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<? require('_include/header.php'); ?>
<h1>Introduction</h1>
<p>The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable <a href="projects.php">commercial quality games</a> to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (<a href="http://www.opengl.org/" target="_blank">Open Graphics Library</a>) and OpenAL (<a href="http://www.openal.org" target="_blank">Open Audio Library</a>) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.</p>
<p>LWJGL is not meant to make writing games particularly easy; it is primarily an enabling technology which allows developers to get at resources that are simply otherwise unavailable or poorly implemented on the existing <a href="http://java.sun.com" target="_blank">Java platform</a>. We anticipate that the LWJGL will, through evolution and extension, become the foundation for more complete game libraries and "game engines" as they have popularly become known, and hide some of the new evils we have had to expose in the APIs.</p>
<p>LWJGL is available under a <a href="license.php">BSD license</a>, which means it's open source and freely available at no charge.</p>
<p>Please visit us on the Freenode IRC Network: <a href="irc://irc.freenode.net/lwjgl" target="_blank">#LWJGL</a>. Do idle if there is no one to answer any of your questions, we are on different timezones.</p>
<h1>News</h1>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.6</b> <span class="newsdate">Monday, October 18th, 2010</span><br/>
On top of the world again! - fresh out with a new 2.6 build which includes lots of fixes and new stuff - including OpenCL support!<br/>
Please check <a href="/forum/index.php?topic=3512">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.5</b> <span class="newsdate">Friday, July 16th, 2010</span><br/>
To hot outside? - get inside, switch on the AC unit - and start hacking away with the latest LWJGL release.<br/>
Please check <a href="/forum/index.php?topic=3398">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.4</b> <span class="newsdate">Sunday, April 11th, 2010</span><br/>
New release with a ton of fixes and support for OpenGL 3.3 and 4.0<br/>
Please check <a href=/https/sourceforge.net/forum/index.php?topic=3302">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.3</b> <span class="newsdate">Sunday, February 21st, 2010</span><br/>
Important release that fixes issues with ATI 10.x drivers. Consider upgrading ASAP.<br/>
Please check <a href="/forum/index.php?topic=3212">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.2.2</b> <span class="newsdate">Tuesday, January 26th, 2010</span><br/>
First release in the new year. Mostly bugfixes.<br/>
Please check <a href="/forum/index.php?topic=3183">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.2.1</b> <span class="newsdate">Sunday, November 15th, 2009</span><br/>
Please check <a href="/forum/index.php?topic=3111">this thread</a> for more info regarding the release.<br/><br/>
</p>
<p style="border-bottom: 1px solid #cccccc;">
<b>LWJGL 2.1.0</b> <span class="newsdate">Monday, March 23rd, 2009</span><br/>
Please check <a href="/forum/index.php?topic=2856">this thread</a> for more info regarding the release.<br/><br/>
</p>
<? require('_include/footer.php'); ?>
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