Don't use threads to repaint in test.applet.* tests
Add applettest ant target for easy LWJGL applet testing in appletviewer
AWTGLCanvas: Synchronize paintGL() to avoid destroyContext while painting
Don't include binary native files from bin/ in lwjgl.jar (oops\!)
Windows: Fix compiler warning
Windows: Implemented AWTInputAdapter.
Fixed AWTUtil.setCursorPosition. Added check to LinuxAWTInput.
Mac OS X: Fixed cursor warping coordinates
Fixed potential NPE from Cursor.getCapabilities()
Made the AWT setCursorPosition garbage free