/* 
 * Copyright (c) 2002-2004 LWJGL Project
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are 
 * met:
 * 
 * * Redistributions of source code must retain the above copyright 
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'LWJGL' nor the names of 
 *   its contributors may be used to endorse or promote products derived 
 *   from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/**
 * $Id$
 *
 * @author elias_naur <elias_naur@users.sourceforge.net>
 * @version $Revision$
 */
#ifndef __LWJGL_CONTEXT_H
#define __LWJGL_CONTEXT_H
#include <windows.h>
#include <jni.h>
#include "common_tools.h"
#include "extgl.h"
#include "extgl_wgl.h"
typedef struct {
	union {
		HWND hwnd;
		struct {
			HPBUFFERARB pbuffer;
			// Contains the function pointers that
			// created the pbuffer
			WGLExtensions extensions;
		} pbuffer;
	} u;
	HDC drawable_hdc;
} WindowsPeerInfo;
/*
 * Register the LWJGL window class.
 * Returns true for success, or false for failure
 */
extern bool registerWindow();
extern bool applyPixelFormat(JNIEnv *env, HDC hdc, int iPixelFormat);
/*
 * Close the window
 */
extern void closeWindow(HWND *hwnd, HDC *hdc);
/**
 * Create a dummy window suitable to create contexts from
 */
extern HWND createDummyWindow(int x, int y);
/**
 * Return appropriate window and extended style flags from the given fullscreen and undecorated property
 */
extern void getWindowFlags(DWORD *windowflags_return, DWORD *exstyle_return, bool fullscreen, bool undecorated);
/*
 * Create a window with the specified position, size, and
 * fullscreen attribute. The window will have DirectInput associated
 * with it.
 * 
 * Returns true for success, or false for failure
 */
extern HWND createWindow(LPCTSTR window_class_name, int x, int y, int width, int height, bool fullscreen, bool undecorated);
extern int findPixelFormatOnDC(JNIEnv *env, HDC hdc, int origin_x, int origin_y, jobject pixel_format, jobject pixelFormatCaps, bool use_hdc_bpp, bool window, bool pbuffer, bool double_buffer, bool floating_point);
#endif