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/trunk/LWJGL/src/native/common/extgl.h Commit Log


Commit Date  
[r379] (340.4 kB) by gregorypierce

Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together.

2003-01-02 05:45:43 View
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[r378] (328.6 kB) by gregorypierce

Moved typedefs into extgl.h so that OpenGL symbols not multiply defined - removes 650 warnings. Removed all imports of agl.h and gl.h. Removed OpenGL.framework from the project

2003-01-01 23:05:26 View
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[r377] (323.7 kB) by gregorypierce

Changes to support dynamic loads on the mac and finish the initial build

2003-01-01 04:05:44 View
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[r374] (325.8 kB) by gregorypierce

Removed typo - sorry

2002-12-30 22:24:29 View
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[r373] (325.8 kB) by gregorypierce

Updated to include the dynamic loading of the OpenGL.framework and use function pointers so OpenGL functions can be called.

2002-12-30 22:06:28 View
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[r370] (323.4 kB) by gregorypierce

Changes to allow more than just Windows and UNIX build targets. Adds in the _X11 define for the Unix boys and will include the _OSX define to handle stuff for OSX.

2002-12-30 07:07:40 View
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[r364] (326.2 kB) by elias_naur

Added more intelligent pixel format chooser in linux

2002-12-23 11:31:32 View
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[r301] (326.1 kB) by elias_naur

Switched to dynamic loading of gl functions and libs

2002-12-11 07:16:31 View
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[r202] (298.5 kB) by elias_naur

Updated extgl.h/c and checkGLerror.h

2002-11-19 07:42:55 View
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