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Code Commit Log


Commit Date  
[r597] by elias_naur

Fixes

2003-05-19 08:54:46 Tree
[r596] by elias_naur

Fixes

2003-05-19 08:53:47 Tree
[r595] by cfxmarvin

fixed some initialization issues

2003-05-19 02:56:54 Tree
[r594] by elias_naur

Min cursor size 1, not 0

2003-05-17 08:06:39 Tree
[r593] by cfxmarvin

Mac OS X Support - untested

2003-05-17 02:50:51 Tree
[r592] by elias_naur

Native cursors implemented

2003-05-16 18:39:46 Tree
[r591] by elias_naur

Added debug output when dynamic library load fails

2003-05-11 11:51:08 Tree
[r590] by gregorypierce

Added in double buffering and added in the capability to actually swapBuffers with CGFlushDisplay() which will copy the back to the front.

2003-05-10 22:02:19 Tree
[r589] by gregorypierce

Change to use the actual refresh rate from the display in the init call instead of setting it to 60. It doesn't really matter since OSX could care less, but for others maintaining the port, they may want code that looks the same.

2003-05-10 21:49:30 Tree
[r588] by gregorypierce

Changed the location of the CGDisplayCapture from the GL code to the Display code. A side effect of this is that calling resetDisplayMode() is required - not optional. Not calling resetDisplayMode() may result in a non-responsive machine.

2003-05-10 19:19:12 Tree
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