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Commit Date  
[r3270] by spasi

Made glGetInteger64i_v optional (not exposed on NV drivers)

2010-02-07 18:50:23 Tree
[r3269] by spasi

Removed glPrimitiveRestart from GL31 (immediate mode call that never made it to the core)
Added Optional annotation for functions that miss from incomplete implementations.

2010-02-07 15:15:33 Tree
[r3268] by matzon

prepare for 2.3

2010-02-03 21:03:32 Tree
[r3267] by spasi

Improved compatibility mode detection
Removed support for indirect buffers as arguments to GL functions
Added missing tokens in GL30 & GL32
Added support for AMD_seamless_cubemap_per_texture & AMD_shader_stencil_export
Fixed AMD_vertex_shader_tessellator typo
Added AMD extensions to the build process >.<

2010-01-31 16:40:51 Tree
[r3266] by matzon

tagging 2.2.2

2010-01-26 22:18:48 Tree
[r3265] by matzon

2.2.2

2010-01-25 21:14:15 Tree
[r3264] by spasi

Fixed glClearBuffer signature.

2010-01-17 11:54:08 Tree
[r3263] by matzon

fix for issue with Cursor that turned out to be a leaking DC

2010-01-10 22:46:41 Tree
[r3262] by spasi

Added support for explicit length arguments in functions that map buffer objects.
Simplified CachedResult handling of functions that map buffer object ranges.
Improved documentation of CachedResult functions.

2010-01-04 18:47:49 Tree
[r3261] by spasi

Fixed MapBufferRange signature.

2009-12-28 15:00:06 Tree
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