Commit | Date | |
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[r379]
(340.4 kB)
by
gregorypierce
Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together. |
2003-01-02 05:45:43 |
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[r378]
(328.6 kB)
by
gregorypierce
Moved typedefs into extgl.h so that OpenGL symbols not multiply defined - removes 650 warnings. Removed all imports of agl.h and gl.h. Removed OpenGL.framework from the project |
2003-01-01 23:05:26 |
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[r377]
(323.7 kB)
by
gregorypierce
Changes to support dynamic loads on the mac and finish the initial build |
2003-01-01 04:05:44 |
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2002-12-30 22:24:29 |
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[r373]
(325.8 kB)
by
gregorypierce
Updated to include the dynamic loading of the OpenGL.framework and use function pointers so OpenGL functions can be called. |
2002-12-30 22:06:28 |
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[r370]
(323.4 kB)
by
gregorypierce
Changes to allow more than just Windows and UNIX build targets. Adds in the _X11 define for the Unix boys and will include the _OSX define to handle stuff for OSX. |
2002-12-30 07:07:40 |
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2002-12-23 11:31:32 |
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|
2002-12-11 07:16:31 |
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|
2002-11-19 07:42:55 |
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