#lastScreenshotFrame"><B>lastScreenshotFrame</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>pointer to the last frame used in a screenshot
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#lastScreenshotNum"><B>lastScreenshotNum</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>counter for screenshots
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#life"><B>life</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Units of Life for the animal.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Plant.html#life"><B>life</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Plant.html" title="class in ca.townsends.games.evolution">Evolution.Plant</A>
<DD>Amount of life for this plant.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#limitRange(long, int, int)"><B>limitRange(long, int, int)</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Extremity check integer values to bounds
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#limitRange(double, double, double)"><B>limitRange(double, double, double)</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Extremity check integer values to bounds
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#lineHeight"><B>lineHeight</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>height of text lines
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#live()"><B>live()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Processes one iteration for the animal.<br/>
Reduces an animal's Life based on the cost of living, plus the cost of whatever movement they made this iteration.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Plant.html#live()"><B>live()</B></A> -
Method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Plant.html" title="class in ca.townsends.games.evolution">Evolution.Plant</A>
<DD>Normal lifecycle for a plant.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#livingCost"><B>livingCost</B></A> -
Static variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>cost of living one turn
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#loadColours()"><B>loadColours()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Load the hash of named colours from the Colours resource bundle
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#loadHazards()"><B>loadHazards()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Load the hazards from the Hazards initialisation file
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#loadHazardSprites()"><B>loadHazardSprites()</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Load the sprites for the various Hazard Types.
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#loadSpecs(java.lang.Object, java.lang.String)"><B>loadSpecs(Object, String)</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Convenience method to load specs with no prefix
<DT><A HREF="../ca/townsends/games/evolution/Evolution.html#loadSpecs(java.lang.Object, java.lang.String, java.lang.String)"><B>loadSpecs(Object, String, String)</B></A> -
Static method in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.html" title="class in ca.townsends.games.evolution">Evolution</A>
<DD>Load specs for a given type, using the specified prefix
<DT><A HREF="../ca/townsends/games/evolution/Evolution.Animal.html#localRandomGen"><B>localRandomGen</B></A> -
Variable in class ca.townsends.games.evolution.<A HREF="../ca/townsends/games/evolution/Evolution.Animal.html" title="class in ca.townsends.games.evolution">Evolution.Animal</A>
<DD>Random number generator using the supplied seed value.
</DL>
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