| Commit | Date | |
|---|---|---|
| 2003-03-30 19:26:39 | View Download | |
| 2003-03-27 15:28:57 | View Download | |
| 2003-03-27 15:16:35 | View Download | |
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                [r379]
                
                
                    (175.2 kB)
                
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   gregorypierce
    
                 Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together. | 2003-01-02 05:45:43 | View Download | 
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                [r377]
                
                
                    (175.1 kB)
                
                by 
        
  
    
   gregorypierce
    
                 Changes to support dynamic loads on the mac and finish the initial build | 2003-01-01 04:05:44 | View Download | 
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                [r373]
                
                
                    (172.9 kB)
                
                by 
        
  
    
   gregorypierce
    
                 Updated to include the dynamic loading of the OpenGL.framework and use function pointers so OpenGL functions can be called. | 2002-12-30 22:06:28 | View Download | 
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                [r370]
                
                
                    (172.0 kB)
                
                by 
        
  
    
   gregorypierce
    
                 Changes to allow more than just Windows and UNIX build targets. Adds in the _X11 define for the Unix boys and will include the _OSX define to handle stuff for OSX. | 2002-12-30 07:07:40 | View Download | 
| 2002-12-23 11:31:32 | View Download | |
| 2002-12-11 07:16:31 | View Download | |
| 2002-11-19 07:42:55 | View Download |