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/trunk/LWJGL/src/native/macosx/RenderingContext.cpp Commit Log


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[r395] (5.5 kB) by gregorypierce

Added changes to support the selection of display modes on OSX in multiple monitor configurations. Currently defaults to only getting the display modes of display[0] - the primary display since lwjgl doesn't yet support clean multi monitor configuration programatically.
This code based off the Apple provided sample code at http://developer.apple.com/samplecode/Sample_Code/Graphics_2D/Mode.htm

2003-01-30 18:56:56 View
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[r379] (4.7 kB) by gregorypierce

Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together.

2003-01-02 05:45:43 View
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[r378] (4.8 kB) by gregorypierce

Moved typedefs into extgl.h so that OpenGL symbols not multiply defined - removes 650 warnings. Removed all imports of agl.h and gl.h. Removed OpenGL.framework from the project

2003-01-01 23:05:26 View
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[r375] (4.7 kB) by gregorypierce

no message

2003-01-01 03:58:44 View
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[r371] (279 Bytes) by gregorypierce

Changes to bring in minimal functionality of the OSX port. Still needs virtual function definitions before GL functions can be called properly.

2002-12-30 07:09:35 View
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[r158] (1.5 kB) by gregorypierce

RenderingContext - OpenGL context

2002-09-08 06:20:19 View
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