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/trunk/LWJGL/src/native/macosx Commit Log


Commit Date  
[r607] by cfxmarvin

oops missed double buffer attribute

2003-05-23 04:21:09 Tree
[r606] by cfxmarvin

fixed sporadic Bus Error in GetAvailableDisplayModes

2003-05-23 03:07:46 Tree
[r604] by cfxmarvin

Stubs for OS X

2003-05-20 14:00:18 Tree
[r601] by cfxmarvin

minor cleanup

2003-05-20 13:51:46 Tree
[r600] by cfxmarvin

fixed some more initialization issues

2003-05-20 13:48:44 Tree
[r595] by cfxmarvin

fixed some initialization issues

2003-05-19 02:56:54 Tree
[r590] by gregorypierce

Added in double buffering and added in the capability to actually swapBuffers with CGFlushDisplay() which will copy the back to the front.

2003-05-10 22:02:19 Tree
[r589] by gregorypierce

Change to use the actual refresh rate from the display in the init call instead of setting it to 60. It doesn't really matter since OSX could care less, but for others maintaining the port, they may want code that looks the same.

2003-05-10 21:49:30 Tree
[r588] by gregorypierce

Changed the location of the CGDisplayCapture from the GL code to the Display code. A side effect of this is that calling resetDisplayMode() is required - not optional. Not calling resetDisplayMode() may result in a non-responsive machine.

2003-05-10 19:19:12 Tree
[r587] by gregorypierce

Updated the display init function so that the OSX version plays nicely with the other versions.

2003-05-10 17:30:58 Tree
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