| Commit | Date | |
|---|---|---|
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[r379]
(175.2 kB)
by
gregorypierce
Clean OSX release, changed the platform flag to TARGET_OS_MAC to match what's in OpenAL so everything builds smootly together. |
2003-01-02 05:45:43 |
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|
[r377]
(175.1 kB)
by
gregorypierce
Changes to support dynamic loads on the mac and finish the initial build |
2003-01-01 04:05:44 |
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|
[r373]
(172.9 kB)
by
gregorypierce
Updated to include the dynamic loading of the OpenGL.framework and use function pointers so OpenGL functions can be called. |
2002-12-30 22:06:28 |
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|
[r370]
(172.0 kB)
by
gregorypierce
Changes to allow more than just Windows and UNIX build targets. Adds in the _X11 define for the Unix boys and will include the _OSX define to handle stuff for OSX. |
2002-12-30 07:07:40 |
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| 2002-12-23 11:31:32 |
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|
| 2002-12-11 07:16:31 |
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|
| 2002-11-19 07:42:55 |
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