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/trunk/LWJGL/src/native/macosx Commit Log


Commit Date  
[r396] by exocet

First draft of a altivec copy with cache prefetch

2003-01-31 01:17:19 Tree
[r395] by gregorypierce

Added changes to support the selection of display modes on OSX in multiple monitor configurations. Currently defaults to only getting the display modes of display[0] - the primary display since lwjgl doesn't yet support clean multi monitor configuration programatically.
This code based off the Apple provided sample code at http://developer.apple.com/samplecode/Sample_Code/Graphics_2D/Mode.htm

2003-01-30 18:56:56 Tree
[r380] by gregorypierce

Added in timer support

2003-01-02 18:19:30 Tree
[r379] by gregorypierce

Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together.

2003-01-02 05:45:43 Tree
[r378] by gregorypierce

Moved typedefs into extgl.h so that OpenGL symbols not multiply defined - removes 650 warnings. Removed all imports of agl.h and gl.h. Removed OpenGL.framework from the project

2003-01-01 23:05:26 Tree
[r375] by gregorypierce

no message

2003-01-01 03:58:44 Tree
[r373] by gregorypierce

Updated to include the dynamic loading of the OpenGL.framework and use function pointers so OpenGL functions can be called.

2002-12-30 22:06:28 Tree
[r371] by gregorypierce

Changes to bring in minimal functionality of the OSX port. Still needs virtual function definitions before GL functions can be called properly.

2002-12-30 07:09:35 Tree
[r366] by gregorypierce

Started trimming the OSX keyboard interface to what OSX supports in Carbon. Won't use InputSprocket because there appears to be no support plan from Apple.

2002-12-23 21:50:49 Tree
[r337] by gregorypierce

no message

2002-12-20 23:00:37 Tree
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