| Commit | Date | |
|---|---|---|
| 2010-09-26 23:43:24 |
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| 2010-07-27 15:33:22 |
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[r3355]
(6.0 kB)
by
spasi
Added PixelFormat support for framebuffer CSAA (NV_multisample_coverage, WGL & GLX only). |
2010-05-27 22:56:29 |
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[r3229]
(5.8 kB)
by
spasi
Added support for OpenGL 3.2 and the following extensions: AMD_draw_buffers_blend, ARB_depth_clamp, ARB_draw_buffers_blend, ARB_draw_elements_base_vertex, ARB_fragment_coord_conventions, ARB_provoking_vertex, ARB_sample_shading, ARB_seamless_cube_map, ARB_shader_texture_lod, ARB_texture_cube_map_array, ARB_texture_gather, ARB_texture_multisample, ARB_texture_query_lod, ARB_vertex_array_bgra, EXT_separate_shader_objects, EXT_texture_snorm, NV_copy_image, NV_parameter_buffer_object2. |
2009-08-04 18:21:41 |
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| 2008-11-10 20:38:55 |
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[r3146]
(5.5 kB)
by
elias_naur
extgl.h should use definitions from the BSD licensed Mesa gl.h and glext.h instead of the original SGI gl.h/glext.h to avoid the SGI license |
2008-11-10 20:07:21 |
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| 2006-05-25 13:03:35 |
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[r2281]
(5.8 kB)
by
elias_naur
Widened VBO/PBO buffer offsets and sizes to long to better match the GLsizeiptr and GLintptr native types |
2006-02-26 11:44:34 |
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| 2005-02-23 15:19:21 |
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| 2005-02-21 14:46:47 |
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