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Code Commit Log


Commit Date  
[r27] by townsendr

Example of how to cheat with current game settings.

2011-06-21 18:09:17 Tree
[r26] by townsendr

Updated JavaDocs

2011-06-21 18:04:12 Tree
[r25] by townsendr

Sanitized animal properties when animals are spawned (initial and all later spawns.)

2011-06-21 18:00:41 Tree
[r24] by townsendr

Changed property loader to skip blank values (instead the default value will be used.) That means properties need not be commented out or removed from the file in order to use the default value.

2011-06-17 18:23:23 Tree
[r23] by townsendr

Add actionScript to the animal's properties output (shows up on Animal Stats Screen.)

2011-06-16 20:41:48 Tree
[r22] by townsendr

Skip empty actionScripts

2011-06-16 20:34:03 Tree
[r21] by townsendr

Test for more complex actionScript.

2011-06-16 20:33:21 Tree
[r20] by townsendr

Added new actionScript property.

2011-06-16 20:33:00 Tree
[r19] by townsendr

JavaDoc updates.

2011-06-16 19:05:54 Tree
[r18] by townsendr

Fixed reflection class lookup for animal Action attributes.
Fixed path to background images.
Fixed randomization of children to use local random generator if randomizeChildren flag is false.
Changed ActionInterpreter to automatically import the Actions enum and get a reference to this animal. Dropped interpreter if it isn't needed.
Regenerated JavaDocs.

2011-06-16 18:44:19 Tree
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