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Code Commit Log


Commit Date  
[r31] by townsendr

New methods for initializing the script interpreter and for recalculating the animal count stats.
Upped the sprite zoom level to 3.
Output the game seed so that random games can be replayed.

2011-06-23 20:46:22 Tree
[r30] by townsendr
2011-06-23 17:18:28 Tree
[r29] by townsendr

Fixed default path for background file

2011-06-22 15:08:32 Tree
[r28] by townsendr

Changed animal properties file load to accept string values for colours.

2011-06-21 20:25:03 Tree
[r27] by townsendr

Example of how to cheat with current game settings.

2011-06-21 18:09:17 Tree
[r26] by townsendr

Updated JavaDocs

2011-06-21 18:04:12 Tree
[r25] by townsendr

Sanitized animal properties when animals are spawned (initial and all later spawns.)

2011-06-21 18:00:41 Tree
[r24] by townsendr

Changed property loader to skip blank values (instead the default value will be used.) That means properties need not be commented out or removed from the file in order to use the default value.

2011-06-17 18:23:23 Tree
[r23] by townsendr

Add actionScript to the animal's properties output (shows up on Animal Stats Screen.)

2011-06-16 20:41:48 Tree
[r22] by townsendr

Skip empty actionScripts

2011-06-16 20:34:03 Tree
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