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/trunk/LWJGL/src/java/org Commit Log


Commit Date  
[r2647] by kevglass

Updated to return the controller name unmodified from JInput.

2006-11-17 07:17:12 Tree
[r2646] by elias_naur

Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created.

2006-11-16 12:29:52 Tree
[r2641] by elias_naur

Made LWJGLUtil.getPathFromClassLoader run the protected ClassLoader.findLibrary in a privileged context. This is apparently necessary to get a valid path in some cases. This fixes (at least) a problem where OpenAL failed to locate the native openal library in a web start program.

2006-11-13 12:21:31 Tree
[r2640] by elias_naur

Windows: Use WindowsKeyboard in WindowsAWTInput to ensure keyboard input.

2006-11-10 15:12:49 Tree
[r2639] by elias_naur

Remove AWTInputAdapter.update() and let users poll() Mouse and Keyboard directly

2006-11-10 13:52:18 Tree
[r2638] by elias_naur

AWTGLCanvas: Make sure we don't paint while destroying the canvas

2006-11-10 11:44:00 Tree
[r2637] by elias_naur

AWTGLCanvas: Ignore failure to lock drawing surface, since that can happen when the component is being destroyed

2006-11-10 10:20:44 Tree
[r2623] by elias_naur

Don't use threads to repaint in test.applet.* tests

2006-11-09 11:10:59 Tree
[r2621] by elias_naur

AWTGLCanvas: Synchronize paintGL() to avoid destroyContext while painting

2006-11-07 15:14:31 Tree
[r2618] by elias_naur

Windows: Implemented AWTInputAdapter.

2006-10-30 15:46:42 Tree
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