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Added changes to support the selection of display modes on OSX in multiple monitor configurations. Currently defaults to only getting the display modes of display[0] - the primary display since lwjgl doesn't yet support clean multi monitor configuration programatically.

This code based off the Apple provided sample code at http://developer.apple.com/samplecode/Sample_Code/Graphics_2D/Mode.htm

gregorypierce 2003-01-30

changed /trunk/LWJGL/src/native/macosx/RenderingContext.cpp
changed /trunk/LWJGL/src/native/macosx/RenderingContext.h
changed /trunk/LWJGL/src/native/macosx/org_lwjgl_Display.cpp
changed /trunk/LWJGL/src/native/macosx/org_lwjgl_opengl_BaseGL.cpp
/trunk/LWJGL/src/native/macosx/RenderingContext.cpp Diff Switch to side-by-side view
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/trunk/LWJGL/src/native/macosx/RenderingContext.h Diff Switch to side-by-side view
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/trunk/LWJGL/src/native/macosx/org_lwjgl_Display.cpp Diff Switch to side-by-side view
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/trunk/LWJGL/src/native/macosx/org_lwjgl_opengl_BaseGL.cpp Diff Switch to side-by-side view
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